Ottoattack Posted February 11, 2014 Share Posted February 11, 2014 (edited) I hate to break it to you guys, I do not think anyone from BW reads or gives a s*** about this thread. Did you see any changes since 2.0 that are worth a dime? Edited February 11, 2014 by Ottoattack Link to comment Share on other sites More sharing options...
AdmiralTran Posted February 11, 2014 Share Posted February 11, 2014 I hate to break it to you guys, I do not think anyone from BW reads or gives a s*** about this thread. Did you see any changes since 2.0 that are worth a dime? Thats a negatory! Ok one can only hope ; ) Link to comment Share on other sites More sharing options...
cycao Posted February 12, 2014 Share Posted February 12, 2014 I hate to break it to you guys, I do not think anyone from BW reads or gives a s*** about this thread. Did you see any changes since 2.0 that are worth a dime? I guess we'll find out tomorrow. Link to comment Share on other sites More sharing options...
AdmiralTran Posted February 12, 2014 Share Posted February 12, 2014 I guess we'll find out tomorrow. What's happening tomorrow? Link to comment Share on other sites More sharing options...
Altheran Posted February 12, 2014 Share Posted February 12, 2014 What's happening tomorrow? If I'm understanding things correctly, they'll anounce some 2.7 changes that includes Sages/sorcerers changes. Link to comment Share on other sites More sharing options...
AdmiralTran Posted February 12, 2014 Share Posted February 12, 2014 If I'm understanding things correctly, they'll anounce some 2.7 changes that includes Sages/sorcerers changes. Really now.. Thanx for the heads up : ) Link to comment Share on other sites More sharing options...
Macetheace Posted February 12, 2014 Share Posted February 12, 2014 If I'm understanding things correctly, they'll anounce some 2.7 changes that includes Sages/sorcerers changes. source? Link to comment Share on other sites More sharing options...
fire-breath Posted February 12, 2014 Share Posted February 12, 2014 source? eric in the dev tracker Link to comment Share on other sites More sharing options...
Altheran Posted February 12, 2014 Share Posted February 12, 2014 source? Link in Cycao's post Link to comment Share on other sites More sharing options...
Cempa Posted February 16, 2014 Share Posted February 16, 2014 Allow movement during Force Barrier -no other action allowed- many times I have had Force Barrier go on CD and I get pulled or otherwise CC'd and also Force Barrier not working when CC'd some times... Just allow us to move and it should help to compensate for the faulty game engine. Link to comment Share on other sites More sharing options...
Mercediz Posted February 16, 2014 Share Posted February 16, 2014 countless thoughts on changes, and the changes they make. Don't really buff the class at all. Link to comment Share on other sites More sharing options...
AdrianDmitruk Posted February 16, 2014 Share Posted February 16, 2014 Allow movement during Force Barrier -no other action allowed- many times I have had Force Barrier go on CD and I get pulled or otherwise CC'd and also Force Barrier not working when CC'd some times... Just allow us to move and it should help to compensate for the faulty game engine. Yeah I literally had Force Barrier interrupted by a low slash once and died .5 seconds later... That totally was not supposed to happen. Freak bug from a creaky game engine. Link to comment Share on other sites More sharing options...
MidichIorian Posted February 17, 2014 Share Posted February 17, 2014 countless thoughts on changes, and the changes they make. Don't really buff the class at all.I don't have any real issues with the changes they made for 2.7, like I had with 2.6, but it's amazing how the manage to dodge all the real requests every time. Has anyone, ever, asked for the 2.7 changes specifically? They could have thrown in one of the requested changes too just to show us that they pay some form of attention. Link to comment Share on other sites More sharing options...
AdrianDmitruk Posted February 27, 2014 Share Posted February 27, 2014 assorted thoughts and suggestions regarding corruption Link to comment Share on other sites More sharing options...
Mistress_Ivi Posted March 2, 2014 Share Posted March 2, 2014 http://www.swtor.com/community/showthread.php?t=724435 The easiest thing I can think of, for both Sage and Sorc, is to boost our 'gain' when hit with resolve attacks. 25% should do it and add that to 'time full resolve bar' as well by the same 25%. It would aid in the whole, we are really easy to screw with... problem. If the 'passive' fails or is overpowering, remove it and see what else might work. Link to comment Share on other sites More sharing options...
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