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thefixx

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  1. This is exactly the case of why players don't want to gain in xp. Because they can't help but gain lvls and then get into matches that they can't wipe the other team with no contest. this idea is lame. flush it with the rest of wow ideas.. no twinks. keep gaining xp and you'll be lvl 50 and have to deal with the big problems of pvp, instead of these petty ones.
  2. Group teleport... new group finder.. How about when the group is finally full have an ability to teleport the group members to another member so while waiting forever for a group and wanting to do other things while waiting, when it's finally full, one person can start teleporting the rest in.. since the load screen lag is never going to be addressed, how about cutting down some of the players time from having to do 20 steps of load screens times a bunch of group members just to meet up. Takes forever to run through the huge space ports, elevators, ship screen, back into space port, elevators to finally get to destination.
  3. Replace the cabs with teleport chambers... and just load the new destination already. I'm tired of seeing all the lag glitter. thx
  4. So it should be a reward if a team kills off the other players, but it's too unbalanced now. The respawn timer should be lessened by 5 secs. As it is as soon as one door is blasted, the team can get a straight run to the bridge, then the next doors without any defense. 5 secs should help balance this.
  5. I have been gone a bit, so don't fry me for this question please I just got a orange offhand (focus) drop and was wondering a couple things. Can we now make orange offhand shields and focus? if so, does reverse engineering now give us orange schematics? thanks for any info
  6. So we get an email each month when the coins are complimented? That would be alot better.
  7. Does anyone know when subs get their coins? is it the first of the month? when they take out our monthly payment? or 30 days from when?
  8. Awesome, thanks for all the input..
  9. If I have a lvl 50 and got the legacy completed and named, then make another 50, then go back and delete my original lvl 50 character, will I keep my legacy.
  10. Bioware created this game to make money, players play the game for entertainment, BUT longevity players like to play for a purpose. Right now the purpose for warzones fighting is the get comms to buy gear. When you finally get that best set of gear what else is there? Players who do operations and flashpoints purpose is to get gear. After you get the best gear in the game, what purpose is that gear. No one cares what you look like standing around on the fleet trying to show it off, there is no guild bonding to show off your gear to your guild, most guild members haven't even met more than 6 people in their guild that could have over 100 members. The purpose of our playing is really meaningless. I'm not saying I have the perfect answer, but it's simple to look back on other games and see what was good, even if those games have gone under, because we don't know the true reason games of the past have gone under, but even so, some of the fun stuff is still missed. From my own experience, fun things from past games were. Lineage 2 - purpose of pvp - was fighting for control of castles and building large famous guilds, allying with other guilds producing member bonding in order to keep control of castles. Warhammer - purpose of pvp - was fighting for control of realms, which was pretty cool and fighting to keep control Darkfall - definately the best purpose (even though the game itself was a hack/cheat fest and FPS which sucks) however the purpose of fighting was to keep control of a guild city run by players, fight off incoming guilds trying to take your city to rebuild for themselves. Awesome fighting and ultimate purpose Ultima Online - (still the great mmo for it's sandbox style play) player purpose was player enrichment and guild power. with player control over NPC cities. Shadowbane - purpose was player control over mass resources. Small resources were scattered around the maps same as swtor, totally boring, riding around picking up resources one at a time, that drives you and your brain into delirium. Shadowbane had larger mines of resources that were attackable at specific times per day and guilds had to band together to win control over these resources, have guild members with skills to build the equipment to extract the resources and continue to guard them each time they became vulnerable. I could go on and on, Bioware, my suggestion is this. Change our purpose for fighting to something more meaningful please, please. Tally up the warzone daily, weekly, monthly wins per faction. And give other rewards instead of redundant comms. Gives us access to control a planet, one that already exists or create a new one for pvp. So the controlling guild or faction can vote or have a leader or something, so the resources on that planet can be increased, or have large mining deposits that a full of color crystals, scavenging matierals, bio matierals. raise the drop rates of items on the mobs, there's a ton of things that a planet under control by a faction could have to reward that faction for participating in and winning warzones, flashpoints and operations. The biggest reason you have lost so many subscribers is because the purpose is so miniscule. Right now, just xp, comms and tokens. All these only get your better gear in order to collect more xp, comms and tokens, then you max your levels and the purpose is even less, play the game to get comms and tokens in order to get the best gear, max that guy out then start another character to do the same exact thing. Atleast in the other games, when a character was finally maxed out with lvls, gear, skills, money etc. That player still had a purpose. He could show up on the battlefield and help defend his/her guilds interests, which were resources or area control in order to better their guild and make them more powerful and recognized. It was still totally awesome to play even though your character was done lvling and had the best gear in the game. You still had a purpose. thx let the negative posts and ripping begin.
  11. Translation of you: Hi, I'm a neoconservative, ultra, extremist over exaggerator. If I don't agree with something, I will exaggerate the issue alllllll the way over to the opposite side. Poster is totally right, instead of 57 different abilities, we could condense down to 35 and have a better game play.
  12. Why should I search around when I have you sarcastic bunch to filter it for me
  13. Why are the people who bought the Deluxe Edition of SWTOR being left out all the time? We got suckered into an extra purchase advertising we'd get a special in game crafting station and some other goodies if we paid $75.00, prepay and get the Deluxe Edition. However, the only thing we got was an ingame vendor that sells 1 thing, a speeder for an inflated price. The crystal was useless, the holo dancer useless (times out), the targeting droid is useless (takes you out of stealth, doesn't do any training as advertised), the speeder can't be used til lvl 25, nothing at all was useful for paying the extra money. Now, bioware is catching up and giving Collector's Edition buyers, bonuses, but are leaving out all of us who bought the Deluxe Edition. What up WIT DAT? Give us some cool armor on our vendor like the collector's vendor, give us some Cartel points, give us something for paying for Deluxe Edition.. Peace out...
  14. So the Collectors Edition vendor has some cool armor for in game characters. Why doesn't Deluxe Edition purchasers get some gear? All we get is a dumb looking speeder. Come Bioware, Deluxe edition was $75 bucks, security key was another $4.00 , and monthly fee. We have paid our dues, give us some more options on the vendors. thx
  15. West Coast character transfers to East Coast servers should be free. Bioware has already scammed it's players out of enough money with the false advertising of the Deluxe Edition and the unbelievably overpriced Collecters Edition, we got nothing of what we paid for or were lead to believe. Charging for West to East or East to West should be free. You are making over $75 million dollars a mth and that is just with 5 million subscriptions, which you know you have more. Are you kidding me? Not even $1.00 would be fair to charge.
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