ML_DoubleTap Posted April 30, 2015 Share Posted April 30, 2015 Considering that with 3.2 several of the bosses from the HM operations were nerfed, and apparently 204 mainhands will soon be available, I think we should probably add a highlight color for "Post 3.2". Thoughts? Probably not a bad idea. I don't think it will be as extreme as pre and post NiM power, but definitely different. Link to comment Share on other sites More sharing options...
Luckygunslinger Posted April 30, 2015 Share Posted April 30, 2015 I think it'll at least make 3/5 for both instances a puggable/easier experience as such yes, a 3.2 iteration color would be ideal. If guilds wish to state their kills were achieved without a 204 mainhand just for credit sake, they can post screenshot proof of their groups equipment. As tedious as that would be, I think people would still like to show their progression didn't occur from the Monolithic Mainhand alone. Link to comment Share on other sites More sharing options...
KeyboardNinja Posted April 30, 2015 Share Posted April 30, 2015 Considering that with 3.2 several of the bosses from the HM operations were nerfed, and apparently 204 mainhands will soon be available, I think we should probably add a highlight color for "Post 3.2". Thoughts? Some of the nerfs are more significant than others. Bulo has been significantly changed, and it's now possible to basically ignore half of the mechanics in the fight, whereas doing so used to be immediately punishing. Sword Squadron is only slightly changed, IMO, and for the most part groups that are able to kill it now probably could have killed it before. The healing requirements are a bit down, and you need less split-second timing on the push, but even taken together it's not that much of a nerf. Revan is barely much of a nerf at all. Or rather, it is a nerf that is very noticeable in floor 3, but honestly if you're capable of getting to floor 3 consistently enough to get in the practice on the aberrations, you have the DPS and the coordination to kill the fight either before or after the nerf. This just puts less pressure on certain compositions. No other bosses have been touched, to my knowledge. To my mind, kills of any non-Bulo boss are representative of basically the same skill now as they were before, absent 204 MH madness. The 204 MH is… very annoying. If you want to see that as an indirect, general nerf to the entire tier, I think that's a fair and defensible viewpoint, and one which would merit a "post-3.2" coloring. Link to comment Share on other sites More sharing options...
Archaetorrhi Posted April 30, 2015 Share Posted April 30, 2015 +1 to Tam's writeup Link to comment Share on other sites More sharing options...
Luckygunslinger Posted April 30, 2015 Share Posted April 30, 2015 +1 to Tam's writeup +1 for sure but the total stats gained by crystals is +82 so... you're still missing 81 stat! Link to comment Share on other sites More sharing options...
KeyboardNinja Posted April 30, 2015 Share Posted April 30, 2015 +1 for sure but the total stats gained by crystals is +82 so... you're still missing 81 stat! Even more significantly, the 204 MH doesn't really affect Tanik since he doesn't use barrels of any grade. Link to comment Share on other sites More sharing options...
Luckygunslinger Posted April 30, 2015 Share Posted April 30, 2015 Even more significantly, the 204 MH doesn't really affect Tanik since he doesn't use barrels of any grade. World First Revanchist w/ no barrels. Link to comment Share on other sites More sharing options...
KaiserTNT Posted April 30, 2015 Share Posted April 30, 2015 (edited) To my mind, kills of any non-Bulo boss are representative of basically the same skill now as they were before, absent 204 MH madness. The 204 MH is… very annoying. If you want to see that as an indirect, general nerf to the entire tier, I think that's a fair and defensible viewpoint, and one which would merit a "post-3.2" coloring. Not that it's been a real roadblock for many, but is anyone else noticing a major reduction to the damage on Malaphar HM? There's nothing in the notes, but we ran it with a couple groups this week and the damage from building up stacks seemed much lower on dps/heals -- people were able to stand in until almost 20 stacks without dying. As for a new color, yeah, I'm for it. The 204 MH plus the BiS DPS enhancements and tanking B-Mods from the "trash" pieces that will be dropping are basically like the removal of the NiM power buff from DF/DP. -- it might actually be more of an Ops nerf, I dunno. Edited April 30, 2015 by KaiserTNT Link to comment Share on other sites More sharing options...
