Taw_Kobalt Posted December 23, 2013 Share Posted December 23, 2013 Cartel Market: 1000 Cartel Coins Alternate Ability Effects: A Light Side Sith Warrior can unlock the Jedi Guardian Graphics for certain skills. A Dark Side Shadow, can unlock the Sith Assassin animation for certain skills. Cartel Market: 500 Coins Alternate Ability Color: Change the color of Force lightning to <purple/yellow/whatever> Thanks! Link to comment Share on other sites More sharing options...
Gwena Posted December 23, 2013 Share Posted December 23, 2013 I love this idea to bits, and would definitely fork over CC for it. I think I'd like it most for the out of combat regen abilities. Grey to dark leaning Consular? Change the regen color to purple. Light side Warrior? Use the Knight's regen. Could be tricky for the non Force user mirror classes, though I'm sure that judicious use of hammerspace could make it possible. Some aspects of this idea might not be acceptable for PvP, though I don't actually PvP so what do I know? xD Link to comment Share on other sites More sharing options...
Count_Mario Posted December 26, 2013 Share Posted December 26, 2013 Having to cope with the all purple Dark Ward Effect on my Assassins, I love the idea of being able to re-color Skills too. Link to comment Share on other sites More sharing options...
AshlaBoga Posted December 26, 2013 Share Posted December 26, 2013 Cartel Market: 1000 Cartel Coins Alternate Ability Effects: A Light Side Sith Warrior can unlock the Jedi Guardian Graphics for certain skills. A Dark Side Shadow, can unlock the Sith Assassin animation for certain skills. Cartel Market: 500 Coins Alternate Ability Color: Change the color of Force lightning to <purple/yellow/whatever> Thanks! From a cost-benefit perspective, all that coding might require a much higher price. Like 4800 CC instead of 1000. You might be surprised by how much work changing those animations WITHOUT breaking things takes. P.S: Of course if they just flipped a switch then they could do it... and probably break the combat abilities Link to comment Share on other sites More sharing options...
noobchoco Posted December 26, 2013 Share Posted December 26, 2013 i would pay up to like....5000 cartel coins to change the animation of sage's pebble attacking(telekinetic throw) this idea is frigen brilliant, just have it be disabled during PvP so people dont complain about it there. /signed X 10 billion Link to comment Share on other sites More sharing options...
DarthDymond Posted December 26, 2013 Share Posted December 26, 2013 Just an idea for a new class of item that could be added to the CM: Cosmetic changes to abilites. They would probably work best as "mood" type items, that when you use them, for example: Change an Inquisitor's Force Lightning from purple to red, light blue, or another color Change the color of a Smuggler's portable cover shield Change the design of the Medical Probes a Trooper deploys Change the color of the flames from a Bounty Hunter's Flame Sweep Change the animation of a Knight's saber attacks (this last one may not be feasible, I'm not sure how much work it would actually take to change animations). If PVPers were to raise valid concerns about competitive play-balance from not having abilities as easily recognizable (not saying these concerns are necessarily valid, but they might be) then it could be set up so these appearance changes don't display in Warzones or small-group PVP areas like Outlaw's Den or the PVP area on Ilum. Throwing in my support here since when I tried to make a thread with this suggestion it never took off Link to comment Share on other sites More sharing options...
Nichos_Ketra Posted December 26, 2013 Share Posted December 26, 2013 While I'm sure things are different between the two on the coding side, this is pretty-much the exact same thing as the cosmetic options in Galactic Starfighter. I like the way that system works for GS, and if it were reasonably possible to pull off for the rest of the game, I would love it the same there too. I do hope they'll be adding more blaster fire/engine trail colors to GS eventually, though. But they probably will considering that it's not even fully released yet. Link to comment Share on other sites More sharing options...
Omisri Posted December 27, 2013 Share Posted December 27, 2013 (edited) /Sign I think we shouldn't have to worry about how much time it takes to code / design, leave that to BW. If things like this caught enough attention, they would find a way of doing it This should of been in from the beggining imo, to give sense to a DS aligned jedi or LS aligned sith etc.. ability animation/looks swapping on alignment. But, having a choice without effecting your alignment would be even better Edited December 27, 2013 by Omisri Link to comment Share on other sites More sharing options...
Nichos_Ketra Posted December 27, 2013 Share Posted December 27, 2013 (edited) I don't think it should necessarily be restricted based on Lightside/Darkside for the different animations, although if there needs to be something that keeps just about anyone from using the alternate animations, it could require legacy perks or achievements for the class the animations are from. In my opinion I think it should work more like the color changes, where you get several options to choose from once unlocked via store or otherwise. Edited December 27, 2013 by Nichos_Ketra Link to comment Share on other sites More sharing options...
Recommended Posts