ARagingNoob Posted February 5, 2013 Share Posted February 5, 2013 I'm sure some of you haven't seen it yet so here Highlights seem to be: no changes to bubble stun yet, dispatch/VT proc/ ability on targets above 30%, several commando/ merc defensive cds, and changes to focus/ rage spec. Enjoy! Link to comment Share on other sites More sharing options...
CristChiLu Posted February 5, 2013 Share Posted February 5, 2013 As of now seems I get a 20% damage boost Link to comment Share on other sites More sharing options...
Carter_Mathis Posted February 5, 2013 Share Posted February 5, 2013 You beat me to posting it But those changes actually look pretty good, depending on what the dispatch buff is referring to. I'd rather not be dispatched while i'm the 100% hp, just a me thing Link to comment Share on other sites More sharing options...
Aramyth Posted February 5, 2013 Share Posted February 5, 2013 (edited) Keep in mind they're data mined. With that being said, like my commando really needs to be any harder to kill. :/ Edited February 5, 2013 by Aramyth Link to comment Share on other sites More sharing options...
foxmob Posted February 5, 2013 Share Posted February 5, 2013 (edited) all of the noted changes kinda made my eyes glaze over; it's an arms race (my defenses go up, and your dmg output goes up). I'm more curious about feedback on how the changes interact with each other. Edited February 5, 2013 by foxmob Link to comment Share on other sites More sharing options...
Furiel Posted February 5, 2013 Share Posted February 5, 2013 Yeah, Gunnery will be harder to kill, and do less DPS. Class needs to be redisgned and DPS to stay about the same or a slight buff to stay competitive. Instead we get the same mechanics and a DPS nerf. The survivability will be nice in PvP, but mostly useless in PvE and the DPS nerf will effect both playstyles negatively. Not pleased. Link to comment Share on other sites More sharing options...
Dhrasur Posted February 5, 2013 Share Posted February 5, 2013 Damn it it says I cannot access the page! Can someone write about the changes to rage/focus? or datamined mean that that's not clear even for you guys that can see the page? cause if I look at the wiki definition... then I'm ***. Link to comment Share on other sites More sharing options...
ARagingNoob Posted February 5, 2013 Author Share Posted February 5, 2013 (edited) Damn it it says I cannot access the page! Can someone write about the changes to rage/focus? or datamined mean that that's not clear even for you guys that can see the page? cause if I look at the wiki definition... then I'm ***. They took it down Also new on focus: incisor - 6secs 50% slow inner focus - no more charges aka zen doesnt give you sing stacks, only 4 action points (same with combat focus) singularity charges decreased from 4 to 3 focus cost of sweep is reduced by 12% per rank, damage is increased 11.11111% per rank (weird value) Lucky I copy pasted that bit think the slow for FE/FC was changed to 50/30/10% over 3 sec and 3 ticks. And datamined just means they pulled raw, internal info from the servers meaning changes may not happen but are likely to Also, sounds like 1.7 is ready for download on PTS! Edited February 5, 2013 by ARagingNoob Link to comment Share on other sites More sharing options...
randiesel Posted February 5, 2013 Share Posted February 5, 2013 They took it down Also new on focus: incisor - 6secs 50% slow inner focus - no more charges aka zen doesnt give you sing stacks, only 4 action points (same with combat focus) singularity charges decreased from 4 to 3 focus cost of sweep is reduced by 12% per rank, damage is increased 11.11111% per rank (weird value) Lucky I copy pasted that bit think the slow for FE/FC was changed to 50/30/10% over 3 sec and 3 ticks. And datamined just means they pulled raw, internal info from the servers meaning changes may not happen but are likely to Also, sounds like 1.7 is ready for download on PTS! The number would be to increase the damage of your force sweep by 1/3, or 33.3333333%. Currently it stacks up to 4 times, with a 25% increase on sweep damage per rank = 100% increased damage. 3 Stacks of Singularity at 11.1111% increased damage per rank would be 33% increased damage, which would be a 66% damage nerf. Are we sure this is accurate? Not that I'm complaining, but I sense a great disturbance in the force regarding complaints on the warrior and knight forums... Link to comment Share on other sites More sharing options...
randiesel Posted February 5, 2013 Share Posted February 5, 2013 Sadly the link is down and Google doesn't have a cached copy of it Any chance there is an external link anybody could share with the class changes? Link to comment Share on other sites More sharing options...
