thefixx Posted January 11, 2013 Share Posted January 11, 2013 Replace the cabs with teleport chambers... and just load the new destination already. I'm tired of seeing all the lag glitter. thx Link to comment Share on other sites More sharing options...
Elementlord Posted January 11, 2013 Share Posted January 11, 2013 The Rakata teleporters on Belsavis were such a relief, though sadly shortlived. Link to comment Share on other sites More sharing options...
loztchild Posted January 11, 2013 Share Posted January 11, 2013 I don't like your idea because I love to see the landscapes but perhaps they should give those people like you the options to skip it. Link to comment Share on other sites More sharing options...
zerorsw Posted January 11, 2013 Share Posted January 11, 2013 Not much for your idea either, but I do feel like some of the pathing for the taxi speeders are some planets needs to be adjusted. Link to comment Share on other sites More sharing options...
Unchosen Posted January 11, 2013 Share Posted January 11, 2013 I don't think this is really necessary. Link to comment Share on other sites More sharing options...
Elly_Dawn Posted January 11, 2013 Share Posted January 11, 2013 (edited) i too do not support this as i enjoy the scenery and experience no lag, though the Taxis Cloaking Device malfunction needs to be addressed, yet i am in support of a way to skip it as an option only for those of you that dont like the scenery or just wanna get on with it... Edited January 11, 2013 by Elly_Dawn Link to comment Share on other sites More sharing options...
Revanchis Posted January 11, 2013 Share Posted January 11, 2013 Another way to fix that would be to just make fast travel not have a cooldown. Link to comment Share on other sites More sharing options...
Elementlord Posted January 11, 2013 Share Posted January 11, 2013 Another way to fix that would be to just make fast travel not have a cooldown.Or at least massively reduce it, to like 5 or 10 mins with no legacy perks, 1 or 4 minutes with legacy perks. Maybe even have a seperate legacy unlock to remove quick travel cooldown. Link to comment Share on other sites More sharing options...
Hassat-Hunter Posted January 12, 2013 Share Posted January 12, 2013 I support this suggestion.First time is nice and all, but it gets bothersome after a while... Link to comment Share on other sites More sharing options...
dacentabaal Posted January 12, 2013 Share Posted January 12, 2013 Id say teh biggest planet that needs a taxi nerf is Alderaan. heck from 1 end to teh other takes about 5 mins lol Link to comment Share on other sites More sharing options...
ELECTRICJUDGMENT Posted January 12, 2013 Share Posted January 12, 2013 I wouldn't mind the cab rides if it was more interactive with possibly a mini game in between, like a swoop race or game of pazaak played from the dashboard. There definitely needs to be a fast travel option that isn't on a CD for locations that have been discovered. Link to comment Share on other sites More sharing options...
Kristjansa Posted January 12, 2013 Share Posted January 12, 2013 No, the cab rides are great. You guys need to relax. Link to comment Share on other sites More sharing options...
Revanchis Posted January 12, 2013 Share Posted January 12, 2013 Or at least massively reduce it, to like 5 or 10 mins with no legacy perks, 1 or 4 minutes with legacy perks. Maybe even have a seperate legacy unlock to remove quick travel cooldown. There's no real reason to have a cooldown on fast travel apart from artifically stretching our time. Link to comment Share on other sites More sharing options...
darthgroond Posted January 12, 2013 Share Posted January 12, 2013 I don't mind the cab rides but I'd quite like for them all to be connected. Dromund Kaas can get annoying after a while due to the main city section being cut off from the rest of the planet and forcing a walk on you. Granted, it's not a massive walk but there's quite a bit of back and forth, especially after levelling and needing to head back to the main city area to buy your class upgrades. Link to comment Share on other sites More sharing options...
darklordpotter Posted January 12, 2013 Share Posted January 12, 2013 Replace the cabs with teleport chambers... and just load the new destination already. I'm tired of seeing all the lag glitter. thx I like this at least as a toggle I always hate the Voss and Correlia taxis and waiting for them to get to point B. Made worse of course by the graphics glitches on Voss but it would be so much easier to switch off transitions - and while we are at it an option to switch off the approaching planet/ leaving planet animations which I always space bar through would be greatly appreciated. Link to comment Share on other sites More sharing options...
Kristjansa Posted January 12, 2013 Share Posted January 12, 2013 BTW, teleportation technology doesn't exist in the Star Wars universe, I believe. Link to comment Share on other sites More sharing options...
