NatsunoNatsu Posted January 14, 2014 Share Posted January 14, 2014 I have a naga and I still don't have enough keys for everything to be in a place that feels natural to reach. How do you manage? Link to comment Share on other sites More sharing options...
KeyboardNinja Posted January 14, 2014 Share Posted January 14, 2014 (edited) I use a plain old keyboard (Rosewill) and a plain old high-DPI mouse (Razer Death Adder). I'm not sure how you would bind on a Naga, but I can tell you what I do with my setup and maybe it will help. Note that my setup isn't optimal. I'd like to shift some things around to be a bit more ergonomic, particularly in light of the 2.0 changes which nearly eliminate Saber Strike while main tanking, but I'm so used to this that I simply can't switch at this point. Primary Abilities Saber Strike (1) Thrash (2) Assassinate (3) Maul (4) Wither (5) Shock (Alt-1) Force Lightning (Alt-2) Discharge (Alt-4) Lacerate (Alt-5) Dark Ward (Shift-3) Cooldowns Deflection (Shift-`) Force Shroud (Shift-1) Recklessness (Shift-4) Overcharge Saber (Shift-5) Force Cloak (Shift-X) Relic ® Adrenal (Shift-Q) Medpack (Shift-B) Taunts Single (Ctrl-1) AoE (Ctrl-2) Situationals Stun Break (T) Interrupt (`) Stealth (X) Blackout (E) Stealth Mez (Shift-E) Spike (Shift-F) Electrocute (Alt-3) Overload (F) Force Pull (Shift-3) Whirlwind (Shift-4) Phase Walk (Shift-W) Grenade (Q) Guard (G) Dash'roode Shield (H) I also keybind some other random stuff, like mount and rocket boots. Edited January 14, 2014 by KeyboardNinja Link to comment Share on other sites More sharing options...
JasonNH Posted January 14, 2014 Share Posted January 14, 2014 Are you adding ctrl+[thumb buttons] and alt+[thumb buttons] to your map of available keybinds? I realize this setup will probably look awkward for most, but it's what I am running. The left most box consists of the ctrl+[1, 2, 3, q, w, e, a, s, d, z, x, c] keys respectively. It gives me a number of utilities all within a pretty dense geographic space on the keyboard. The second box from the left is simply the number keys across the top of the keyboard. This mapping allows me to keep my left hand pretty much on the left side of the keyboard and hit anything useful with minimal movement. The next three boxes are (mostly) mapped to the thumb buttons on my G600, which I suspect is similar to your Naga. So the first box (mostly) maps to the 12 thumb buttons by themselves, the next box is ctrl+[thumb buttons], and the last major box is alt+[thumb buttons]. The "mostly" exception here pertains to the top row of the middle box, which is mapped to my middle mouse button, ctrl+middle mouse button, and alt+middle mouse button. The reason for that is because I have the top three thumb buttons of my G600 mapped to targeting commands. While I doubt you'll end up with something like that, as you can see, I have more real estate than abilities, and it all makes sense to me. Link to comment Share on other sites More sharing options...
NatsunoNatsu Posted January 14, 2014 Author Share Posted January 14, 2014 omg IM such a noob I had no idea you could do control and alt D:, only other mmo i played was rift and I just macro'd everything for easy wins never needed a lot of keys Thank you, two both of you problem solved Link to comment Share on other sites More sharing options...
Evolixe Posted January 14, 2014 Share Posted January 14, 2014 omg IM such a noob I had no idea you could do control and alt D:, only other mmo i played was rift and I just macro'd everything for easy wins never needed a lot of keys Thank you, two both of you problem solved Welcome to the MMO genre my friend. Link to comment Share on other sites More sharing options...
Kaos_KidSWTOR Posted January 15, 2014 Share Posted January 15, 2014 I use a semi-unorthodox method of keybinding, all of my main attacks are on 1 through - and I have 2 abilities, Mind Trap and Dark Ward on [ and ] respectively. then other abilities like Blackout and Assasinate are on f and g, my keyboard is also kindof an "off brand" you could say, it's the Steelseries Merc Stealth, So yea. and I have a Perrix MX-2000 so I have a few mouse keys aswell, that's why [ and ] are bound, they are on my mouse keys. Semi-on topic, is Darkness viable for raiding still? I don't like the new Harnessed Darkness thing, but im nearing 45 and I may try Darkness again when I get to 45 and have Wither, is there some sort of set rotation that I have to follow? I really would like to like Darkness again, but the new mechanics with Harnessed Darkness really don't mesh well with me, I would much rather like it if when you cast Force Lightning you automatically get the 4 stacks of Dark Protection, I like a mobile tank, that's why I like Guardian Tank, but I really don't want to have to level my Jugg when there's my Sin that's close to 50 - 55 range and he could be a tank, just trying to get an opinion. Link to comment Share on other sites More sharing options...
