Toweleeeie Posted December 12, 2012 Share Posted December 12, 2012 I cant believe all the crying over 1.6 CM, when the lag and ability delay is a much bigger issue. Id honestly pay 2400 CC for no Lag and an editional 2400 for no ability delay. Link to comment Share on other sites More sharing options...
Echriado Posted December 12, 2012 Share Posted December 12, 2012 Don't mash buttons Link to comment Share on other sites More sharing options...
Taorus Posted December 12, 2012 Share Posted December 12, 2012 I cant believe all the crying over 1.6 CM, when the lag and ability delay is a much bigger issue. Id honestly pay 2400 CC for no Lag and an editional 2400 for no ability delay. What lag? Ability Delay? Stop mashing you key board/game pad like a chimp on ten pounds of crank. Link to comment Share on other sites More sharing options...
Norke Posted December 12, 2012 Share Posted December 12, 2012 Either I'm crazy, or 1.6 made ability delay and lag worse. I'm leaning on the I'm crazy part, but it might not just be my imagination. Link to comment Share on other sites More sharing options...
JefferyClark Posted December 12, 2012 Share Posted December 12, 2012 Either I'm crazy, or 1.6 made ability delay and lag worse. I'm leaning on the I'm crazy part, but it might not just be my imagination. My Guardian is having substantially more difficulty this patch than last too. I'll hit a button once, twice, even three times and no go... and by then, since I'm melee range only pretty much, it's too late and I have to reposition. 1.5 made ability delay bad again... like it was post-launch. 1.6 has made it worse. NEEDS FIXED! Link to comment Share on other sites More sharing options...
Kazaganthis Posted December 12, 2012 Share Posted December 12, 2012 What lag? Ability Delay? Stop mashing you key board/game pad like a chimp on ten pounds of crank. The ability lag and delay thats been in the game since launch that even the Devs have admitted they are trying to fix even if you Biodrones cant accept that they screwed up. Link to comment Share on other sites More sharing options...
chimex Posted December 12, 2012 Share Posted December 12, 2012 (edited) I cant believe all the crying over 1.6 CM, when the lag and ability delay is a much bigger issue. Id honestly pay 2400 CC for no Lag and an editional 2400 for no ability delay. Ssshhhhhh! Don't say that!! Edited December 12, 2012 by chimex Link to comment Share on other sites More sharing options...
ImperialSun Posted December 12, 2012 Share Posted December 12, 2012 I cant believe all the crying over 1.6 CM, when the lag and ability delay is a much bigger issue. Id honestly pay 2400 CC for no Lag and an editional 2400 for no ability delay. Not had any issues with ability delay or lag for months now...whatever BW have been doing internally to optimize certaihly seems to have been working... I have no problems post 1.6 either Driz Link to comment Share on other sites More sharing options...
Nemmar Posted December 12, 2012 Share Posted December 12, 2012 (edited) I cant believe all the crying over 1.6 CM, when the lag and ability delay is a much bigger issue. Id honestly pay 2400 CC for no Lag and an editional 2400 for no ability delay. Well, i agree. But it shouldnt be something we would have to pay for, its something the game should feature by dafault. Lag doesnt bother me too much, it not any more than other MMO´s, but the ability delay makes you lose globals and that is a big NONO in my book. Though, to be honest i havent been feeling it much lately. I am hopeful that the Illum patch that brings optimisations to the game engine will fix it. Edited December 12, 2012 by Nemmar Link to comment Share on other sites More sharing options...
Danbuterx Posted December 12, 2012 Share Posted December 12, 2012 Either I'm crazy, or 1.6 made ability delay and lag worse. I'm leaning on the I'm crazy part, but it might not just be my imagination. No, it's gotten worse. I used to never have ability delays of any kind. I had it noticeably on my assassin yesterday. Link to comment Share on other sites More sharing options...
ckoneful Posted December 12, 2012 Share Posted December 12, 2012 I'm not having any issues @_@ Try playing on servers near you? I'm on Jedi Covenant and never go above 35ms, generally sitting at 25-30ms. Link to comment Share on other sites More sharing options...