Ravashakk Posted February 5, 2013 Share Posted February 5, 2013 The number would be to increase the damage of your force sweep by 1/3, or 33.3333333%. Currently it stacks up to 4 times, with a 25% increase on sweep damage per rank = 100% increased damage. 3 Stacks of Singularity at 11.1111% increased damage per rank would be 33% increased damage, which would be a 66% damage nerf. Are we sure this is accurate? Not that I'm complaining, but I sense a great disturbance in the force regarding complaints on the warrior and knight forums... I might go jerk off to the very idea that smash is getting nerfed. Link to comment Share on other sites More sharing options...
Milly_ Posted February 5, 2013 Share Posted February 5, 2013 Link to comment Share on other sites More sharing options...
dego-harmonium Posted February 5, 2013 Share Posted February 5, 2013 (edited) that sub-reddit is the best place for news, aside from skill calcs the fansites are useless, and your always 1 click away from /gonewild Edited February 5, 2013 by dego-harmonium Link to comment Share on other sites More sharing options...
Krayshawn Posted February 5, 2013 Share Posted February 5, 2013 I might go jerk off to the very idea that smash is getting nerfed. I was in school... I had to maintain my composure. Link to comment Share on other sites More sharing options...
randiesel Posted February 5, 2013 Share Posted February 5, 2013 I might go jerk off to the very idea that smash is getting nerfed. Hahahahaha! Dude I just spit coffee out while laughing at that =P Link to comment Share on other sites More sharing options...
randiesel Posted February 5, 2013 Share Posted February 5, 2013 Thanks boss. Never came across that on Reddit, I'll bookmark it. Link to comment Share on other sites More sharing options...
LastWizard Posted February 5, 2013 Share Posted February 5, 2013 Um....wz's level changes are complete garbage. Link to comment Share on other sites More sharing options...
thatPERSON Posted February 6, 2013 Share Posted February 6, 2013 Um....wz's level changes are complete garbage. i thought doing it this way would be better: 10-49, 50-54, and 55 pvp groups. seems to me like that would work a hell of a lot better Link to comment Share on other sites More sharing options...
Icebergy Posted February 6, 2013 Share Posted February 6, 2013 I might go jerk off to the very idea that smash is getting nerfed. I don't play Focus/Rage spec and I do not have issues fighting against players that do (though I will admit to respeccing my Marauder alt to Rage for a little bit, but I did not enjoy it and quickly switched), so I am not biased either way: I know a lot of you will be happy if Smash/Sweep does get nerfed, but just remember one thing. Focus/Rage Guardians/Juggs/Sents/Maras are all highly dependent on that one attack for their damage. Nerfing that one attack basically ruins the whole tree. Also, things to remember are that as a hybrid tank, Sweep is my major source of threat. If Sweep gets a sweeping nerf, that will hurt me drastically as a tank. Link to comment Share on other sites More sharing options...
LastWizard Posted February 6, 2013 Share Posted February 6, 2013 i thought doing it this way would be better: 10-49, 50-54, and 55 pvp groups. seems to me like that would work a hell of a lot better Must have read it wrong. Thought it was 10-29, 30-50, 51-55. Link to comment Share on other sites More sharing options...
Milly_ Posted February 6, 2013 Share Posted February 6, 2013 I know a lot of you will be happy if Smash/Sweep does get nerfed, but just remember one thing. Focus/Rage Guardians/Juggs/Sents/Maras are all highly dependent on that one attack for their damage. Nerfing that one attack basically ruins the whole tree. I do not agree. Although you did not see many Rage/Focus before they buffed it, it still hit pretty hard. If they just return it to how it used to be, it will still be fine. Link to comment Share on other sites More sharing options...
Carter_Mathis Posted February 6, 2013 Share Posted February 6, 2013 Yeah, Blade Storm, Dispatch, and Master Strike totally don't hit hard..... And Zealous Leap, Force Push, and Force Exhaustion can't crit for 3.4k+ Link to comment Share on other sites More sharing options...
Nitromonger Posted February 6, 2013 Share Posted February 6, 2013 My guardian has been focus all along. I don't mind nerfs to focus/rage as long as something is done with bubble stun. My commando has been my main, and I would welcome some survival buffs as long as they don't apply to healing commandos also. They are already tough enough to kill. Link to comment Share on other sites More sharing options...
foxmob Posted February 6, 2013 Share Posted February 6, 2013 I do not agree. Although you did not see many Rage/Focus before they buffed it, it still hit pretty hard. If they just return it to how it used to be, it will still be fine. what he said ^ two words: Dargos, Tauzo. there was never anything wrong with rage/focus. Link to comment Share on other sites More sharing options...
ARagingNoob Posted February 6, 2013 Author Share Posted February 6, 2013 Check the reddit, all class changes are noted and accounted for. Sage changes seem way too OP... Link to comment Share on other sites More sharing options...
Recommended Posts