KeyboardNinja Posted January 15, 2014 Share Posted January 15, 2014 (edited) Semi-on topic, is Darkness viable for raiding still? I don't like the new Harnessed Darkness thing, but im nearing 45 and I may try Darkness again when I get to 45 and have Wither, is there some sort of set rotation that I have to follow? I really would like to like Darkness again, but the new mechanics with Harnessed Darkness really don't mesh well with me, I would much rather like it if when you cast Force Lightning you automatically get the 4 stacks of Dark Protection, I like a mobile tank, that's why I like Guardian Tank, but I really don't want to have to level my Jugg when there's my Sin that's close to 50 - 55 range and he could be a tank, just trying to get an opinion. Played correctly, Darkness takes the least damage (by a very small margin) of the three tanks while only being just a hair spikier than Juggernauts. They have some extremely powerful and useful utilities, and they're the only tank with both debuffs. Darkness is also a much more mobile tank than a Juggernaut on most fights, due to the combination of Force Speed, 10 meter range on all important abilities, and a lack of reliance on channels (you can break Force Lightning after the first instant tick). They are absolutely viable. Edited January 15, 2014 by KeyboardNinja Link to comment Share on other sites More sharing options...
IInox Posted January 16, 2014 Share Posted January 16, 2014 Played correctly, Darkness takes the least damage (by a very small margin) of the three tanks while only being just a hair spikier than Juggernauts. They have some extremely powerful and useful utilities, and they're the only tank with both debuffs. Darkness is also a much more mobile tank than a Juggernaut on most fights, due to the combination of Force Speed, 10 meter range on all important abilities, and a lack of reliance on channels (you can break Force Lightning after the first instant tick). They are absolutely viable. can you link a build for a pvp tank? just for a friend and i hever payed tanky Link to comment Share on other sites More sharing options...
Aragost Posted January 16, 2014 Share Posted January 16, 2014 Deception binds Similar enough to darkness, only difference really is recklessness gets moved down a few slots, wither is put in. Low slash becomes pull, voltaic becomes dark ward. Ohh and in HB, Pass the baul is swapped with mind trap. All works well enough, mouse has 2buttons & a wheel. Link to comment Share on other sites More sharing options...
tXHereticXt Posted January 20, 2014 Share Posted January 20, 2014 (edited) I click a lot in between but right now my core set ups are Attacks Thrash: ( Mouse Button 4 ) Lacerate: ( 4 ) Assassinate: ( Shift-V ) Spike: ( Shift-X ) Wither: ( Shift-E ) Shock: (Shift-Q ) Force Lightning: ( Shift-F ) Discharge: ( F ) Cooldowns Overcharge Saber: ( Shift-Z ) Utilities Taunt: ( G ) AOE-Taunt: ( Shift-MMB ) Recklessness: ( Shift-MB5 ) Jolt: ( Middle Mouse Button ) Med Pack: ( Shift-2 ) Force Cloak: ( Shift-4 ) Mind Trap: ( Shift-C ) Force Speed: ( Shift-R ) Stealth: ( Shift-3 ) Blackout: ( T ) Keep in mind Deflection and Dark Ward are not key-bound because, as I said, I click so usually my Dark Ward "Up-time" is kept by clicking directly via Mouse 1. On my bar, Deflection is right next to it so it's but a click away. Edited January 20, 2014 by tXHereticXt Link to comment Share on other sites More sharing options...
Rieverre Posted January 23, 2014 Share Posted January 23, 2014 I hate having key modifiers, so I follow the general approach of having my attacks/taunts on 1-7 and F1-F6, and utility/defensive stuff around WASD. I also tend to use the same key for roughly the same effect across my chars, which sometimes works and sometimes doesn't but Q is always my 'closer' (charge for those that have it, but for Sins/Sorcs it's Force Speed) and my interrupt on E. Interrupt mashing has never been so easy. What this generally means is that I have a lot of keybinds, but I can kite just as well as someone trying to do so with modifiers off of a programmable mouse (only have a basic one and by now my muscle memory's burned this stuff into my reactions anyway). Link to comment Share on other sites More sharing options...