MaximusRex Posted December 12, 2012 Share Posted December 12, 2012 I cant believe all the crying over 1.6 CM, when the lag and ability delay is a much bigger issue. Id honestly pay 2400 CC for no Lag and an editional 2400 for no ability delay. If they can't keep simple systems like color matching working what hope is there for la and ability delay? Link to comment Share on other sites More sharing options...
Petnil Posted December 12, 2012 Share Posted December 12, 2012 Even if people have lagg and 5fps then you should be able to count on your abilyties. When you hit taunt ex. it you should be 100% sure your taunt dont miss. It´s not so much the random dps ability that goes to cooldown without having fired, that´s superanoying and should be fixed, but a missed taunt is bad. That´s not just a loss of dps, that could loose you the whole fight. When an ability get on cooldown you should be 100 sure it has been used. Link to comment Share on other sites More sharing options...
spectreclees Posted December 12, 2012 Share Posted December 12, 2012 (edited) Server Issue for you. I haven't had Lag, and last time I had problems with ability delay back in Feb. So upgrade your commodore 64. ------------------ System Information ------------------ Time of this report: 10/9/2012, 22:53:13 Machine name: Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.120503-2030) Language: English (Regional Setting: English) System Manufacturer: System manufacturer System Model: System Product Name BIOS: BIOS Date: 02/05/10 19:13:52 Ver: 08.00.10 Processor: Intel® Core i5-2550K CPU @ 3.40GHz (4 CPUs), ~3.4GHz Memory: 8192MB RAM Available OS Memory: 8174MB RAM Page File: 3736MB used, 12608MB available Windows Dir: C:\Windows DirectX Version: DirectX 11 DX Setup Parameters: Not found User DPI Setting: 96 DPI (100 percent) System DPI Setting: 96 DPI (100 percent) DWM DPI Scaling: Disabled DxDiag Version: 6.01.7601.17514 32bit Unicode ------------ DxDiag Notes ------------ Display Tab 1: No problems found. Sound Tab 1: No problems found. Sound Tab 2: No problems found. Sound Tab 3: No problems found. Input Tab: No problems found. -------------------- DirectX Debug Levels -------------------- Direct3D: 0/4 (retail) DirectDraw: 0/4 (retail) DirectInput: 0/5 (retail) DirectMusic: 0/5 (retail) DirectPlay: 0/9 (retail) DirectSound: 0/5 (retail) DirectShow: 0/6 (retail) --------------- Display Devices --------------- Card name: NVIDIA GeForce GTX 560 Ti Manufacturer: NVIDIA Chip type: GeForce GTX 560 Ti DAC type: Integrated RAMDAC Device Key: Enum\PCI\VEN_10DE&DEV_1200&SUBSYS_15683842&REV_A1 Display Memory: 4047 MB Dedicated Memory: 1999 MB Shared Memory: 2048 MB Current Mode: 1920 x 1080 (32 bit) (60Hz) Monitor Name: HP 2511 Series Wide LCD Monitor Monitor Model: HP 2511 Monitor Id: HWP293F Native Mode: 1920 x 1080(p) (60.000Hz) Output Type: HD15 Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um Driver File Version: 9.18.0013.0623 (English) Driver Version: 9.18.13.623 DDI Version: 11 Driver Model: WDDM 1.1 Driver Attributes: Final Retail Driver Date/Size: 8/30/2012 15:14:00, 18229096 bytes WHQL Logo'd: Yes WHQL Date Stamp: Device Identifier: {D7B71E3E-5140-11CF-9D59-65351CC2C435} Vendor ID: 0x10DE Device ID: 0x1200 SubSys ID: 0x15683842 Revision ID: 0x00A1 Driver Strong Name: oem36.inf:NVIDIA_SetA_Devices.NTamd64.6.1:Section024:9.18.13.623:pci\ven_10de&dev_1200 Rank Of Driver: 00E02001 Video Accel: ModeMPEG2_A ModeMPEG2_C ModeVC1_C ModeWMV9_C Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= D3D9 Overlay: Supported DXVA-HD: Supported DDraw Status: Enabled D3D Status: Enabled AGP Status: Enabled ------------- Sound Devices ------------- Description: Headphones (High Definition Audio Device) Default Sound Playback: Yes Default Voice Playback: Yes Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0887&SUBSYS_10438444&REV_1003 Manufacturer ID: 1 Product ID: 65535 Type: WDM Driver Name: HdAudio.sys Driver Version: 6.01.7601.17514 (English) Driver Attributes: Final Retail WHQL Logo'd: Yes Date and Size: 11/20/2010 06:44:23, 350208 bytes Other Files: Driver Provider: Microsoft HW Accel Level: Basic Cap Flags: 0xF1F Min/Max Sample Rate: 100, 200000 Static/Strm HW Mix Bufs: 1, 0 Static/Strm HW 3D Bufs: 0, 0 HW Memory: 0 Voice Management: No EAX 2.0 Listen/Src: No, No I3DL2 Listen/Src: No, No Sensaura ZoomFX: No Description: Speakers (High Definition Audio Device) Default Sound Playback: No Default Voice Playback: No Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0887&SUBSYS_10438444&REV_1003 Manufacturer ID: 1 Product ID: 65535 Type: WDM Driver Name: HdAudio.sys Driver Version: 6.01.7601.17514 (English) Driver Attributes: Final Retail WHQL Logo'd: Yes Date and Size: 11/20/2010 06:44:23, 350208 bytes Other Files: Driver Provider: Microsoft HW Accel Level: Basic Cap Flags: 0xF1F Min/Max Sample Rate: 100, 200000 Static/Strm HW Mix Bufs: 1, 0 Static/Strm HW 3D Bufs: 0, 0 HW Memory: 0 Voice Management: No EAX 2.0 Listen/Src: No, No I3DL2 Listen/Src: No, No Sensaura ZoomFX: No Description: Digital Audio (S/PDIF) (High Definition Audio Device) Default Sound Playback: No Default Voice Playback: No Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0887&SUBSYS_10438444&REV_1003 Manufacturer ID: 1 Product ID: 65535 Type: WDM Driver Name: HdAudio.sys Driver Version: 6.01.7601.17514 (English) Driver Attributes: Final Retail WHQL Logo'd: Yes Date and Size: 11/20/2010 06:44:23, 350208 bytes Other Files: Driver Provider: Microsoft HW Accel Level: Basic Cap Flags: 0xF1F Min/Max Sample Rate: 100, 200000 Static/Strm HW Mix Bufs: 1, 0 Static/Strm HW 3D Bufs: 0, 0 HW Memory: 0 Voice Management: No EAX 2.0 Listen/Src: No, No I3DL2 Listen/Src: No, No Sensaura ZoomFX: No --------------------- Sound