Khalhazar Posted May 4, 2013 Share Posted May 4, 2013 I didn't see any other posts on this topic here, forgive me if I missed one. The guardian talent Inner Peace grants 2.5% internal/elemental DR per point. The juggernaut mirror grants only 2% per point. I've tested that the difference is legitimate at the paper-doll level, not just looked at the talent descriptions. So either juggs are receiving 1% less int/ele DR than guardians, or there is a bug in the defensive stats window. Discovered by another in this thread. Click to see details of the testing: http://www.swtor.com/community/showthread.php?t=633977 Link to comment Share on other sites More sharing options...
GalenMourne Posted May 4, 2013 Share Posted May 4, 2013 I didn't see any other posts on this topic here, forgive me if I missed one. The guardian talent Inner Peace grants 2.5% internal/elemental DR per point. The juggernaut mirror grants only 2% per point. I've tested that the difference is legitimate at the paper-doll level, not just looked at the talent descriptions. So either juggs are receiving 1% less int/ele DR than guardians, or there is a bug in the defensive stats window. Discovered by another in this thread. Click to see details of the testing: http://www.swtor.com/community/showthread.php?t=633977 Thank you for posting this and helping to bring this to the attention of the community and the devs. I would ask that all jugg tanks put in a bug report as well so we can get this fixed. Link to comment Share on other sites More sharing options...
JouerTue Posted May 7, 2013 Share Posted May 7, 2013 true.. i have both and didn't notice! Link to comment Share on other sites More sharing options...
Khalhazar Posted May 7, 2013 Author Share Posted May 7, 2013 (edited) It's worth pointing out that the difference is actually a bit more than "1% more damage taken". Since it's 20% versus 21%, it's actually (1 - .2) / (1 - .21) ~= 1.0127 which means it's about 1.27% more internal/elemental damage taken by juggs in practice. Would love to see a dev response here, given that this is a fairly severe difference between the classes, yet small enough that many will dismiss it. DR adds up over time. Edited May 7, 2013 by Khalhazar Link to comment Share on other sites More sharing options...
Khalhazar Posted May 14, 2013 Author Share Posted May 14, 2013 Bumping as this issue was not fixed in 2.1. Link to comment Share on other sites More sharing options...
midakg Posted May 15, 2013 Share Posted May 15, 2013 Try to post it in customer support Link to comment Share on other sites More sharing options...
Dev Post AmberGreen Posted May 16, 2013 Dev Post Share Posted May 16, 2013 Hi there Tanks! I wanted to let you folks know that we are currently planning to correct the damage reduction for Dark Blood up to 2.5% to match Inner Peace in Game Update 2.1.1. As always, if anything changes as a result of testing, I'll be sure to let you know. Link to comment Share on other sites More sharing options...
DarthMaulUK Posted May 16, 2013 Share Posted May 16, 2013 Hi there Tanks! I wanted to let you folks know that we are currently planning to correct the damage reduction for Dark Blood up to 2.5% to match Inner Peace in Game Update 2.1.1. As always, if anything changes as a result of testing, I'll be sure to let you know. And you wont even reply on the broken force shroud/resilience ability after SEVEN months? cool Link to comment Share on other sites More sharing options...
dipstik Posted May 16, 2013 Share Posted May 16, 2013 (edited) very nice to get a reply. whats wrong with resilience? Edited May 16, 2013 by dipstik Link to comment Share on other sites More sharing options...
Khalhazar Posted May 16, 2013 Author Share Posted May 16, 2013 Hi there Tanks! I wanted to let you folks know that we are currently planning to correct the damage reduction for Dark Blood up to 2.5% to match Inner Peace in Game Update 2.1.1. As always, if anything changes as a result of testing, I'll be sure to let you know. Thanks very much for the reply! Link to comment Share on other sites More sharing options...
Dyronis Posted May 20, 2013 Share Posted May 20, 2013 Hi there Tanks! I wanted to let you folks know that we are currently planning to correct the damage reduction for Dark Blood up to 2.5% to match Inner Peace in Game Update 2.1.1. As always, if anything changes as a result of testing, I'll be sure to let you know. Can you guys fix Blade Turning while you're at it? Hasn't been working properly since September I believe. By that I mean i'm not getting the defense increase on my Juggernaut at all. Link to comment Share on other sites More sharing options...
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