Xinika Posted August 1, 2013 Author Share Posted August 1, 2013 (edited) Oh oh! Can I be in? Pick me, pick me! There's no sinergy in this post. Needs more sin. Edited August 1, 2013 by Xinika Link to comment Share on other sites More sharing options...
NamikazeNaruto Posted August 1, 2013 Share Posted August 1, 2013 There's no sinergy in this post. Needs more sin. Forgive me, for I have sinned. Link to comment Share on other sites More sharing options...
PowerReaper Posted August 1, 2013 Share Posted August 1, 2013 Forgive me, for I have sinned. I am very....sinprised with you. Link to comment Share on other sites More sharing options...
Xinika Posted August 1, 2013 Author Share Posted August 1, 2013 Well today was successful. Looking forward to sin more. Link to comment Share on other sites More sharing options...
Dedrayge Posted August 1, 2013 Share Posted August 1, 2013 Lust and wrath Best sins ever. Link to comment Share on other sites More sharing options...
Polymerize Posted August 1, 2013 Share Posted August 1, 2013 (edited) I would loveeee for the deception tree to get some more utility to replace the enhanced slow and slow from knockdown. If we had like a 2 second root I would probably **** my pants. That or maybe revamp lacerate to give us a viable AoE move. Or have shock/force breach proc an AoE effect. Nothing too threatening just better than crappy lacerate Edited August 1, 2013 by Polymerize Link to comment Share on other sites More sharing options...
Polymerize Posted August 1, 2013 Share Posted August 1, 2013 Lust and wrath Best sins ever. Full Metal Alchemist? <3 Link to comment Share on other sites More sharing options...
cycao Posted August 1, 2013 Share Posted August 1, 2013 Very interesting. Link to comment Share on other sites More sharing options...
Dedrayge Posted August 1, 2013 Share Posted August 1, 2013 Full Metal Alchemist? <3 I wasn't referring to FMA, but, that's a damn good show. Link to comment Share on other sites More sharing options...
Monterone Posted August 1, 2013 Share Posted August 1, 2013 Add my sin to friends also, I know I already ran into you on my sorc. The assassin is Absìnthe Link to comment Share on other sites More sharing options...
Xinika Posted August 2, 2013 Author Share Posted August 2, 2013 (edited) Good stuff again. Real sinning good. I would loveeee for the deception tree to get some more utility to replace the enhanced slow and slow from knockdown. If we had like a 2 second root I would probably **** my pants. That or maybe revamp lacerate to give us a viable AoE move. Or have shock/force breach proc an AoE effect. Nothing too threatening just better than crappy lacerate This is what I'm a bit on the fence about at this point. Deception, I feel does need a sustainable damage buff, but I'm not sure to what extent should it go without making it overpowered. Currently the PvE DPS is amazingly awful, but I do not want the front-load burst gone. Perhaps a chance to VS can factor in here. (IE: Increased damage) Also Madness can get its utility back very simply. Insta-Whirlwind. Another thing for a DPS boost would be a X% chance to use Assassinate at any enemy health %. Edited August 2, 2013 by Xinika Link to comment Share on other sites More sharing options...
OldSpiceSwag Posted August 2, 2013 Share Posted August 2, 2013 Good stuff again. Real sinning good. This is what I'm a bit on the fence about at this point. Deception, I feel does need a sustainable damage buff, but I'm not sure to what extent should it go without making it overpowered. Currently the PvE DPS is amazingly awful, but I do not want the front-load burst gone. Perhaps a chance to VS can factor in here. (IE: Increased damage) Also Madness can get its utility back very simply. Insta-Whirlwind. Another thing for a DPS boost would be a X% chance to use Assassinate at any enemy health %. just change deception back to 2.0. it was so fun then, now...not so much Link to comment Share on other sites More sharing options...
robertx Posted August 2, 2013 Share Posted August 2, 2013 Team YoloSIN making people rage in Ilum. Link to comment Share on other sites More sharing options...
Dedrayge Posted August 2, 2013 Share Posted August 2, 2013 Team YoloSIN making people rage in Ilum. ****...I'M MISSING THE FUN...curse my sin only being lvl 50 and lacking augments. Link to comment Share on other sites More sharing options...
XyriusSES Posted August 2, 2013 Share Posted August 2, 2013 Oh yes. Link to comment Share on other sites More sharing options...