Lawlzeys Posted May 3, 2015 Share Posted May 3, 2015 Just keep it simple, keep it as is, those who play know who is good and who is not. Beyond that this is more of a race, for the most part in a few months no one will remember or care who killed Bulo first and when, they will remember server and faction first clears . So just keep it as is and don't trifle yourself so much, you don't want to change a bunch of things each time a change happens to an op, which is what many here will request and make your job and increasing PITA. Link to comment Share on other sites More sharing options...
Lawlzeys Posted May 3, 2015 Share Posted May 3, 2015 Oh and +1 for my write up! /self high Five Link to comment Share on other sites More sharing options...
Luckygunslinger Posted May 6, 2015 Share Posted May 6, 2015 Monolith HM 8 Man - Aisthesis Link to comment Share on other sites More sharing options...
DonovanSWsaga Posted May 6, 2015 Share Posted May 6, 2015 Shadow Council - HM Monolith Kill Link to comment Share on other sites More sharing options...
Luckygunslinger Posted May 6, 2015 Share Posted May 6, 2015 (edited) Shadow Council - HM Monolith Kill Grats. Also didn't realize until about 30 mins later he gives a title. @_@ You guys do the Rift Cross or just ignore and H2F? Also that moment when you realize you tanked him with a DPS relic in. I am not a smart man. Edited May 6, 2015 by Luckygunslinger Link to comment Share on other sites More sharing options...
Rowdieranger Posted May 6, 2015 Share Posted May 6, 2015 Grats. Also didn't realize until about 30 mins later he gives a title. @_@ You guys do the Rift Cross or just ignore and H2F? Also that moment when you realize you tanked him with a DPS relic in. I am not a smart man. At least you had a hilt in your weapon Link to comment Share on other sites More sharing options...
KaiserTNT Posted May 6, 2015 Share Posted May 6, 2015 (edited) Grats. Also didn't realize until about 30 mins later he gives a title. @_@ You guys do the Rift Cross or just ignore and H2F? Also that moment when you realize you tanked him with a DPS relic in. I am not a smart man. I had to miss the raid last night, but I'm pretty sure it was just stack and H2F for the cross. As for tanking him with DPS relics, I'm actually considering experimenting with that on purpose: 1 Reactive Warding relic + 1 DPS relic + DPS stim may be pretty good, since so much of his damage is internal. Edited May 6, 2015 by KaiserTNT Link to comment Share on other sites More sharing options...
KeyboardNinja Posted May 6, 2015 Share Posted May 6, 2015 (edited) I had to miss the raid last night, but I'm pretty sure it was just stack and H2F for the cross. As for tanking him with DPS relics, I'm actually considering experimenting with that on purpose: 1 Reactive Warding relic + 1 DPS relic + DPS stim may be pretty good, since so much of his damage is internal. Something to keep in mind regarding the damage is that the ratios you see in Parsec are not directly correlated with the ratios of outgoing damage from the boss. According to parsec, 69% of all damage you receive is internal/elemental (as a tank), meaning that only 30% of received damage is subject to mitigation. However, Parsec is showing damage post-mitigation. Adjusting the damage for kinetic/energy mitigation (going for a ballpark figure, so probably accurate only to within 2-3%) requires the following formula: ((1 - 0.69)/(1 - 0.7))/(0.69 * 1 + (1 - 0.69)/(1 - 0.7)) = 0.5996 In other words, 60% of the boss's outgoing damage (pre-mitigation) is kinetic/energy, and only 30% is internal/elemental. As someone who tried to heal a DPS off-tank on this fight (in some earlier experiments), I can say that mitigation most definitely makes an appreciable difference, just as it does on Coratanni, Master-Blaster, Revan, and other fights that exhibit this same ratio. Abandoning mitigation altogether would probably push you up to around 3.3-3.5k DtPS, adding about 2k requisite eHPS to an already very tight healing challenge. Speaking of healing challenges, /hattip to your healers. I certainly wouldn't want to heal through a failed flower every time. They're pretty easy to handle if he's not rift buffed, but with the buff… ooooff. The other nice thing about promptly breaking the flower is your healers get a bit of time to catch up and ramp down on the triage before the curse. If you fail the flower every time, you basically need to have everyone at or very close to full coming out of the flower, because he casts Curse at the very end of his channel. This means that the healers have to be going full-bore, keeping up perfectly with the damage, and with the ability to stop INSTANTLY. Very challenging. Edited May 6, 2015 by KeyboardNinja Link to comment Share on other sites More sharing options...
