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You guys need to start posting rewards at the beginning of the season


gofortheko

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Because I would really like them, however I had no inclination to que for ranked and wait over and hour or more for a match to get any sort of rating. I like to actually PLAY the game. Had you put the rewards at the beginning of the season, then we would have plenty of time to get the rated we need. Also if you want to increase Ranked Ques, start putting match counts for rewards, not ratings. This will have a lot more people queing ranked. Put some elite rewards for the highest tier of ranked players, but the armor and weapons legacy bound should have been play XXX number of matches to get the rewards, not based on rank. You want to increase the amount of people actually playing in ranked, and not just motivate players to play secret santa all the *********** time to inflate ratings.
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stay on topic bro, and honestly i think that someone in some other and in this mmo would have used weapon of war far before you.

 

HAhah well you're right, kind of. We have been this guild name for nearly the past decade now in other MMOs as well. but to be on topic, you're thread is 100% correct. It's a real shame what bioware does with their ''rated seasons''.

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Because I would really like them, however I had no inclination to que for ranked and wait over and hour or more for a match to get any sort of rating. I like to actually PLAY the game. Had you put the rewards at the beginning of the season, then we would have plenty of time to get the rated we need. Also if you want to increase Ranked Ques, start putting match counts for rewards, not ratings. This will have a lot more people queing ranked. Put some elite rewards for the highest tier of ranked players, but the armor and weapons legacy bound should have been play XXX number of matches to get the rewards, not based on rank. You want to increase the amount of people actually playing in ranked, and not just motivate players to play secret santa all the *********** time to inflate ratings.

 

Is this justification to why GI doesn't que Team Ranked ever.

 

If you want to que against us just ask and we'll be willing to play you.

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Is this justification to why GI doesn't que Team Ranked ever.

 

If you want to que against us just ask and we'll be willing to play you.

 

irrelevant to topic, I would que solo ranked all the time, if it didnt take 5 hours to get a pop. And sorry if I dont feed your ego, the point of the topic is to get MORE people to que, and not just macro using elites. Put rewards at the beginning, tie it to matches played, magically ranked will have more pops, its that simple.

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irrelevant to topic, I would que solo ranked all the time, if it didnt take 5 hours to get a pop. And sorry if I dont feed your ego, the point of the topic is to get MORE people to que, and not just macro using elites. Put rewards at the beginning, tie it to matches played, magically ranked will have more pops, its that simple.

 

Macro using Elites -_-

 

The only part I agree with you is they should post rewards at the Beginning and good rewards , I disagree with you on many fronts though.

 

They should scrap solo ranked and you should only get warzone coms whether ranked or regs if you WIN and a good amount of it. So every win would feel satisfying cause the other team will be actually trying.

 

People will be forced to play Group ranked once they grinded their gear by WINNING and play to be the best.

Edited by Kenjigreat
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Macro using Elites -_-

 

The only part I agree with you is they should post rewards at the Beginning and good rewards , I disagree with you on many fronts though.

 

They should scrap solo ranked and you should only get warzone coms whether ranked or regs if you WIN and a good amount of it. So every win would feel satisfying cause the other team will be actually trying.

 

People will be forced to play Group ranked once they grinded their gear by WINNING and play to be the best.

 

They did that before, and no one qued for pvp, because most people dont like to lose all the time. And yes there are plenty of macro using players on Harbringer, most even admitting it. You want more people in ranked, then get rid of winning requirement, put in rewards the the beginning of the season, make them good, and tie them into matches played. You guys who give a **** about ratings can ********** in the corner knowing you still will have a high rating.

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They did that before, and no one qued for pvp, because most people dont like to lose all the time. And yes there are plenty of macro using players on Harbringer, most even admitting it. You want more people in ranked, then get rid of winning requirement, put in rewards the the beginning of the season, make them good, and tie them into matches played. You guys who give a **** about ratings can ********** in the corner knowing you still will have a high rating.

 

Macro using -_- Our tank Clicks .

 

So you are totally in favor of the whole everyone is a winner philosophy.