Evolixe Posted January 24, 2014 Share Posted January 24, 2014 You can't play an mmo without modifiers. Not properly. Link to comment Share on other sites More sharing options...
twsx Posted January 24, 2014 Share Posted January 24, 2014 Another thing I can very much recommend is switching from WASD to ESDF, as in: E+D = Move Forward/Backward S+F = Strafe Lef/Right Sounds odd and takes some getting used to, but it will leave you with many, many more keys that you can use around our left hand. Especially if you dislike modifiers (which I do due to bone necrosis in my left hand), this will usually be enough to get you through with everything you need. I use ESDF on most games where you need many bindings, and I do fine usually. Link to comment Share on other sites More sharing options...
Evolixe Posted January 25, 2014 Share Posted January 25, 2014 Another thing I can very much recommend is switching from WASD to ESDF, as in: E+D = Move Forward/Backward S+F = Strafe Lef/Right Sounds odd and takes some getting used to, but it will leave you with many, many more keys that you can use around our left hand. Especially if you dislike modifiers (which I do due to bone necrosis in my left hand), this will usually be enough to get you through with everything you need. I use ESDF on most games where you need many bindings, and I do fine usually. I personally dislike that, however it isn't a bad move per sé. Forget about the moving backward part though, don't need that for anything. Link to comment Share on other sites More sharing options...
KeyboardNinja Posted January 25, 2014 Share Posted January 25, 2014 Forget about the moving backward part though, don't need that for anything. Very specific PvE tanking scenarios. In general though, strafing and simply turning around are much better alternatives. Link to comment Share on other sites More sharing options...
Evolixe Posted January 25, 2014 Share Posted January 25, 2014 (edited) Very specific PvE tanking scenarios. In general though, strafing and simply turning around are much better alternatives. I disagree.. There is not a single time ever where i felt like walking backwards would benefit me in any way. Even in PvE whilst tanking. Edited January 25, 2014 by Evolixe Link to comment Share on other sites More sharing options...
Rieverre Posted January 25, 2014 Share Posted January 25, 2014 You can't play an mmo without modifiers. Not properly. So far I've been managing just fine. The last time I used modifiers was way back in WAR, and I've known since then that they just don't seem to work for me. And as I've yet to hear any in-game complaints about my performance, it seems to be going well enough. Link to comment Share on other sites More sharing options...
Evolixe Posted January 25, 2014 Share Posted January 25, 2014 So far I've been managing just fine. The last time I used modifiers was way back in WAR, and I've known since then that they just don't seem to work for me. And as I've yet to hear any in-game complaints about my performance, it seems to be going well enough. You get like 30 effective binds at best.. That doesn't suffice period. Link to comment Share on other sites More sharing options...
Rieverre Posted January 25, 2014 Share Posted January 25, 2014 You get like 30 effective binds at best.. That doesn't suffice period. hmm ... lessee 1-7 Saber strike, Thrash, Shock, FL, Wither, Maul, Assassinate F1-F8 Overload, Discharge, Spike, Electrocute, single target taunt, AOE taunt, Slow, Phase Walk Q, E, R, F, V, C, X, Y Force Speed, Jolt, Recklessness, Dark Ward, Force Cloak, Deflection, Unbreakable Will, Force Shroud T, G, B Overcharge Saber, Pull, Stealth Just about the only other stuff I can imagine it could be useful to put on a bind that I might end up using modifiers for would be medkits, adrenals and relics. I use passive relics so that's out. And it's not like I don't have realestate still left on my number and function keys. Honestly, it's a lot like blind typing and works well enough for me. Link to comment Share on other sites More sharing options...
