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Keep the12x exp story quests for subscribers, no expiration


Seksi

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I see this is going to end sometime in the fall. I just want to say I only re-subscribed to this game because of the 12x xp, and if it goes away again so does my money. I enjoy the stories and would like to play through them all eventually, but I refuse to do it when I have to grind through boring mmo side questing in between. I love being able to continually play through the story without a boring grind in between. Why you would not keep this feature for subs is baffling to me. I hope you wise up and decide to do it. No way can I justify a monthly payment to grind out boring mmo quests.
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First of all, doing this makes the game really pay to win, like seriously pay to win, and for your information I'm a subscriber and your thinking that "Why is this guy complaining?" its because it ain't fair, just ain't fair.

 

You obviously do not understand the concept of pay to win. How on Earth is me enjoying the story mode without side quests pay to win?!?! You people baffle me. How is it my solo experience enjoyment in story mode hurts yours or anyone else's gameplay? What exactly am I "winning" other than enjoying my time in game more??? Seriously, what is wrong with you people?

Edited by Seksi
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You obviously do not understand the concept of pay to win. How on Earth is me enjoying the story mode without side quests pay to win?!?! You people baffle me. How is it my solo experience enjoyment in story mode hurts yours or anyone else's gameplay? What exactly am I "winning" other than enjoying my time in game more??? Seriously, what is wrong with you people?

 

It's because you have to subscribe to get the boost so if they made it permanent you would be paying to win along with others who don't enjoy side quests.

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It's because you have to subscribe to get the boost so if they made it permanent you would be paying to win along with others who don't enjoy side quests.

 

Paying a subscription isn't pay to win. That like saying a console game is pay2win because you have to buy it from a store.

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with a job,family,kids and chores I totally understand this. 12 x exp allows me to play 1-2 hours a day and still have a high level toon in a week or two.

 

I do not have time to do all the side quest nor do i want to.

 

But i will be playing swtor this summer and subbing becuase of this

 

i will try every toon. and maybe just maybe ill get them all to 60

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It's because you have to subscribe to get the boost so if they made it permanent you would be paying to win along with others who don't enjoy side quests.
Explain to me how being level 60 with 12xp gives me an advantage over someone that got to level 60 without 12xp? If anything, I would say it could be a disatvantage as you may have not really learned you class leveling. Pay2Win to me would be paying for extra abilities or gear that gives you an advantage over someone else. There is no advantage from 12xp over someone else that got there the old fashion way of just playing the game. 12xp is just a different preference in play style, not an advantage.
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All this "pay to win waaaah" crying is just a way of saving face for people too cheap or poor to pay the subscription fee.

 

I am all for permanent 12x for subscribers and if people are too cheap or poor to pay the 15 a month, there should be a cartel market unlock that they can pay for which would unlock the 12xp main story quests for the entire account or for individual toons. That way, even the most broke player can still find it accessible.

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My impressions about 12x XP is not good so far. All boosts are ways of dictating players what to play for most and they kill other sides of the games. Actually it didn't make the game enjoyable for me. Yeah I level up faster than before but I almost forgot how the levelling process was the most enjoyable part of this game.

 

Look how people say they ONLY resubscribed this game because of 12x EXP. So they will level up all chars, see all stories and leave the game and subscriptions again until the next boost for next content. So this is only an artificial way of increasing subscriptions and it will drop when they are done with those stories.

 

I think it was a big mistake for gamewise. It was implemented without thinking how would it effect the game as a MMO.

It actually killed MMO levelling, made this more like a single player game levelling. It killed all planetary content except story missions and low level flashpoints too. People are no longer enjoying planets anymore. They come, do story missions and go. I have been seeing people who are complaining about not finding any players to group up and do heroics or low level flash points etc. Because they are no longer needed in any way. Remember not all of the people who are levelling in the game are old players with mains. They may want to see all content without skyrocketing to the higher levels. Making this mistake permanent will only make levelling enjoyable for old players who wish to see highest possible levels in lowest possible time, not for newbies. So this is only good for one side.

 

About making it cartel coin boost, I strongly disagree. If you are only enjoying this game with a boost then there is a problem in this.

 

So,

 

Sorry but I don't support even 12x EXP let alone making it permanent ....

Edited by nafu
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It's because you have to subscribe to get the boost so if they made it permanent you would be paying to win along with others who don't enjoy side quests.

 

?!?!