 

Honestly if they tie them to matches "played" , Guess what , PvErs who just want the reward would look at hmm 500 Matches played? Time to /stuck and get matches over with and que with no gear and get top rewards.

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Macro using -_- Our tank Clicks .

 

So you are totally in favor of the whole everyone is a winner philosophy.

 

Honestly if they tie them to matches "played" , Guess what , PvErs who just want the reward would look at hmm 500 Matches played? Time to /stuck and get matches over with and que with no gear and get top rewards.

 

basically what's been happening for the crystal this season would just be happening longer and on a bigger scale

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They should require a minimum rating of 1200 for the lowest tier of rewards. Or at least 1150.

 

So people who just want to do arenas for the rewards can't just go in ungeared and unprepared and expect to get a reward automatically just for queuing 10 times, even if they lose every game. Its still pretty much a participation reward because anyone who is semi-competent and at least puts in a little bit of effort should be able to get 1150+. It would just exclude people who think they can go in green gear or PVEs and throw10 games and get their crystal.

 

Because its not REALLY participation in a race if you just show up and stand around at the starting line.

Edited by Z-ToXiN
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Well.. doing so could at least invoke some better participation levels earlier into the season.

 

There isn't any real reason to announce it later anyways.

Aside from Biowares "gut feeling" of what is right (which is hilarious imo :p)

Edited by Evolixe
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Well.. doing so could at least invoke some better participation levels earlier into the season.

 

There isn't any real reason to announce it later anyways.

Aside from Biowares "gut feeling" of what is right (which is hilarious imo :p)

 

I hate you. and I think you're absolutely right. and now I hate myself, but I'm unsure if it's for the former or the latter. :o

Edited by foxmob
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Rewards aren't the problem, matchmaking is. You can't have a 1800 rated team farming a a 1200 rated team. Those 2 teams should never face each other, period. You can't mix in 2200 rated players with 900 rated players in solo either. Forcing bad matchmaking for quicker pops is partly to blame for the downward participation in the long run. No reward is going to fix that. Idk how does wild stars matchmaking work and is it better than this game?
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Rewards aren't the problem, matchmaking is. You can't have a 1800 rated team farming a a 1200 rated team. Those 2 teams should never face each other, period. You can't mix in 2200 rated players with 900 rated players in solo either. Forcing bad matchmaking for quicker pops is partly to blame for the downward participation in the long run. No reward is going to fix that. Idk how does wild stars matchmaking work and is it better than this game?

 

Here you miss the point, rewards are the sole problem outside of terrible match making. If you have the rewards they have just announced at the beginning of the season, coupled with basically making it guaranteed with say 200 matches played or whatever, you would have a much much better turn out. The guys who do rated for their epeen will still mop the floor with everyone achieving their leaderboard stats, but they will be able to wipe the floor much more often. No one ques for ranked on my server ever, outside of a few teams. I want to do my regs, get my oberon, then move onto ranked, but I am not going to sit in que for over two hours or longer, its stupid.

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Releasing the rewards at the start of the season is just going to have the opposite effect. People will play early, get a Tier 2 or 3 rating and then just sit on it. The end of the season turns into a ghost town.

 

Releasing it later means the people who actually want to play rank can have a season before too many trolls, system abusers, and tier 3 award farmers jump into the q.

 

If don't want to be caught trying to play catch up in the last few months of the season q up early and often.

Edited by TezMoney
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Releasing the rewards at the start of the season is just going to have the opposite effect. People will play early, get a Tier 2 or 3 rating and then just sit on it. The end of the season turns into a ghost town.

 

Releasing it later means the people who actually want to play rank can have a season before too many trolls, system abusers, and tier 3 award farmers jump into the q.

 

If don't want to be caught trying to play catch up in the last few months of the season q up early and often.

 

Might be a problem in this game because aside from the people that care for top 96.. nobody really cares about their rating after tier 1. Nobody in the chat will ever say "2k operative lf herpaderp" because nobody cares. Great you got tier 1.. but you didnt get top96. That number is irrilevant.

 

But that's only because things aren't quite in order with the pvp scene in this game..

