FarizAA Posted June 5, 2014 Share Posted June 5, 2014 Many of them are way too long. They start with 1.5 minute of waiting (when really 30-40 seconds are enough), and then they take 10+ minutes. Many WZ can be still playable while shorter. Civil war may be to 400, not to 500, hutball could be 8 minutes and end at 4 points, etc. It does not seems like a big difference, but 2-3 minutes per WZ really matters, when you play a lot of them. What do you think? Link to comment Share on other sites More sharing options...
mrekxxx Posted June 5, 2014 Share Posted June 5, 2014 Many of them are way too long. They start with 1.5 minute of waiting (when really 30-40 seconds are enough), and then they take 10+ minutes. Many WZ can be still playable while shorter. Civil war may be to 400, not to 500, hutball could be 8 minutes and end at 4 points, etc. It does not seems like a big difference, but 2-3 minutes per WZ really matters, when you play a lot of them. What do you think? /support Link to comment Share on other sites More sharing options...
Zoom_VI Posted June 5, 2014 Share Posted June 5, 2014 I think warzones should be longer. /not-signed Link to comment Share on other sites More sharing options...
howieloader Posted June 5, 2014 Share Posted June 5, 2014 Legitimately not sure if this is serious or trolling... Pro trolling if so, otherwise this is one of the dumber things I've read on here... Link to comment Share on other sites More sharing options...
JaingSkiratapwns Posted June 5, 2014 Share Posted June 5, 2014 They're fine imo. Link to comment Share on other sites More sharing options...
Ld-Siris Posted June 5, 2014 Share Posted June 5, 2014 You want short WZs? They have that. It's called arenas. Or be good enough to steamroll. Link to comment Share on other sites More sharing options...
MCaliban Posted June 5, 2014 Share Posted June 5, 2014 Depending on the time of day, I get a full team within 30 seconds or only six people and that one dude who is still zoning in when the game starts after a minute and a half. Link to comment Share on other sites More sharing options...
Boomer- Posted June 5, 2014 Share Posted June 5, 2014 agreed. WZ's are way too long. Bring them down from 13-14 minutes to 8 minutes. 95% of wz's outcomes are figuerd out within the first minute anyways. Comebacks although fun, are very rare, and can still be accomplished in a shorter time. Link to comment Share on other sites More sharing options...
FarizAA Posted June 6, 2014 Author Share Posted June 6, 2014 agreed. WZ's are way too long. Bring them down from 13-14 minutes to 8 minutes. 95% of wz's outcomes are figuerd out within the first minute anyways. Comebacks although fun, are very rare, and can still be accomplished in a shorter time. This as well. Even games are rare. I am not asking for a big change, just hope some WZ will be 20-25% shorter. Link to comment Share on other sites More sharing options...
MidichIorian Posted June 6, 2014 Share Posted June 6, 2014 You need to find yourselves a single player game you can pause to walk the cat. Link to comment Share on other sites More sharing options...
FarizAA Posted June 6, 2014 Author Share Posted June 6, 2014 (edited) I think most of the people who want to keep them as they are now have not played a lot of them. Again, it is about adjusting their length a bit, not about making all of them them blitz ones. Edited June 6, 2014 by FarizAA Link to comment Share on other sites More sharing options...
Lundorff Posted June 6, 2014 Share Posted June 6, 2014 I would support limiting Hutball matches to 4-0 and only 8 minutes. You almost immediately know when a game is lost, and there is not point in dragging it on. I have often wished for a I Concede-button that would end that match if a majority clicked it. (BTW, I really enjoy Huttball. Especially when people don't death match.) I do however not really want to shorten the remaining WZs or arenas. At least not in the lowbies, as turnarounds happen all the time, but not really in the 55s either. Link to comment Share on other sites More sharing options...
eerinbastile Posted June 6, 2014 Share Posted June 6, 2014 No warzones are fine just the way they are. Link to comment Share on other sites More sharing options...
JouerTue Posted June 6, 2014 Share Posted June 6, 2014 i can agree about the other wz...should have a boost like in AH, like if you hold a node for some time it does more damage. but i'd leave huttball the same..a come back is possible there even from 4-0 and in the given time Link to comment Share on other sites More sharing options...
Sethan_Cinomed Posted June 6, 2014 Share Posted June 6, 2014 i can agree about the other wz...should have a boost like in AH, like if you hold a node for some time it does more damage. but i'd leave huttball the same..a come back is possible there even from 4-0 and in the given time Nope. This would prevent comebacks in Nov Coast and Ald. If a team starts with less or some drop for whatever reason, there is no recovery. Overall: This thread should be deleted. Link to comment Share on other sites More sharing options...
Recommended Posts