smuldro Posted December 26, 2014 Share Posted December 26, 2014 forcing people to not be able to play with friends in regs in not the way to do things Link to comment Share on other sites More sharing options...
Kinsal Posted December 26, 2014 Share Posted December 26, 2014 (edited) forcing people to not be able to play with friends in regs in not the way to do things Why is that cause being on the receiving end of ****** guild who can't play rank in a pug is about as much fun as your ****** guild getting housed in a rank match. Again see GW2 solution Edited December 26, 2014 by Kinsal Link to comment Share on other sites More sharing options...
AizaTalzin Posted December 26, 2014 Share Posted December 26, 2014 I use to be for a punishment system. Im staunchly against it now. Since 3.0 I have had major lag issues when loading into pvp. For example Ill click accept the queue, and the warzone will start loading. Often times Im going in on one thats already started but by the time I fully load, I get kicked out for not getting out of spawn fast enough. Other times while in Warzones I get crushed by lag or spikes and get disconnected randomly. You cant punish players for events out of their control, even if a small minority of pvp player base rage quit. Link to comment Share on other sites More sharing options...
puzzle_maniak_a Posted December 26, 2014 Share Posted December 26, 2014 No. The lag or whatever it you call it, is very bad. I get DC alot. I had 15 freaking medals and I DC-ed AND WE WERE WINNING!!! And you want me to be penalized for that? Just NO. Thanks. Yeah, I have quite nice and stable connection, yet it happens, like the other day I was queueing for wz for like 30mins, then I got error 1005 or w/e 10 points before Alderaan win. I guess I should get 1h penalty because bw failed with coding somewhere, huh? Link to comment Share on other sites More sharing options...
Evanouss Posted December 26, 2014 Share Posted December 26, 2014 Que penalty only when there is solo unranked option, if not ill quit a team that sucks...especially now when you should probably be lvl 50 to enter midbies, anyone under 50 is killing their team. Link to comment Share on other sites More sharing options...
Beyrahl Posted December 26, 2014 Share Posted December 26, 2014 There are penalty on other games for leaving a match mostly because you do not get replaced and it leaves them in a unfair situation the entire game. Unlike here, yeah sometimes they don't get replaced or the person that replaced them leaves also. I wouldn't mind a timer either way, i'd still leave if I wanted to. There are some matches just better off not played. Link to comment Share on other sites More sharing options...
Saikochoro Posted December 26, 2014 Share Posted December 26, 2014 What are your thoughts on these ideas? 1.) Quitting and/or disconnecting from a Reg WZ gives you a one hour cool down on queue 2.) Quitting a Ranked WZ gives you a 24 hour cool down on queue. Rating loss is increased. 3.) Disconnecting from a Ranked WZ gives you a 2 hour cool down and increases the penalty (4 hours on he 2nd, 8 on 3rd, etc) up until 24 hour cool down. If your connection is that bad, don't queue and put other people at risk. 1. Absolutely no. Would just cause people to go afk in match. With replacements you at least have a chance to get a competent player. Also, people should be able to leave if they want to. I leave quesh ball every time. I leave if the team is full of idiots as well. If bioware put a penalty like that on reg PVP I would quit the game. I wouldn't even f2p. I have many friends who would do the same. 2. I think this is also unreasonable. Increase rating penalty sure, but 24 hour cooldown is stupid. I don't think there should be a cooldown at all. If there must be one maybe 15 minutes. 3. No. If the disconnect it's not their fault. Rating loss is enough. Link to comment Share on other sites More sharing options...
AlrikFassbauer Posted December 26, 2014 Share Posted December 26, 2014 (edited) What are your thoughts on these ideas? 1.) Quitting and/or disconnecting from a Reg WZ gives you a one hour cool down on queue 2.) Quitting a Ranked WZ gives you a 24 hour cool down on queue. Rating loss is increased. 3.) Disconnecting from a Ranked WZ gives you a 2 hour cool down and increases the penalty (4 hours on he 2nd, 8 on 3rd, etc) up until 24 hour cool down. If your connection is that bad, don't queue and put other people at risk. I'd have no problems with that since I wouldn't have any chance in any of them anyway. So I'd rather give PvP a break and play further PvE than try to get into a match in which I have no chance whatsoever. But ... On VC Ranked is nearly dead anyway - plus is is an extreme form of "closed circles" now. Edited December 26, 2014 by AlrikFassbauer Link to comment Share on other sites More sharing options...
montreau Posted December 26, 2014 Share Posted December 26, 2014 (edited) First of all, leaving is not rage quitting its i-don't-care quitting, i personally call it "scrolling down" as it's like searching for news you like or some articles you want to read, u skip **** moving further. Ragers are bads trying to justify their own fails. They moan in chat, complain about leavers and premades, blacklist people, etc. Even come here with some ridiculous ideas. Penalizing and any other kind of forcing will never work. Some people will always find a way to abuse the system. Check WOW - bots, afkers, middle farmers, double def teams waiting for 15 mins to get their loss simply because they cant quit. U don't want this, im sure, and most of those who need penalties now will find a reason to complain after they`ll get it. I leave sometimes, overheal games mostly (dps fail on one side, overheal on another), don't care about leavers myself. Let people have fun, find your own fun. Can`t? Stop playing. Easy as that. Ranked games probably have to be penalized, with a warning in the beginning. U choose to play ranked - deal with consequences. Don't want to be penalized - play randoms. Edited December 26, 2014 by montreau Link to comment Share on other sites More sharing options...
Darth__Reaver Posted December 26, 2014 Share Posted December 26, 2014 How about no. Why? Are ranked/reg matchs not rare enough for some servers? This will discourage even more people to not que. Link to comment Share on other sites More sharing options...
