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Kind of impressed in a backward way


Kaerwolf

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I have to admit I am by now a bit impressed of Biowares inability to correct a known, game imposing bug like the UI bug that prevents us from queing for WZs, etc. It's been months now and still you have not desided to eliminate this bug, which is a big inconvenience to alot of your customers. It's a really bald move to ignore such a bug and still trust players to subscribe and continue playing the game under the current cirqumstances. Takes alot of trust in your product when you can ignore bugs like that, whiich is just one of many but a seemingly easy one to fix given how obvious the bug is and it shouldn't be hard to find the parameters for when it is displayed and when not. Edited by Kaerwolf
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I have to admit I am by now a bit impressed of Biowares inability to correct a known, game imposing bug like the UI bug that prevents us from queing for WZs, etc. It's been months now and still you have not desided to eliminate this bug, which is a big inconvenience to alot of your customers. It's a really bald move to ignore such a bug and still trust players to subscribe and continue playing the game under the current cirqumstances. Takes alot of trust in your product when you can ignore bugs like that, whiich is just one of many but a seemingly easy one to fix given how obvious the bug is and it shouldn't be hard to find the parameters for when it is displayed and when not.

 

Right there is your problem. Just because you assume it's an easy fix doesn't mean that it is. You are talking about a computer program with potentially millions of lines of code, finding a few rogue lines in a haystack that large is not always as easy of an ordeal as you may think it is.

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Right there is your problem. Just because you assume it's an easy fix doesn't mean that it is. You are talking about a computer program with potentially millions of lines of code, finding a few rogue lines in a haystack that large is not always as easy of an ordeal as you may think it is.

 

Actually it is, there are programs that help you with identifying rogue sections. It is as simple as to compare the code when the bug is displayed and when not. From there it is fairly easy for the programmer that works with it to identfy a bug of this kind by eliminating parts that are unrelated.

 

And yes, it is the text about you can not enter wz before level 10 bug. To ctrl+u is a workaround, not a bug fix if that is what you were trying to imply.

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This bug is not ignored ,just not that easy to fix as you think. And this bug has only been around 2-3 weeks or 1 month top , not months

Hey guys,

 

Just a quick update, the UI issue with Warzone queuing is not going to be a part of Game Update 2.2.1. Unfortunately we weren't able to get the bug fixed in time to be a part of it. However, it is scheduled to happen with Game Update 2.2.2. I will update you if that is not the case.

 

While fixing this we learned that this was actually tied to a sweeping User Interface issue which will be addressed as well.

 

-eric

Edited by Alduinsm
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Actually it is, there are programs that help you with identifying rogue sections. It is as simple as to compare the code when the bug is displayed and when not. From there it is fairly easy for the programmer that works with it to identfy a bug of this kind by eliminating parts that are unrelated.

 

And yes, it is the text about you can not enter wz before level 10 bug. To ctrl+u is a workaround, not a bug fix if that is what you were trying to imply.

 

Its still just not that easy because even if you find that rogue line/s of code and you change it you run the risk of having other lines of code conflict with each other causing other issues. Which then requires more testing etc, so no it's not just as easy as that.

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