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xxSHOONYxx

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  1. Regardless how this idea would be bad for the game as a whole. It will just never happen even i the devs like it. The game engine would implode or everyone would be at 1-2 fps. The lag people complain at things like nightmare pilgrim would be remembered as the good old time with better performance compared to how things would run with an idea like this going through
  2. It was scaled for 330 on NiM difficulty before the hp and damage nerf ops received. If it's on Sm you pretty much can do it with no gear at all outside of a weapon so you can use your skills.
  3. You already have the solo version easier. Is called solo+. Now if you want the rewards of solo but way easier, what will come next? NiM achievements and rewards but in solo mode and way easier?
  4. You mean like the travesty they did with sm ops?
  5. Unlike fps in 4.0 solo content was supposed to be the "hard" difficulty. Like a vet- mm fp but doing it alone instead of grouping. That is what the difficulty was set for. In 4.0 solo is not the same as "solo fps to see the story". So no, not everyone should be able to do it. The easy option to do it is with a group. https://www.youtube.com/watch?v=SXTmpFqxLFU Here there is a guy still doing mistakes, with 330 gear and purple augments and still getting it. It's far from unbalanced or hard.
  6. They are dated but they are still useful since not much has changed. There is a player that is doing some in failry in depth guides of some classes that may help you if it's one of the classes you use. https://www.youtube.com/@TakesCooosh/featured Those can help you all the way to nightmare, and then when you have the experience you can pick and choose what to use or change some things that are better to your playstyle. Gearing is not very easy to explain now, but every nim op was tunned for 330 irating, so anything above it gear wise you will be good, if you know your rotation and good stats. Although it will always help to have more if you are new. If you are new to them probably not to join any veteran or master mode op that is not EV or KP. For the others is best to find a team and learn it together.
  7. Every expansion has BiS, if you want to compare stats then do it BiS to BiS, not 4.0 BiS to something. Get a new set then and you get 1.3 gcd. The big nerf people talk about companions was on 4.0 because at 4.0 release they were really broken. On 7.0 release as far as i know was a bug that was detected fairly "fast" and they were working on it (https://forums.swtor.com/topic/920759-game-update-701-known-issues/#comment-9693713). Or the bug that some companions were broken, but was a bug not a nerf. Just on the first one because not going through that slog of 10 boring bosses. Eternal Championship Bosses 1. Arlaia Zayzen: 129k (2016) -- 159k (2022 / 7.0) (this is 158.978) -- Medical Unit: 33k (2016) -- 44k (2022 / 7.0) (this is 40.530) -- Combat Unit: 29k (2016) -- 39k (2022 / 7.0) (this is 35.464) Even the hp numbers are wrong my guy. Seems like those "verifiable objective numbers" are having some issues to be verified. And that hp higher than 4.0 is still offset by the power increase. Maybe my 344 gear intimidates the npcs so much they get weaker too. It was fun proving you wrong but now i'm bored, or soon you might start questioning my grammar because you won't have other things to say. Anyway, good luck with the nerf if the devs decide to listen to you, they have dumbed down the game so much they might do it again
  8. Then get it, it's more accessible to get it now compared to 4.0 BiS. What cast times? GCD? You can go to 1.3 gcd for eternal championship too, same as in 6.0 you needed a set for capped and uncapped content. Eternal championship release https://www.swtor.com/patchnotes/532016/game-update-4.4-profit-and-plunder Companion nerf https://www.swtor.com/patchnotes/11172015/game-update-4.0.2-patch-notes I wonder who was lucky enough to do eternal championship with the op companions when enternal championship came like 5 months after the nerfs. Did not check those because it's a slog and boring to do eternal championship, but if your "verifiable objective numbers" showed me anything, is that i wouldn't be surprised if that is wrong too. Swtor got a 10% hp nerf, i don't remember if it was to everything or just op bosses. And you're starting to get the big picture!
  9. My guy, did you even go inside the eternal championship to check your "verifiable objective numbers"? Because i just did for you, so here they are for you. Player stats Level 65 (2016) - HP: 80k - Mastery: 5,276 - Endurance: 6,400 - Power: 2,845 - Presence: 3,762 - Damage (Pri): ... - 3,250 Now - HP: 93k - Mastery 5141 - Endurance 6362 - Power 3478 - Damage 3154 Mastery and primary damage is a little bit smaller (3% less on damage and 2.5% on mastery) but higher power (18% more power). So you see my guy, you do more damage than when it was released. Now add tacticals and skill changes like 60% aoe dr and now you have it. More damage and more health than in 4.0 with better skills and tactical, it is easier than it was in 4.0
  10. If it's easier to do it now than in 4.0 then how verifiable it is just crumbles. Not bragging because is not something i care about and don't even deem it hard, would be like someone bragging that they made it to level 10. Galactic seasons was supposed to be THE "hard" content of that patch. Nothing to do with balance when now you have many more tools to deal with it. If anything the balancing is bad but because it was not adjusted to the new tools the player has that make it easier
  11. Abuse that dps now have 60% aoe dr and stand where you shouldn't. That next to tacticals should be the biggest increase in terms of dps compared to 4.0, if you are having issues with staying alive use heroic moment + unity or sacrifice. No idea about hatred because it's a class i don't like, but juggernaut and pt should be doable
  12. Different server, i had characters on different servers since the beginning of the game. Did it on my main server on 4.0 and on another server in 7.0
  13. If you did mythic in wow and can't do this, that's just hilarious. Balance is not broken if it's easier now than it was when it released, you can completely avoid mechanics now because of how high the dps is. There were no tacticals before now there are making some fights on some specs trivial. Juggernaut pt mara sniper they are all a walk in the park in "difficulty" on doing this especially if you use heroic moment and the skills. You don't even need to be good to be able to kill it solo. Not belittling you, it's a simple fact that not every content should be cleared by everyone if the content was supposed to be the challenge. Eternal championship was the only "difficult content" that was released in 4.0 since there were no new ops, it's supposed to be hard, even if it's not.
  14. By the kind of guild you are looking im assuming you are interest only in sm ops? If thats the case i don't know of any guild, not because they don't exist i just don't do that content. Sm ops now are very easy, they mechanics were all removed minus ec minefiled and r4, and think also dxun and gods but not sure, been years since i've done them. Sm ops are so easy you can even do them without heals or tanks
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