Jetflair Posted January 29, 2014 Share Posted January 29, 2014 Are you adding ctrl+[thumb buttons] and alt+[thumb buttons] to your map of available keybinds? I realize this setup will probably look awkward for most, but it's what I am running. The left most box consists of the ctrl+[1, 2, 3, q, w, e, a, s, d, z, x, c] keys respectively. It gives me a number of utilities all within a pretty dense geographic space on the keyboard. The second box from the left is simply the number keys across the top of the keyboard. This mapping allows me to keep my left hand pretty much on the left side of the keyboard and hit anything useful with minimal movement. The next three boxes are (mostly) mapped to the thumb buttons on my G600, which I suspect is similar to your Naga. So the first box (mostly) maps to the 12 thumb buttons by themselves, the next box is ctrl+[thumb buttons], and the last major box is alt+[thumb buttons]. The "mostly" exception here pertains to the top row of the middle box, which is mapped to my middle mouse button, ctrl+middle mouse button, and alt+middle mouse button. The reason for that is because I have the top three thumb buttons of my G600 mapped to targeting commands. While I doubt you'll end up with something like that, as you can see, I have more real estate than abilities, and it all makes sense to me. I have almost same keyboard setup. When I played WoW I started to build it and like you its so far been for me also most convient. Personally I have not keybinded everything. I do have naga but I found it unpractical for myself to use. Maybe I'm just lazy bastard but my fingers and workings dont seem to be able to use it effectively. To me it seems more there is keybindings to remember slower you get. I basically just prioritize those abilities I know I will be using most and rest I just use mouse to press on. Maybe there is some other way but I'm pretty sure you can't control effectively more than maybe 10 or more abilties just because physical limitations given by keyboard and mouse. Link to comment Share on other sites More sharing options...
Kawabonga Posted January 29, 2014 Share Posted January 29, 2014 (edited) http://tinypic.com/r/sp9nq0/8 This is how i deal with it. All the rotational moves are through the 1 to 12 (on the naga). Situational moves, adrenals and medpacks and recklessness are on shift+ 1 to 12 (which shows as end to +). Defensive cooldowns are on the keyboard along with the guard and interrupt. Taunt is on the scroll click, AoE taunt in shift+scroll click. Seethe and mark of power are on shift+directional clicks right behind the scroll. Naturally i keep everything a lot smaller, i just scaled it up so it would be clear ^_^ Edited January 29, 2014 by Kawabonga Link to comment Share on other sites More sharing options...
Maudril Posted February 2, 2014 Share Posted February 2, 2014 I come from the FPS genre, so I clicky clicky for the time being, and with good results (1.5s GCD is more than enough time for me to pick my abilities out and hit em before GCD) Link to comment Share on other sites More sharing options...
Evolixe Posted February 2, 2014 Share Posted February 2, 2014 I come from the FPS genre, so I clicky clicky for the time being, and with good results (1.5s GCD is more than enough time for me to pick my abilities out and hit em before GCD) The thing is when you need to deal with combinations I'd suggest jumping on it and doing everything at once. Once you get a hang of it you don't look back Link to comment Share on other sites More sharing options...
ZentheSecond Posted February 6, 2014 Share Posted February 6, 2014 Mine are broken into different quickbars and I stack the second below the first with the third and fourth to the left between my frame and my companion and the last one to the right. Quickbar 1; 1; saber strike 2; shock 3; thrash 4; Force lightning 5; Maul 6; overload 7; stun 8; force speed Quickbar 2 (all of these are shift modified); 1; discharge 2; assassinate 3; recklessness 4; interrupt 5; lacerate 6; crushing darkness 7; overcharge saber 0; whirlwind Quickbar 3; F1; stealth F2; dark ward F3; deflection F4; gaurd F5; stun break Shift+q; medpac Quickbar 4; Shift+f1; stealth cc Shift+f2; rocket boots Shift+f3; combat drop Shift+f4; stealth lvl increase T; single taunt Shift+T; AoE taunt F; force pull Shift+f; Wither R; Spike Shift+r; shroud Shift+g; rakata adrenal And I have y setup to be a quick marker for the Dps instruction (aka "kill cog first"). I have this habit on all my toons to use f, r, t, and the shift modified versions of them for putting skills from the tree into a place where they are all nice, my Sin is the only exception with ward off on f2. I have zero desire to change around my layout for my Sin as I have been playing this specific toon from lvl 14 as a tank and its so ingrained in my muscles where all my defensive CDs are and abilities are. Plus it keeps a lot of things around my left hand as I use both mouse keys to run and turn and use q and e to strafe, I have wasd setup still as movement but I rarely use it vs the mouse movement. They come in handy though during some Ops where I need to move straight backwards while smacking the boss or just not moving side to side at all. Link to comment Share on other sites More sharing options...
Maestrodomus Posted February 6, 2014 Share Posted February 6, 2014 I use a Naga and a G13, but there's still no room for and Focus target keys and modifiers, and I still have to click my med pacs. Link to comment Share on other sites More sharing options...
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