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Order of Revan playable faction


Emperor_Troll

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Simply put, the Shadow of Revan expansion has opened the door to a third playable faction. There would be tremendous pve and pvp gameplay benefits in doing so, and undoubtedly create stronger retention for players. All the bare bones stuff (lore, classes and npc characters) are in place to make this a seamless and sensible addition now.

 

Imagine this (oversimplified idea description below) for the next expansion or near future update...

 

-Order of Revan controlled planet, bases of operations and fleet.

-Faction change missions.

-Pve missions against Republic and Imperial factions.

-Cross server open world pvp with objectives for 3 factions (see gw2 world vs world gameplay).

-Cross server warzones for 3 factions.

-All the other normal fluff such as new gear, creatures, yadayada...

 

Thoughts:rak_02:

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Love it!! But it has a few problems lore wise and not enough people play the game. Would have been fun to have had a choice to take down Revan by pretending to join him or full assault. Being a double agent causing all the mischief would have been fun :p
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  • 4 months later...
Simply put, the Shadow of Revan expansion has opened the door to a third playable faction. There would be tremendous pve and pvp gameplay benefits in doing so, and undoubtedly create stronger retention for players. All the bare bones stuff (lore, classes and npc characters) are in place to make this a seamless and sensible addition now.

 

Imagine this (oversimplified idea description below) for the next expansion or near future update...

 

-Order of Revan controlled planet, bases of operations and fleet.

-Faction change missions.

-Pve missions against Republic and Imperial factions.

-Cross server open world pvp with objectives for 3 factions (see gw2 world vs world gameplay).

-Cross server warzones for 3 factions.

-All the other normal fluff such as new gear, creatures, yadayada...

 

Thoughts:rak_02:

 

It would've been the opportune moment to introduce a 3rd faction just using the existing AC just different abilities obviously, you can only select the faction once completing a lvl 60 character and you unlock that type of character on the revanite side.

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Simply put, the Shadow of Revan expansion has opened the door to a third playable faction. There would be tremendous pve and pvp gameplay benefits in doing so, and undoubtedly create stronger retention for players. All the bare bones stuff (lore, classes and npc characters) are in place to make this a seamless and sensible addition now.

 

Imagine this (oversimplified idea description below) for the next expansion or near future update...

 

-Order of Revan controlled planet, bases of operations and fleet.

-Faction change missions.

-Pve missions against Republic and Imperial factions.

-Cross server open world pvp with objectives for 3 factions (see gw2 world vs world gameplay).

-Cross server warzones for 3 factions.

-All the other normal fluff such as new gear, creatures, yadayada...

 

Thoughts:rak_02:

 

Keep dreaming friend... keep dreaming...

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Not really, deathknightsvstill had to pick if they were Alliance or Horde.

 

Hence the kind of. They could add Revanite as a playable class perhaps... But then they would have to make completely new story missions for both sides and new instances on every planet. So most likely a nope on this one.

Unless of course they just make them start at level 50-60 just like how Death Knights start at a certain level.

Edited by Kraytose
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