Jump to content

Conquest: Galactic Scheme's


Silenceo

Recommended Posts

With thundering engines the Acclamator Cruisers Canderous, Parjai and Sith'kyr'am set down on Ordo's sand covered surface, their escort of Bes'uliik Starfighter swarming around them like beas protecting their hive, and started unloading troops and vehicles. The Ordo Kote were home- for now.

In orbit above Ordo four squadrons of Bes'uliiks were preparing for their next mission.

"All sqaudrons plot a course to Metalorn." Ayan ordered. "We still have a battle to win."

With a flash the fighters disappeared into hyperspace. The Ordo Kote would soon face their first real test.

Link to comment
Share on other sites

  • Replies 3k
  • Created
  • Last Reply

Top Posters In This Topic

Economy

 

Before: 6,315 credits / 16,303 food / 14, 465 crystal / 10,895 metal

Now: 27,393 credits / 35,867 food / 34,223 crystal / 30,779 metal

 

Building: Research facility on Yag'Dhul - 10,000 Credits / 1,000 food / 1,000 crystal / 1,000 metal

 

Actions

 

-Deploying a team to Wroona to open negotiations for business arrangements.

-Deploying the Acclamator-class ship Mechis III along with a complement of 100 V-wings and 100 X-83's to Nkllon. The Acclamator will have 1,000 YVh droids, 500 Mandalorian soldiers, and 500 Basilisk War Droids transferred aboard. (all have class 1.0 or better hyperdrive)

-Maintaining contact with the Republic in case of job opportunities

-All stations still on high-alert in case of Republic attack.

Edited by StarSquirrel
Link to comment
Share on other sites

Saltik's fleet of

 

1 Providence-class carrier/destroyer

3 Majestic (126,000 x4)

3 Carrack-class ( 25,200 x4)

3 Corona (19,800 x4)

3 CR90 Config includes Class 1 HD 6 Dual Turbo, 4 Laser, 2 Ion, crew 140, passengers 400, Cargo 2,000 Metric ton (8,019 x4)

6 Modified Assassin ( 9,240 x 8)

3 Warrior (14,250 x 4)

1 Agave (14,250 x 4)

15 YZ-775 (936 x 20)

10 GR075 Medium Transport (modified with weapons, shields, armor and Class 2 hyperdrive)

99 K-wing (160 x 132)

54 Ft-7B Clarion (45 x72)

117 Ft-6 Pike (45 x156)

40 FT-8 Star Gaurd (45x 60)

108 Miy'til Standard (54 x 156)

72 Miy'til Command (64.8 x 84)

 

At Adrian Farewell's Location of Zhar, as he does so he comes over the comm

 

"Good day to you Mr Farewell I am sorry I could not be there in person, but this fleet should be more then enough for our venture. My men have all the details you could need on this" he says.

Link to comment
Share on other sites

*Week 4*

 

Results of Week 3:

 

The Farewell Coalition: Waged war on the Gall CIS occupation.

 

Skill points Earned:

 

The Farewell Coalition: +5 (For fighting to liberate a people)

 

Outcomes:

Liberation of Gall: While the CIS were prepared to put down a rebellion, they were not prepared for an army. While their mines initially caused casualties, once their base was reached it was a massacre, droid parts everywhere. CIS forces decimated. FC casualties: 1,000 black sun soldiers, 100 droideka MK-II's, 10 TX fighter tanks, 10 Nemisis Gunships, 500 Light troops. While the majority of the battle went in their favor, the group of Light troopers were ambushed by the squad of Magnaguards within a cave system that was a quick route to the enclave. Using their programming and experience gathered from fighting Jedi, the squad was able to pick them off rapidly. It was only when the tanks of the FC collapsed the cave when the last soldier fell, that the Magnaguard was defeated. T-series was destroyed in the cave in as well, cutting off calls for aide.

 

Adrian was very Pleased with his Men casualties were low and and we acquired a base of operations on Gall.

With the days work mostly done ) Adrian went to plan the rest of the weeks activities.

 

1.Adrian had his troops look for spare parts and anything else useful in the enclave and surrounding area.

2.Adrian stationed 20,000 foot soldiers ,5,000 Droideka,30 10 TX fighter tanks,20 2-M Saber-Class Tank and

10 AAC-2 Hovertank in the enclave to defend the planet.

3.Adrian returned to the Governor to tell him of his success and finalized the terms of their agreement.

4.Adrian starts looking for Volunteers on Gall for the Coalitions army.

5.Afterwards he ordered a squadron of Bes’uliik to scout the neighboring systems of Lok,Llanic,Farstine,Socorro and Nelvaan.

 

Adrian boards a Ardent-class fast frigate and took 3 crusader as a escort.

 

Adrian"Head towards Radnor admittedly we left the governor waiting long enough.I want the Bes'uliik to report to me everything they find and with the first sign of danger return home."

 

"Yes Sir we should arrive within the Week"

 

"Also tell the Governor if he needs anything to contact me"

 

"Sir we have a message coming over the comm from a Mr.Saltik."