CmdrCD Posted August 3, 2013 Share Posted August 3, 2013 I wanted to add to this discussion my concerns about the phase walk delay and the unreliability. First the activation delay causes us to continue taking damage during the teleport and often die at the new location. This would be like a sorc activating force barrier but still dying from dmg for half a sec after activation. I think a sorc would be pissed about that as well if that happened. The second point that I would like to get worked on is the fact that phase walk does not seem to work sometimes even when indicated in range. This is very frustrating at times as nothing is gained, yet a cooldown is triggered. If the teleport is not taking place, because it is activated out of range, why does it trigger the cd instead of giving an out of range message? If I do not use the teleport during its 2 minutes, why does it trigger a CD instead of me being able to place a new base right away? All in all I am happy with the class overall and even tho madness is not viable atm, the class still has many viable useful specs that are both fun and competitive. Link to comment Share on other sites More sharing options...
Polymerize Posted August 3, 2013 Share Posted August 3, 2013 I wanted to add to this discussion my concerns about the phase walk delay and the unreliability. First the activation delay causes us to continue taking damage during the teleport and often die at the new location. This would be like a sorc activating force barrier but still dying from dmg for half a sec after activation. I think a sorc would be pissed about that as well if that happened. The second point that I would like to get worked on is the fact that phase walk does not seem to work sometimes even when indicated in range. This is very frustrating at times as nothing is gained, yet a cooldown is triggered. If the teleport is not taking place, because it is activated out of range, why does it trigger the cd instead of giving an out of range message? If I do not use the teleport during its 2 minutes, why does it trigger a CD instead of me being able to place a new base right away? All in all I am happy with the class overall and even tho madness is not viable atm, the class still has many viable useful specs that are both fun and competitive. Yea yea yes yes agreed yeah I concur with all of this. Link to comment Share on other sites More sharing options...
Thurinlore Posted August 3, 2013 Share Posted August 3, 2013 First the activation delay causes us to continue taking damage during the teleport and often die at the new location. This would be like a sorc activating force barrier but still dying from dmg for half a sec after activation. I think a sorc would be pissed about that as well if that happened. We get our barrier spontaneously ending without us having done anything to cause it to end >.> Link to comment Share on other sites More sharing options...
DarthMaulUK Posted August 4, 2013 Share Posted August 4, 2013 November?! LOL so no matter what happens with the so called 'PvP patch 2.4', anything sent to the devs will not make it until the new year? Does it really mean we must go over 18 months with Force Shroud, Overload and Low slash ALL broken? Link to comment Share on other sites More sharing options...
Simmerr Posted August 4, 2013 Share Posted August 4, 2013 November?! LOL so no matter what happens with the so called 'PvP patch 2.4', anything sent to the devs will not make it until the new year? Does it really mean we must go over 18 months with Force Shroud, Overload and Low slash ALL broken? Yeah cause it's not like the shadow representative means anything to the assassin class, right? Link to comment Share on other sites More sharing options...
DarthMaulUK Posted August 5, 2013 Share Posted August 5, 2013 Yeah cause it's not like the shadow representative means anything to the assassin class, right? We have to wait and see. But why must we wait until November until Bioware look at the feedback? They didnt fix the broken abilities in 2.0 and they still remain broken. However, they soon fixed(but borked) that stupid Scamper for Agent/Smuggler class. Action needs to be taken before 2.4 arrives in October. Its as simple as that. Or, at least have Bioware acknowledge the issues - something they are yet to do. Link to comment Share on other sites More sharing options...
Dedrayge Posted August 5, 2013 Share Posted August 5, 2013 I remember a post about the possibility of making class updates for minor patches. I have yet to see an update in regards to that. Faster changes and quick tweaks when a class does receive a change, brilliant idea. November is definitely too far off to start receiving answer. Of course, even after we get answers we won't see any changes made for months after that. The real question everyone should be asking is why in the hell does BW have only one guy to work on class trees. I would have to figure having a few more guys would help speed things along. Link to comment Share on other sites More sharing options...
Xinika Posted August 5, 2013 Author Share Posted August 5, 2013 I made a post here showing exactly how I feel concerning the class at its given state. Link to comment Share on other sites More sharing options...
Polymerize Posted August 8, 2013 Share Posted August 8, 2013 Something that I would just LOVE to see is if our stance dance requirements were altered. Juggs/Guardians can change stances and all they lose is whatever force they have. PTs/Vanguards can change stances with a 2 second cast. Sins/Shadows have to have FULL force in order to change stances. Why? I would <3<3<3 for that to be changed that we would just lose all force in order to change stances. Link to comment Share on other sites More sharing options...
physiology Posted August 8, 2013 Share Posted August 8, 2013 I would like dropping combat to be looked at a bit. Seems like too often I'll be defending a door in VS and have a guy attempt to plant, I open on him, he takes off running to the other side and I stay in combat for what seems like forever not being able to restealth. Guess this issue is kind of relevant for every class in terms of out of combat healing. Also I think we should organize a stealth raid on the new daily area sometime while it's still fresh Link to comment Share on other sites More sharing options...
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