Capture Devices --------------------- Description: Microphone (High Definition Audio Device) Default Sound Capture: Yes Default Voice Capture: Yes Driver Name: HdAudio.sys Driver Version: 6.01.7601.17514 (English) Driver Attributes: Final Retail Date and Size: 11/20/2010 06:44:23, 350208 bytes Cap Flags: 0x1 Format Flags: 0xFFFFF ------------------- DirectInput Devices ------------------- Device Name: Mouse Attached: 1 Controller ID: n/a Vendor/Product ID: n/a FF Driver: n/a Device Name: Keyboard Attached: 1 Controller ID: n/a Vendor/Product ID: n/a FF Driver: n/a Device Name: HID-compliant device Attached: 1 Controller ID: 0x0 Vendor/Product ID: 0x0B38, 0x0010 FF Driver: n/a Device Name: HID-compliant consumer control device Attached: 1 Controller ID: 0x0 Vendor/Product ID: 0x0B38, 0x0010 FF Driver: n/a Poll w/ Interrupt: No ----------- USB Devices ----------- + USB Root Hub | Vendor/Product ID: 0x8086, 0x1C2D | Matching Device ID: usb\root_hub20 | Service: usbhub | +-+ Generic USB Hub | | Vendor/Product ID: 0x8087, 0x0024 | | Location: Port_#0001.Hub_#0001 | | Matching Device ID: usb\class_09 | | Service: usbhub ---------------- Gameport Devices ---------------- ------------ PS/2 Devices ------------ + HID Keyboard Device | Vendor/Product ID: 0x0B38, 0x0010 | Matching Device ID: hid_device_system_keyboard | Service: kbdhid | + Terminal Server Keyboard Driver | Matching Device ID: root\rdp_kbd | Upper Filters: kbdclass | Service: TermDD | + HID-compliant mouse | Vendor/Product ID: 0x093A, 0x2510 | Matching Device ID: hid_device_system_mouse | Service: mouhid | + Terminal Server Mouse Driver | Matching Device ID: root\rdp_mou | Upper Filters: mouclass | Service: TermDD ------------------------ Disk & DVD/CD-ROM Drives ------------------------ Drive: C: Free Space: 848.3 GB Total Space: 953.8 GB File System: NTFS Model: ST1000DM003-9YN162 Drive: D: Model: ATAPI iHAS124 C Driver: c:\windows\system32\drivers\cdrom.sys, 6.01.7601.17514 (English), , 0 bytes -------------- System Devices -------------- Name: Intel® 82801 PCI Bridge - 244E Device ID: PCI\VEN_8086&DEV_244E&SUBSYS_844D1043&REV_B5\3&11583659&0&E7 Driver: n/a Name: Intel® 6 Series/C200 Series Chipset Family PCI Express Root Port 6 - 1C1A Device ID: PCI\VEN_8086&DEV_1C1A&SUBSYS_844D1043&REV_B5\3&11583659&0&E5 Driver: n/a Name: PCI standard PCI-to-PCI bridge Device ID: PCI\VEN_1B21&DEV_1080&SUBSYS_84891043&REV_01\4&18B315B2&0&00E7 Driver: n/a Name: Intel® Z68 Express Chipset Family LPC Interface Controller - 1C44 Device ID: PCI\VEN_8086&DEV_1C44&SUBSYS_844D1043&REV_05\3&11583659&0&F8 Driver: n/a Name: Intel® 6 Series/C200 Series Chipset Family PCI Express Root Port 5 - 1C18 Device ID: PCI\VEN_8086&DEV_1C18&SUBSYS_844D1043&REV_B5\3&11583659&0&E4 Driver: n/a Name: ASMedia XHCI Controller Device ID: PCI\VEN_1B21&DEV_1042&SUBSYS_84881043&REV_00\4&87D54EE&0&00E5 Driver: