fdbgjfdhjgkjdhsg Posted December 4, 2013 Share Posted December 4, 2013 Whenever I try to take a potshot at an enemy fighter with railgun and get a direct hit, I look at their health bar and see that nothing has really happened. Is it supposed to do that? Link to comment Share on other sites More sharing options...
-KeggER- Posted December 4, 2013 Share Posted December 4, 2013 longer you let it charge, the greater the dmg I believe Link to comment Share on other sites More sharing options...
Denerio Posted December 4, 2013 Share Posted December 4, 2013 The dmg is based off how long you let it charge. If you just spam it then it won't do any damage. Link to comment Share on other sites More sharing options...
Rafaman Posted December 4, 2013 Share Posted December 4, 2013 As the recipient of some of those pot shots... Yes. I can confirm, it does damage. Huge damage, to my little scout ship in fact. Lol. Link to comment Share on other sites More sharing options...
Tallwyn Posted December 4, 2013 Share Posted December 4, 2013 Well, if you do score a hit, a number should pop up over the target like "1200". If that does not happen, you probably missed. Remember, the weapons are not 100% accurate and enemy ships also have some "evasion" %. Im not sure how exactly it works, probably Accurracy - Evasion = Hit chance. Accuracy depends on your distance from the target, how far off your center youre firing (firing arc reduces accuracy, if i remember correctly, but i dont know how much exactly). If the number did pop, but the target info did not change, there might be lag issues or some other bugs you may consider reporting. I had no problems when trying out my Gunboat last night. Link to comment Share on other sites More sharing options...
fdbgjfdhjgkjdhsg Posted December 4, 2013 Author Share Posted December 4, 2013 The problem may be because I wasn't letting it charge. So how do you charge it? Link to comment Share on other sites More sharing options...
Anzel Posted December 4, 2013 Share Posted December 4, 2013 LOL, I thought the same thing when I first used it. I was like, "this isn't doing any damage at all." You have to hold down the trigger and charge it. You will see the little bars charge up. When it's fully charged you let it go and BAM! I can 2 shot peeps with fully charged shots. Just stay like 10-14k from the action. Link to comment Share on other sites More sharing options...
fdbgjfdhjgkjdhsg Posted December 4, 2013 Author Share Posted December 4, 2013 Thanks for the advice. Link to comment Share on other sites More sharing options...
Wainamoinen Posted December 4, 2013 Share Posted December 4, 2013 (edited) The problem may be because I wasn't letting it charge. So how do you charge it? Click Rmouse to enter the Gunship's railgun mode, then hold Lmouse to charge up. You can see the charge bar fill above your target circle. When the two sides meet in the middle, you're at max charge. Charging also depletes your weapon power, which is on the left of the target circle. If you're low on weapon power, you might not get to full railgun charge. Then it will just fire when you fully deplete weapon power, wherever your targeting circle currently is. Click R mouse or move (including a defensive manoeuvre) will break you out of railgun mode. You can switch between railguns using abilities, defaults to 1 key. In answer to your initial question, yes, railguns do brutal damage. Edited December 4, 2013 by Wainamoinen Link to comment Share on other sites More sharing options...
Oteefo Posted December 4, 2013 Share Posted December 4, 2013 Well, if you do score a hit, a number should pop up over the target like "1200". If that does not happen, you probably missed. Remember, the weapons are not 100% accurate and enemy ships also have some "evasion" %. Im not sure how exactly it works, probably Accurracy - Evasion = Hit chance. Accuracy depends on your distance from the target, how far off your center youre firing (firing arc reduces accuracy, if i remember correctly, but i dont know how much exactly). If the number did pop, but the target info did not change, there might be lag issues or some other bugs you may consider reporting. I had no problems when trying out my Gunboat last night. Another thing to remember is you have 2 railguns......on a "fresh" target, charge and fire your Ion bolt first to disable their shielding, then switch and fire the slug/plasma gun to damage the hull. Also....the rail gun compensates for enemy movement....so you are looking to bullseye the ship, not lead it like you do with blasters. Link to comment Share on other sites More sharing options...
fdbgjfdhjgkjdhsg Posted December 4, 2013 Author Share Posted December 4, 2013 I am pretty good at getting hits with the railgun. Now that I know how to charge it, I should get a couple of kills today. Thanks for the tips people. Link to comment Share on other sites More sharing options...
PLynkes Posted December 4, 2013 Share Posted December 4, 2013 (edited) Mine seems to have a nice damage-over-time effect too. I blasted a couple of guys just now with it, knocking quite big chunks off their health bar, and got the message I had killed them a few seconds later, after they had flown off. This was the plasma railgun. Not sure if all the types do that. Edited December 4, 2013 by PLynkes Link to comment Share on other sites More sharing options...
Oteefo Posted December 4, 2013 Share Posted December 4, 2013 Mine seems to have a nice damage-over-time effect too. I blasted a couple of guys just now with it, knocking quite big chunks off their health bar, and got the message I had killed them a few seconds later, after they had flown off. This was the plasma railgun. Not sure if all the types do that. the "Plasma railgun" leaves a residual burning effect....a DoT, so to speak..... Link to comment Share on other sites More sharing options...
Xerinbjk Posted December 9, 2013 Share Posted December 9, 2013 Some great tips here. That's what I was looking for. I thought the rail gun was rather pathetic. I Han never killed anything with it before. I guess if you miss with that first shot and try to rapid fire it, you only see small numbers from it. I wish I could have taken it out for the tutorial. Thanks! Link to comment Share on other sites More sharing options...
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