 

"Patch him through"

Edited by Jarons
Link to comment
Share on other sites

Saltik's fleet of

 

1 Providence-class carrier/destroyer

3 Majestic (126,000 x4)

3 Carrack-class ( 25,200 x4)

3 Corona (19,800 x4)

3 CR90 Config includes Class 1 HD 6 Dual Turbo, 4 Laser, 2 Ion, crew 140, passengers 400, Cargo 2,000 Metric ton (8,019 x4)

6 Modified Assassin ( 9,240 x 8)

3 Warrior (14,250 x 4)

1 Agave (14,250 x 4)

15 YZ-775 (936 x 20)

10 GR075 Medium Transport (modified with weapons, shields, armor and Class 2 hyperdrive)

99 K-wing (160 x 132)

54 Ft-7B Clarion (45 x72)

117 Ft-6 Pike (45 x156)

40 FT-8 Star Gaurd (45x 60)

108 Miy'til Standard (54 x 156)

72 Miy'til Command (64.8 x 84)

 

At Adrian Farewell's Location of Zhar, as he does so he comes over the comm

 

"Good day to you Mr Farewell I am sorry I could not be there in person, but this fleet should be more then enough for our venture. My men have all the details you could need on this" he says.

 

"Good day to you as well Mr.Saltik but that's perfectly fine business elsewhere will also keep me from Staying but I should be back in a week and hopefully you will be done with your venture we can set up a meeting.

 

"The information you men sent me was very interesting and we will send scout to those systems right away."

 

"Captain continue towards Radnor."

Edited by Jarons
Link to comment
Share on other sites

Adrian was very Pleased with his Men casualties were low and and we acquired a base of operations on Gall.

With the days work mostly done ) Adrian went to plan the rest of the weeks activities.

 

1.Adrian had his troops look for spare parts and anything else useful in the enclave and surrounding area.

2.Adrian stationed 20,000 foot soldiers ,5,000 Droideka,30 10 TX fighter tanks,20 2-M Saber-Class Tank and

10 AAC-2 Hovertank in the enclave to defend the planet.

3.Adrian returned to the Governor to tell him of his success and finalized the terms of their agreement.

4.Adrian starts looking for Volunteers on Gall for the Coalitions army.

5.Afterwards he ordered a squadron of Bes’uliik to scout the neighboring systems of Lok,Llanic,Farstine,Socorro and Nelvaan.

 

1. Found 20,000 metal from all of the scrapped droids, what was salvageable anyways.

2. Noted

3. Governor accepts Adrian as his superior, and promises to ensure the populace remains calm.

4. For quality soldiers, need Training Grounds (Tune didn't need one on Vergresso due to using mercs)

5. Already gave the results, I believe.

6. Not yet done that conversation with that Governor I don't believe... So close!

Link to comment
Share on other sites

1. Found 20,000 metal from all of the scrapped droids, what was salvageable anyways.

2. Noted

3. Governor accepts Adrian as his superior, and promises to ensure the populace remains calm.

4. For quality soldiers, need Training Grounds (Tune didn't need one on Vergresso due to using mercs)

5. Already gave the results, I believe.

6. Not yet done that conversation with that Governor I don't believe... So close!

1.Nice

3.Good very good

4.I am only looking for Militia men to protect the planet.

5.No that was for the thing me and tune were doing not for my Character so when you have a chance I would like the results.

6.Yea am heading to talk to him now remember I had one of my men send him a message asking for a meeting before I started the battle on Gall.We can start it whenever you have time.

Link to comment
Share on other sites

1.Nice

3.Good very good

4.I am only looking for Militia men to protect the planet.

5.No that was for the thing me and tune were doing not for my Character so when you have a chance I would like the results.

6.Yea am heading to talk to him now remember I had one of my men send him a message asking for a meeting before I started the battle on Gall.We can start it whenever you have time.

 

I think I told you, Sil told me to tell you, knowing him the "rest" was basically non existant... maybe you could take over like 50 empty planets.... :p

Link to comment
Share on other sites

I think I told you, Sil told me to tell you, knowing him the "rest" was basically non existant... maybe you could take over like 50 empty planets.... :p

Ohh I thought you were just talking about conveys and the locations we sent scouts to after your fleet arrived but That sounds like fun 50 Planets I'll be rich build a few bases and hidden supply depots I'll be set.

Link to comment
Share on other sites

Ohh I thought you were just talking about conveys and the locations we sent scouts to after your fleet arrived but That sounds like fun 50 Planets I'll be rich build a few bases and hidden supply depots I'll be set.

 

Split it 70/30 :D You get the 70 of course I get the 30....

 

 

Edit: warning.... make fun of Sil... and well as he would say https://www.youtube.com/watch?v=3uX0wjl9PzM

 

 

Edit 2: or is this more accurate Sil https://www.youtube.com/watch?v=7e1p0W8RVYA

Edited by tunewalker
Link to comment
Share on other sites

Of course but now I need to unload 10,000 metal do you know someone who might want it.

 

Not at the moment, though I guess its based on what you want... i can unload it for you, but It wouldnt be at the standard conversion rate...

Edited by tunewalker
Link to comment
Share on other sites

Not at the moment, though I guess its based on what you want... i can unload it for you, but It wouldn't be at the standard conversion rate...