Paying to enjoy the part of the game I like and skip the parts I do not is "winning" swtor? Sounds to me like a "it's not fair!" cry rather than anything else. Sorry I have $15 per month to spend on something I like and you do not. Rather than complaining about us you can thank me and every other subscriber for keeping the servers alive for you to play for free. You're welcome.

Edited by Seksi
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My impressions about 12x XP is not good so far. All boosts are ways of dictating players what to play for most and they kill other sides of the games. Actually it didn't make the game enjoyable for me. Yeah I level up faster than before but I almost forgot how the levelling process was the most enjoyable part of this game.

 

Look how people say they ONLY resubscribed this game because of 12x EXP. So they will level up all chars, see all stories and leave the game and subscriptions again until the next boost for next content. So this is only an artificial way of increasing subscriptions and it will drop when they are done with those stories.

 

I think it was a big mistake for gamewise. It was implemented without thinking how would it effect the game as a MMO.

It actually killed MMO levelling, made this more like a single player game levelling. It killed all planetary content except story missions and low level flashpoints too. People are no longer enjoying planets anymore. They come, do story missions and go. I have been seeing people who are complaining about not finding any players to group up and do heroics or low level flash points etc. Because they are no longer needed in any way. Remember not all of the people who are levelling in the game are old players with mains. They may want to see all content without skyrocketing to the higher levels. Making this mistake permanent will only make levelling enjoyable for old players who wish to see highest possible levels in lowest possible time, not for newbies. So this is only good for one side.

 

About making it cartel coin boost, I strongly disagree. If you are only enjoying this game with a boost then there is a problem in this.

 

So,

 

Sorry but I don't support even 12x EXP let alone making it permanent ....

 

Sorry, but you will have a tough time convincing anyone that the reason low level content is dead in this game is because of this. And if what you are saying is true it means there are now more subscribers than f2p players....good for bioware.

 

So you think us playing all the stories on every class then quitting the game will somehow hurt the game....yet us not playing it AT ALL will not? Yes I only sub because this allows me to play the way I like....no I will no longer sub if/when it goes away. To think the latter is better for SWTOR is absurd. This game will die without people paying money for it, this is a rgeat way to keep it alive.

Edited by Seksi
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Sorry, but you will have a tough time convincing anyone that the reason low level content is dead in this game is because of this. And if what you are saying is true it means there are now more subscribers than f2p players....good for bioware.

 

So you think us playing all the stories on every class then quitting the game will somehow hurt the game....yet us not playing it AT ALL will not? Yes I only sub because this allows me to play the way I like....no I will no longer sub if/when it goes away. To think the latter is better for SWTOR is absurd. This game will die without people paying money for it, this is a rgeat way to keep it alive.

 

I don't need to convince you for anything. I expressed my opinions either accept it or not, I don't really care. :) You are making so much assumptions, saying people "You think like this, you think like that" and answering them. So you didn't even understand anyone's point here. First of all you don't have to rage over everyone's post who doesn't accept your suggestion. You should accept the fact that there may be opposition when you suggest something. Secondly, there are not only veteran players around as subscribers who are levelling alts. There are players trying to level their first character, explore the galaxy, do planetary side quests, low level flash points and they can't find any groups for anything in low level. Do you really think they are enjoying the game with a boost that prevents them seeing every low level content because of dictating them to play only story missions to proceed? You are being selfish with your suggestion. But this is a community here. You should think about everyone before suggesting something. Only then it may be considered as a useful suggestion. There are people who want to taste low level content too. So planets should be done in order to level instead of fast forwarding with story missions so that they can find some groups at least. I didn't say they could find those groups before 12x XP before easily but the boost killed the whole possibility.

 

About you, I didn't say your presence hurt the game but you think way highly of yourself like you are the only subscriber here and with your absence SWTOR will die. Rofl :D It was here before 12x XP and your subscription and it will be here after it and you. So stop being dramatic. You are making a suggestion and support it with a threat that you will leave if they will not do it :) Go, leave, who cares about ragequitters who are having tantrums when something is not done according to them? We already know you will leave the game after your stories end so it won't make any difference at all. And this is exactly why BioWare should do nothing in long term for gaining artificial temporary subscribers like you who comes for a period not to play the game for a long time even after class stories. They need to do things for gaining loyal players who really like to taste the game even without a boost. Now you can rage over what I have written here all you want. This is all I want to say. Bye :)

Edited by nafu
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