KaiserTNT Posted May 6, 2015 Share Posted May 6, 2015 (edited) If you fail the flower every time, you basically need to have everyone at or very close to full coming out of the flower, because he casts Curse at the very end of his channel. This means that the healers have to be going full-bore, keeping up perfectly with the damage, and with the ability to stop INSTANTLY. Very challenging. We do have some really good healers, but if everyone in the raid takes some responsibility during the channel when the boss happens to be in a rift, it goes a long way too. PTs can sonic rebound the initial curse hit, snipers can drop a shield, marauders can predation, mercs & sorcs can offheal since the boss is immune, etc. I'm guessing we'll try it both ways to compare in future pulls; opinions as to which is easier seem to be varied on Dulfy and the Operations thread on these forums. Some of those opinions may be biased by groups going with 3 healers, which probably makes the stack method very appealing...we did the standard 2 Tank / 4 DPS / 2 Healer comp though. Edited May 6, 2015 by KaiserTNT Link to comment Share on other sites More sharing options...
ML_DoubleTap Posted May 7, 2015 Share Posted May 7, 2015 Army of light killed HM Colossal Monolith tonight http://i.imgur.com/PRpbAlF.jpg Link to comment Share on other sites More sharing options...
ML_DoubleTap Posted May 7, 2015 Share Posted May 7, 2015 We healed through cross/flower as well, but I was dps/healing in heal spec so it was like 2.5 healers Made enrage fairly tight but surviving was pretty easy Link to comment Share on other sites More sharing options...
FrozenGoalie Posted May 7, 2015 Share Posted May 7, 2015 (edited) We ran out of time cuz of that whole only-two-people-had-done-Ziost-before-raid-night thing, so we didn't get HM, but we did kill SM 16m with 8 people because why not Grats to those who have done it so far. Fun fight. Edited May 7, 2015 by FrozenGoalie Link to comment Share on other sites More sharing options...
sofiebear Posted May 7, 2015 Share Posted May 7, 2015 Underground Syndicate - 8m HM Monolith. Link to comment Share on other sites More sharing options...
Tesuo Posted May 8, 2015 Share Posted May 8, 2015 Knights of Sokan - HM Bulo We also, obviously, cleared HM Sparky but, if you need screenshot let me know. Link to comment Share on other sites More sharing options...
GhOsTPrOz Posted May 8, 2015 Share Posted May 8, 2015 (edited) Btw, way back there Izar Consortium posted some kills too, no screenshots but if you need the, I know the guy and will ask him for them Also congrats Sokan guys! Edited May 8, 2015 by GhOsTPrOz Link to comment Share on other sites More sharing options...
xxSHOONYxx Posted May 10, 2015 Share Posted May 10, 2015 <Veritas> did commanders Link to comment Share on other sites More sharing options...
ML_DoubleTap Posted May 10, 2015 Share Posted May 10, 2015 <Veritas> did commanders Grats! Link to comment Share on other sites More sharing options...
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