Edited by Evolixe
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Releasing the rewards at the start of the season is just going to have the opposite effect. People will play early, get a Tier 2 or 3 rating and then just sit on it. The end of the season turns into a ghost town.

 

Releasing it later means the people who actually want to play rank can have a season before too many trolls, system abusers, and tier 3 award farmers jump into the q.

 

If don't want to be caught trying to play catch up in the last few months of the season q up early and often.

 

Again you didnt read my thread, just probably the title. I said announce rewards early, then tie it to games played not rating. Say 100 ranked matches for tier 1, 200 for tier 2, 300 for tier three. Ratings will still be there for those who care about it. But now you have a flood of people playing ranked everyday to get the matches in to get the gear. See simple solution, because yours is to play ranked before announcement but it never pops, ever.

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Again you didnt read my thread, just probably the title. I said announce rewards early, then tie it to games played not rating. Say 100 ranked matches for tier 1, 200 for tier 2, 300 for tier three. Ratings will still be there for those who care about it. But now you have a flood of people playing ranked everyday to get the matches in to get the gear. See simple solution, because yours is to play ranked before announcement but it never pops, ever.

 

sorry, i read it but must have missed that part. Anyway your tiers are backwards. BW wants to have participation awards to get people to at least try ranked. I through this up in another thread, but it should be a requirement of wins to get the awards. Tier 3 should be 10 wins. Tier 2 should be 50 and Tier 1 should be 100.

 

Making just games played does little to prevent wintrading. Also making people have to play more games for the lowest tier will just prevent people from participating at all.

Edited by TezMoney
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sorry, i read it but must have missed that part. Anyway your tiers are backwards. BW wants to have participation awards to get people to at least try ranked. I through this up in another thread, but it should be a requirement of wins to get the awards. Tier 3 should be 10 wins. Tier 2 should be 50 and Tier 1 should be 100.

 

Making just games played does little to prevent wintrading. Also making people have to play more games for the lowest tier will just prevent people from participating at all.

 

thats what they are doing now, hows that working out for ya? No ranked matches played until the very end of the season? People getting 10 wins to get max rating via win trades? They are doing the system, its not working and its broke. My system ensures that Ranked is popping more than once every 5 hours during the season, not just at the end of the season. Try again.

 

I dont care about ratings, I just want to play ranked once I fill up on the first teir of pvp, and not having to slog through regs all the time would be a godsend. You need to entice people to pvp, and with all the macro using elites in pvp right now, less "skilled" people tend to quit right away and never que again once they get wrecked by those "elite" teams.

Edited by gofortheko
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thats what they are doing now, hows that working out for ya? No ranked matches played until the very end of the season? People getting 10 wins to get max rating via win trades? They are doing the system, its not working and its broke. My system ensures that Ranked is popping more than once every 5 hours during the season, not just at the end of the season. Try again.

 

You completely miss the point, the current system only goes by rating. Why don't try reading what I typed again. :rolleyes:

 

If someone got 10 wins they wouldn't get higher than tier 3 reward regardless of rating.

 

I dont care about ratings, I just want to play ranked once I fill up on the first teir of pvp, and not having to slog through regs all the time would be a godsend. You need to entice people to pvp, and with all the macro using elites in pvp right now, less "skilled" people tend to quit right away and never que again once they get wrecked by those "elite" teams.

The purpose of ranked isn't for you to gear up faster. That's what pre-season is for. If ranked becomes just a participation reward then it would be pointless.

Edited by TezMoney
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You completely miss the point, the current system only goes by rating. Why don't try reading what I typed again. :rolleyes:

 

If someone got 10 wins they wouldn't get higher than tier 3 reward regardless of rating.

 

 

The purpose of ranked isn't for you to gear up faster. That's what pre-season is for. If ranked becomes just a participation reward then it would be pointless.

 

reread it, you basically said what i said, but just attached a different number and added wins. And I dont mind that at all, because you could get those numbers based on participation (assuming most people carrying a 50% win ratio, which isnt unheard of) and at the same time still will get people to que. But I think we both agree that announcing rewards at the end is just stupid.

Edited by gofortheko
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