Sotty Posted October 6, 2014 Share Posted October 6, 2014 I just could learn/upgrade my abilities on my operative for 0 credits. I was using the Dr. Oggurobb statue. Or is this intended because of the 12x class story boost? Link to comment Share on other sites More sharing options...
GuerillaTech Posted October 7, 2014 Share Posted October 7, 2014 it's intended, what with the class changes coming up and what-not. Link to comment Share on other sites More sharing options...
Orrrrmus Posted October 8, 2014 Share Posted October 8, 2014 yes, it is one of the things that will come up in 3.0, and since you pre-ordered already, you'll get your abilities for free now rejoyce! Link to comment Share on other sites More sharing options...
TaitWatson Posted October 8, 2014 Share Posted October 8, 2014 (edited) This is intended! With the 12x XP boost, we made skills free in order to compensate for the lower credit intake. Edited October 8, 2014 by TaitWatson Link to comment Share on other sites More sharing options...
EranofArcadia Posted October 8, 2014 Share Posted October 8, 2014 Glad I had put off buying Speeder Piloting Level 3 on several eligible characters! Link to comment Share on other sites More sharing options...
GrovesK Posted October 8, 2014 Share Posted October 8, 2014 (edited) This is intended! With the 12x XP boost, we made skills free in order to compensate for the lower credit intake. The question is, does it revert back to costing credits to train skills after the 12x XP boost goes away? (I'm guessing yes). Edited October 8, 2014 by GrovesK Link to comment Share on other sites More sharing options...
PlayLoud Posted October 8, 2014 Share Posted October 8, 2014 (edited) The question is, does it revert back to costing credits to train skills after the 12x XP boost goes away? (I'm guessing yes). I would also guess yes, as you would then be required to do more than just the class quests (and therefore earn more credits) in order to have the appropriate level for new planets. Edited October 8, 2014 by PlayLoud Link to comment Share on other sites More sharing options...
Glzmo Posted October 9, 2014 Share Posted October 9, 2014 This is intended! With the 12x XP boost, we made skills free in order to compensate for the lower credit intake. I like it. Although it still doesn't compensate with the lack of gear. Couldn't you add an item that would bolster you to the level of the area you are in as well? Link to comment Share on other sites More sharing options...
Meglivorn Posted October 10, 2014 Share Posted October 10, 2014 I would greatly satisfied if the re-modding costs were scaled down for the duration of the "event". It would help a LOT with the gearing. Link to comment Share on other sites More sharing options...
JSleeper Posted October 11, 2014 Share Posted October 11, 2014 How about a story quest credit award boost to go along with the XP boost and zero-credit skills? I have so many characters it's proving impossible to keep them geared decently, especially companions. It doesn't have to be 12x, but even a 4-6x boost would be a help. Link to comment Share on other sites More sharing options...
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