Sadishist Posted January 8, 2014 Share Posted January 8, 2014 What if you can eject before your ship blows up so it doesn't count as a death? And some tug can rescue you. Link to comment Share on other sites More sharing options...
-Shadowfist- Posted January 8, 2014 Share Posted January 8, 2014 Only if I can slam in to your body/corpse and see the gore/body parts fly out around my ship. Link to comment Share on other sites More sharing options...
liradarc Posted January 8, 2014 Share Posted January 8, 2014 Only if I can slam in to your body/corpse and see the gore/body parts fly out around my ship. You don't even see gore in ground PvP. Why would you see it in space pvp? Link to comment Share on other sites More sharing options...
-Shadowfist- Posted January 8, 2014 Share Posted January 8, 2014 (edited) You don't even see gore in ground PvP. Why would you see it in space pvp? You're one of those people that hears someone say "It's freezing out!" and immediately tell them "Actually it's 33, so not freezing.", aren't ya? But if you want to be serious, this is a terrible idea that will never occur because all it would do is cause longer respawn times. (If there's an animation associated, let alone a cutscene for it.) Furthermore, there's no point. Waste of coding time/energy. /thread Edited January 8, 2014 by -Shadowfist- Link to comment Share on other sites More sharing options...
Kuciwalker Posted January 8, 2014 Share Posted January 8, 2014 This suggestion makes no sense. Link to comment Share on other sites More sharing options...
Sadishist Posted January 8, 2014 Author Share Posted January 8, 2014 This suggestion makes no sense. You use some imagination and add gameplay elements to it. Link to comment Share on other sites More sharing options...
TUXs Posted January 8, 2014 Share Posted January 8, 2014 Boy...that sounds boring as hell... Some players can't hit a flipping ship in a 10 minute match, taking 500+ shots...why in the hell would I want to waste my time hoping one of them crashes into me? Link to comment Share on other sites More sharing options...
Kaivers Posted January 9, 2014 Share Posted January 9, 2014 This would actually be pretty cool if it were a game mode where both sides were assaulting an enemy forward operating base and once you ejected it would mean foregoing the use of your starship for the rest of the match and continuing the assault on foot. Perhaps you could opt for ground or air while in que and during respawns. It would be a mix of ground pvp and fighter combat pvp. Link to comment Share on other sites More sharing options...
CaliJoe Posted January 10, 2014 Share Posted January 10, 2014 If you want to get ridiculously creative, how about a bail out of GSF into ground game back to GSF. That would be ridiculous and a lot of work. Mission impossible BW. Link to comment Share on other sites More sharing options...
Kain_Turinbar Posted January 10, 2014 Share Posted January 10, 2014 I would settle for collision damage. The face to face shootouts that some people prefer to get into make it seem weird when you just fly through eachother. Link to comment Share on other sites More sharing options...
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