n/a Name: Intel® 6 Series/C200 Series Management Engine Interface - 1C3A Device ID: PCI\VEN_8086&DEV_1C3A&SUBSYS_844D1043&REV_04\3&11583659&0&B0 Driver: n/a Name: Intel® 6 Series/C200 Series Chipset Family PCI Express Root Port 4 - 1C16 Device ID: PCI\VEN_8086&DEV_1C16&SUBSYS_844D1043&REV_B5\3&11583659&0&E3 Driver: n/a Name: Realtek PCIe GBE Family Controller Device ID: PCI\VEN_10EC&DEV_8168&SUBSYS_84321043&REV_06\4&3480BE95&0&00E6 Driver: n/a Name: Intel® 6 Series/C200 Series Chipset Family USB Enhanced Host Controller - 1C2D Device ID: PCI\VEN_8086&DEV_1C2D&SUBSYS_844D1043&REV_05\3&11583659&0&D0 Driver: n/a Name: Intel® 6 Series/C200 Series Chipset Family PCI Express Root Port 3 - 1C14 Device ID: PCI\VEN_8086&DEV_1C14&SUBSYS_844D1043&REV_B5\3&11583659&0&E2 Driver: n/a Name: NVIDIA GeForce GTX 560 Ti Device ID: PCI\VEN_10DE&DEV_1200&SUBSYS_15683842&REV_A1\4&80E7924&0&0008 Driver: n/a Name: Intel® 6 Series/C200 Series Chipset Family USB Enhanced Host Controller - 1C26 Device ID: PCI\VEN_8086&DEV_1C26&SUBSYS_844D1043&REV_05\3&11583659&0&E8 Driver: n/a Name: Intel® 6 Series/C200 Series Chipset Family PCI Express Root Port 1 - 1C10 Device ID: PCI\VEN_8086&DEV_1C10&SUBSYS_844D1043&REV_B5\3&11583659&0&E0 Driver: n/a Name: High Definition Audio Controller Device ID: PCI\VEN_10DE&DEV_0E0C&SUBSYS_15683842&REV_A1\4&80E7924&0&0108 Driver: n/a Name: Intel® 6 Series/C200 Series Chipset Family SMBus Controller - 1C22 Device ID: PCI\VEN_8086&DEV_1C22&SUBSYS_844D1043&REV_05\3&11583659&0&FB Driver: n/a Name: Intel® Desktop/Workstation/Server Express Chipset SATA AHCI Controller Device ID: PCI\VEN_8086&DEV_1C02&SUBSYS_844D1043&REV_05\3&11583659&0&FA Driver: n/a Name: High Definition Audio Controller Device ID: PCI\VEN_8086&DEV_1C20&SUBSYS_84441043&REV_05\3&11583659&0&D8 Driver: n/a Name: Xeon E3-1200/2nd Generation Intel® Core Processor Family PCI Express Root Port - 0101 Device ID: PCI\VEN_8086&DEV_0101&SUBSYS_844D1043&REV_09\3&11583659&0&08 Driver: n/a Name: Intel® 6 Series/C200 Series Chipset Family PCI Express Root Port 7 - 1C1C Device ID: PCI\VEN_8086&DEV_1C1C&SUBSYS_844D1043&REV_B5\3&11583659&0&E6 Driver: n/a Name: 2nd Generation Intel® Core Processor Family DRAM Controller - 0100 Device ID: PCI\VEN_8086&DEV_0100&SUBSYS_844D1043&REV_09\3&11583659&0&00 Driver: n/a ------------------ DirectShow Filters ------------------ DirectShow Filters: WMAudio Decoder DMO,0x00800800,1,1,WMADMOD.DLL,6.01.7601.17514 WMAPro over S/PDIF DMO,0x00600800,1,1,WMADMOD.DLL,6.01.7601.17514 WMSpeech Decoder DMO,0x00600800,1,1,WMSPDMOD.DLL,6.01.7601.17514 MP3 Decoder DMO,0x00600800,1,1,mp3dmod.dll,6.01.7600.16385 Mpeg4s Decoder DMO,0x00800001,1,1,mp4sdecd.dll,6.01.7600.16385 WMV Screen decoder DMO,0x00600800,1,1,wmvsdecd.dll,6.01.7601.17514 WMVideo Decoder DMO,0x00800001,1,1,wmvdecod.dll,6.01.7601.17514 Mpeg43 Decoder DMO,0x00800001,1,1,mp43decd.dll,6.01.7600.16385 