Hassat-Hunter Posted January 12, 2013 Share Posted January 12, 2013 Then what is fast travel? It's a "transport" too, but without the annoying wait each time. Perfect as option I say... Link to comment Share on other sites More sharing options...
Jegergryte Posted January 12, 2013 Share Posted January 12, 2013 I enjoy some of the taxi rides, but I do feel that when going from the first taxi location to the "last" area on the planet in question could have some short cuts instead of going by all the other taxi locations, like the already mentioned Alderaan taxi route. Why not go over a few of the mountain? This could let us see new scenery, and could arguably cost more creds for faster transit ... easily double in my opinion. You could even make it an unlock from the cartel market. Link to comment Share on other sites More sharing options...
AsheraII Posted January 12, 2013 Share Posted January 12, 2013 Though for a planet like Alderaan, I'd suggest linking the first and last taxinode (after discovering the last), and I'd like to see the Dromund Kaas taxis connect, I'm pretty okay with the taxirides overall, and don't see need to shorten them, nor the cooldowns on fast travel options. They're -fine- as they are. They give some sense of planetsize, while teleportation only takes away from that. Not to mention, that teleportation isn't exactly part of Star Wars. It exists, but not in any way that even remotely resembles something used for convenience. So overall: no, thank you. Learn patience, young padawan. Most taxirides take less than 2 minutes anyway. Link to comment Share on other sites More sharing options...
Majspuffen Posted January 12, 2013 Share Posted January 12, 2013 Then what is fast travel? It's a "transport" too, but without the annoying wait each time. Perfect as option I say... It's not a teleport. They are trying to keep the immersion alive in the game. Aside from the Rakata portals, I've never seen teleporters in star wars. Even if there are teleporters in star wars, I doubt they'd be used commonly. The one thing that breaks immersion for me is that your character drives the vehicle themselves.. shouldn't there be a taxi droid or something? Makes no sense. Link to comment Share on other sites More sharing options...
AsheraII Posted January 12, 2013 Share Posted January 12, 2013 The one thing that breaks immersion for me is that your character drives the vehicle themselves.. shouldn't there be a taxi droid or something? Makes no sense.That, and the little detail that my companions aren't sitting next to or behind me, on either the cabs or my own speeders. Link to comment Share on other sites More sharing options...
Kristjansa Posted January 12, 2013 Share Posted January 12, 2013 That, and the little detail that my companions aren't sitting next to or behind me, on either the cabs or my own speeders. It would be cool to have the companion ride with you. Link to comment Share on other sites More sharing options...
Hassat-Hunter Posted January 13, 2013 Share Posted January 13, 2013 It's not a teleport. They are trying to keep the immersion alive in the game. I know. But someone apparently claimed "fade-in/fade-out" couldn't be done on taxi rides since there's no teleportation, and guess what... it is used ingame for fast-travel. So the point doesn't stand... (that was my point ) Link to comment Share on other sites More sharing options...
Revanchis Posted January 13, 2013 Share Posted January 13, 2013 (edited) It's not a teleport. They are trying to keep the immersion alive in the game. Aside from the Rakata portals, I've never seen teleporters in star wars. Even if there are teleporters in star wars, I doubt they'd be used commonly. The one thing that breaks immersion for me is that your character drives the vehicle themselves.. shouldn't there be a taxi droid or something? Makes no sense. Who cares about immersion. It doesn't break immersion to have fast travel in say Skyrim or Oblivion. All it does is speed up pointless backtracking or let you exit areas quicker without having to fight your way out since all the enemies respawned. I realise that this is the way MMOs have been doing this for decades, but that's a stupid reason to keep an outdated feature, inertia. Edited January 13, 2013 by Revanchis Link to comment Share on other sites More sharing options...
Gekido Posted January 13, 2013 Share Posted January 13, 2013 Who cares about immersion. It doesn't break immersion to have fast travel in say Skyrim or Oblivion. All it does is speed up pointless backtracking or let you exit areas quicker without having to fight your way out since all the enemies respawned. I realise that this is the way MMOs have been doing this for decades, but that's a stupid reason to keep an outdated feature, inertia. Exactly what is outdated? It's a part of the game that I don't think will ever change and to all the people attacking quick travel (except rpers) I bet you use it to, stop complaining. Link to comment Share on other sites More sharing options...
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