 

I need credits and crystal how much do you think you can get for me.

Link to comment
Share on other sites

I need credits and crystal how much do you think you can get for me.

 

well as I said, it would be at slightly lower then the conversion rate as you dont have the standard ability to convert, lacking a trade hub and all...

 

It would be 2 credits per Metal, or 2 metal per Crystal, but unfortunately it may take me a couple of weeks for the crystal.. the money can be done this instant... so thats good...

 

 

 

Edit: I think silenceo got busy with something... hmmmm....

Edited by tunewalker
Link to comment
Share on other sites

well as I said, it would be at slightly lower then the conversion rate as you dont have the standard ability to convert, lacking a trade hub and all...

 

It would be 2 credits per Metal, or 2 metal per Crystal, but unfortunately it may take me a couple of weeks for the crystal.. the money can be done this instant... so thats good...

 

 

 

Edit: I think silenceo got busy with something... hmmmm....

 

Ok then lets split it up 5,000 for Credits and 5,000 for Crystal I can wait for the Crystals I won't be able to use them for a few weeks anyway have to build a few buildings first.

 

I think your right.Hey are you writing up the heist or is SIl?

Link to comment
Share on other sites

Ok then lets split it up 5,000 for Credits and 5,000 for Crystal I can wait for the Crystals I won't be able to use them for a few weeks anyway have to build a few buildings first.

 

I think your right.Hey are you writing up the heist or is SIl?

 

Pretty sure Sil is.... so that would get you 10,000 credits and 2,500 Crystal... for now just do the credits we will do the other next week when we are able....

 

Assuming Sil is still here....

Edited by tunewalker
Link to comment
Share on other sites

Pretty sure Sil is.... so that would get you 10,000 credits and 2,500 Crystal... for now just do the credits we will do the other next week when we are able....

 

Assuming Sil is still here....

 

Alright that good that's probably what's taken him so long.

 

Well that's great so I have 15,000 credits ,5,100 food,15,025 metal and 5,025 crystals.

I have enough for a Academy which cost 10,000 credits, 2,000 metal, 2,000 crystal, and 1,000 food

 

So I'll be left with 5,000 credits,4,100 food,13,025 metal and 3,025 crystals.

 

Sil is probably just writing everything up we been having him go up down left and right all day lol he just needs a break.

Link to comment
Share on other sites

Ryloth: Heist of the Pirate Lord's

 

CIS Fleet

 

1 Subjugator class heavy cruiser

2 Providence Destroyers

4 Lucrehulk battleships

30 Munificents

50 transports going to and from surface

 

The Plan:

 

 

Tunewalker

All I am interested in personally is the cargo ships, if we can devise a plan to get on the planet and get those and get away... the fleet wont matter.... So lets think... I have 20 YZ-775 freighters that could pass right in there for that, maybe since they are going back and forth I could have my men "pick up" some cargo and get a little "whoopsie" on the delivery sending it off to another spot where we sneak a few corvettes in and have them pick it up...we then book it out of there like a bat out of hell.

 

(dont think battle, think Heist movie)

 

Jarons

Well we can go in as pirates we have your YZ-775 come in with a CR90 and Corona as a escort. and we "attack them" but not really and we force them to let the YZ lands and then we do your plan off picking up the cargo and leaving after they force our Pirate to flee the system and we bring them back Gall.If your worry about the Credentials we can have my guys provide the escort plus we can use my YZ-2500.

Best way to do it, would be my ships come in... considering the cover story and the potential new ID tags they shouldn't have an issue unless the guys look deeper into it.

 

Tunewalker

I signal a Mayday as I warp in and YOUR ships come in behind, then my guys go down pick up the goods, my Providence comes in signaling as a CIS ship saying it will escort the cargo to its destination... clean as a whistle . I am also desiring to keep my Agave over the thing scanning the ships as well as the ground movement with its powerful sensors to give my guys a heads up should anything potentially go south...

 

 

Variables

 

- Admiral Trench is aboard the Flagship

- CIS is on edge due to so many recent attacks

- Twe'lek's are rebelling against being sold as slaves

- Providence used by Tune has not yet been noted as stolen

 

 

Debate!

Edited by Silenceo
Link to comment
Share on other sites

Starting clean up process to make it look nice and tiddy. Just got back from my Conquest Break. :D

 

Side Note: Much tidier I would say. Now, Karadron is dying to do some stuff... Excuse me!

Edited by Silenceo
Link to comment
Share on other sites

Ok to be clear as to what the plan is

 

 

My YZ-775 warp in calling MAYDAY showing a clean transport company ID. being chased by Jarons ships showing a Pirate ID. Even Trench would move to protect friendly transports. My ships then go down and pick up Cargo, when they come back up, my Providence warps in saying we will take them the rest of the way to their destination, sporting the CIS tags.

 

Yes I have an Agave out of system using its powerful sensors to survey the situation from a distance. Yes its possible that Trench will notice it and begin to move in to get rid of it, but by then it will leave and all he will know is he was being monitored.

Link to comment
Share on other sites

×
×
  • Create New...