Baalzamon Posted December 26, 2014 Share Posted December 26, 2014 What are your thoughts on these ideas? 1.) Quitting and/or disconnecting from a Reg WZ gives you a one hour cool down on queue 2.) Quitting a Ranked WZ gives you a 24 hour cool down on queue. Rating loss is increased. 3.) Disconnecting from a Ranked WZ gives you a 2 hour cool down and increases the penalty (4 hours on he 2nd, 8 on 3rd, etc) up until 24 hour cool down. If your connection is that bad, don't queue and put other people at risk. If they fix bolster first sure. Link to comment Share on other sites More sharing options...
Prapcaster Posted December 27, 2014 Share Posted December 27, 2014 So people who get grouped with people with bad internet get penalized? sounds fair It's quite obvious this wasnt about ranked. If you think somebody having a dc in regs is the end of the world then you need to grow up kid. Now ranked on the other hand I agree. It should only be done with a near perfect connection or you should get a time out period. Link to comment Share on other sites More sharing options...
Briljin Posted December 28, 2014 Share Posted December 28, 2014 Surprised you didn't suggest they close their accounts as well... Link to comment Share on other sites More sharing options...
LtBombshell Posted December 28, 2014 Share Posted December 28, 2014 (edited) Honestly, it frustrates me so much when someone quits 1 minute into Alderaan because the other team has snow and mid that I wouldn't mind if PvP quitters got a 50% outgoing damage reduction, health reduction, and incoming damage increase. Serious suggestion though: 1 hour PvP queue lockout. If you don't have enough sportsmanship to play through a warzone that you know you are going to lose, you shouldn't be playing at all. Losing happens. Deal with it. If they fix bolster first sure. Fix bolster? What are you talking about? Or are there some issues with bolster that suddenly cropped up out of no where? Edited December 28, 2014 by LtBombshell Link to comment Share on other sites More sharing options...
Saikochoro Posted December 28, 2014 Share Posted December 28, 2014 Honestly, it frustrates me so much when someone quits 1 minute into Alderaan because the other team has snow and mid that I wouldn't mind if PvP quitters got a 50% outgoing damage reduction, health reduction, and incoming damage increase. Serious suggestion though: 1 hour PvP queue lockout. If you don't have enough sportsmanship to play through a warzone that you know you are going to lose, you shouldn't be playing at all. Losing happens. Deal with it. Again I answer this with a resounding: HELL NO. No penalty needed. It would do much more harm than good as has already been detailed in many threads over a very long period of time. I refuse to stay on a team that is full of idiots. The first round with them sure I will attempt my best to help them and educate them. But the thing is: most will not listen and will continue to be idiots. That and I get stuck in a queue rotation with them. So yes, I will be quitting a match if I am with the same idiots over and over. By level 60 you should know the basics of your class and each pvp map. If they institute a lockout I will most definitely unsub. Link to comment Share on other sites More sharing options...
Grue_Hunter Posted December 28, 2014 Share Posted December 28, 2014 (edited) What are your thoughts on these ideas? 1.) Quitting and/or disconnecting from a Reg WZ gives you a one hour cool down on queue 2.) Quitting a Ranked WZ gives you a 24 hour cool down on queue. Rating loss is increased. 3.) Disconnecting from a Ranked WZ gives you a 2 hour cool down and increases the penalty (4 hours on he 2nd, 8 on 3rd, etc) up until 24 hour cool down. If your connection is that bad, don't queue and put other people at risk. The queues can be long enough already - so an hour cooldown gives me pause. Besides I've lost connections due to no fault of my own during wzs, so that would be penalizing me and others in a similar situation due to circumstances beyond our control. As for the ranked, only about 5% of the players ever play it, so why not. Surprised you didn't suggest a special penalty for a whole queuing group, which abandons a warzone? Edited December 28, 2014 by Grue_Hunter Link to comment Share on other sites More sharing options...
MigSebes Posted December 28, 2014 Share Posted December 28, 2014 Some of the suggestions here are ridiculous, way too much that will NEVER get implemented. Just keep it simple, 15 minute cooldown for unranked and ranked, so as to discourage quitters as it would take them more time to wait than to just stay in the game. Ranked you lose rating like when you lose. Link to comment Share on other sites More sharing options...
Glower Posted December 28, 2014 Share Posted December 28, 2014 I can only go by personal experience; and that is on a reliable internet connection in 3 years of playing, only disconnected once or twice. The odds are too rare to concern with legitimate disconnects with the advantage of deterring quitters. That is your problem. Think again. Before dec.2014 i somehow disconnected every 2 games. I'm pretty stable by now, but some of my guildies still have these problems. So... just NO! Link to comment Share on other sites More sharing options...
jenlen Posted December 28, 2014 Share Posted December 28, 2014 Some of the suggestions here are ridiculous, way too much that will NEVER get implemented. Just keep it simple, 15 minute cooldown for unranked and ranked, so as to discourage quitters as it would take them more time to wait than to just stay in the game. Ranked you lose rating like when you lose. I would love to see a 15-minute lockout for rage-quitters or the overly picky people who quit if they don't see a group combo that they like. Link to comment Share on other sites More sharing options...
FourPawnBenoni Posted December 28, 2014 Author Share Posted December 28, 2014 I would love to see a 15-minute lockout for rage-quitters or the overly picky people who quit if they don't see a group combo that they like. 15 minutes is nothing. That's a trip to the bathroom for a dump then come back and play again. How will that discourage quitting? Link to comment Share on other sites More sharing options...
ThorgrimLutgen Posted December 28, 2014 Share Posted December 28, 2014 Add any form of lockout and I expect a valor/expertise gate added beforehand to all L60 warzones, rated and otherwise. Link to comment Share on other sites More sharing options...
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