Mpeg4 Decoder 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MPEG-2 Sections and Tables,0x005fffff,1,0,Mpeg2Data.ax,6.06.7601.17514 Microsoft AC3 Encoder,0x00200000,1,1,msac3enc.dll,6.01.7601.17514 StreamBufferSource,0x00200000,0,0,sbe.dll,6.06.7601.17528 Smart Tee,0x00200000,1,2,qcap.dll,6.06.7601.17514 Overlay Mixer,0x00200000,0,0,qdvd.dll,6.06.7601.17835 AVI Decompressor,0x00600000,1,1,quartz.dll,6.06.7601.17713 VHDeinterlace,0x00200000,1,1,, VHYV12Encoder,0x00200000,1,1,, AVI/WAV File Source,0x00400000,0,2,quartz.dll,6.06.7601.17713 Wave Parser,0x00400000,1,1,quartz.dll,6.06.7601.17713 MIDI Parser,0x00400000,1,1,quartz.dll,6.06.7601.17713 Multi-file Parser,0x00400000,1,1,quartz.dll,6.06.7601.17713 File stream renderer,0x00400000,1,1,quartz.dll,6.06.7601.17713 VHMultiReader,0x00200000,0,1,, Microsoft DTV-DVD Audio Decoder,0x005fffff,1,1,msmpeg2adec.dll,6.01.7140.0000 StreamBufferSink2,0x00200000,0,0,sbe.dll,6.06.7601.17528 AVI Mux,0x00200000,1,0,qcap.dll,6.06.7601.17514 Line 21 Decoder 2,0x00600002,1,1,quartz.dll,6.06.7601.17713 File Source 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Provider,0x00200000,0,1,MSNP.ax,6.06.7601.17514 Video Capture Sources: Video Camera ,0x00200000,1,2,ksproxy.ax,6.01.7601.17514 Multi-Instance Capable VBI Codecs: VBI Codec,0x00600000,1,4,VBICodec.ax,6.06.7601.17514 BDA Transport Information Renderers: BDA MPEG2 Transport Information Filter,0x00600000,2,0,psisrndr.ax,6.06.7601.17669 MPEG-2 Sections and Tables,0x00600000,1,0,Mpeg2Data.ax,6.06.7601.17514 BDA CP/CA Filters: Decrypt/Tag,0x00600000,1,1,EncDec.dll,6.06.7601.17708 Encrypt/Tag,0x00200000,0,0,EncDec.dll,6.06.7601.17708 PTFilter,0x00200000,0,0,EncDec.dll,6.06.7601.17708 XDS Codec,0x00200000,0,0,EncDec.dll,6.06.7601.17708 WDM Streaming Communication Transforms: Tee/Sink-to-Sink Converter,0x00200000,1,1,ksproxy.ax,6.01.7601.17514 Audio Renderers: Headphones (High Definition Aud,0x00200000,1,0,quartz.dll,6.06.7601.17713 Default DirectSound Device,0x00800000,1,0,quartz.dll,6.06.7601.17713 Default WaveOut Device,0x00200000,1,0,quartz.dll,6.06.7601.17713 Digital Audio (S/PDIF) (High De,0x00200000,1,0,quartz.dll,6.06.7601.17713 DirectSound: Digital Audio (S/PDIF) (High Definition Audio Device),0x00200000,1,0,quartz.dll,6.06.7601.17713 DirectSound: Headphones (High Definition Audio Device),0x00200000,1,0,quartz.dll,6.06.7601.17713 DirectSound: Speakers (High Definition Audio Device),0x00200000,1,0,quartz.dll,6.06.7601.17713 Speakers (High Definition Audio,0x00200000,1,0,quartz.dll,6.06.7601.17713 --------------- EVR Power Information --------------- Current Setting: {5C67A112-A4C9-483F-B4A7-1D473BECAFDC} (Quality) Quality Flags: 2576 Enabled: Force throttling Allow half deinterlace Allow scaling Decode Power Usage: 100 Balanced Flags: 1424 Enabled: Force throttling Allow batching Force half deinterlace Force scaling Decode Power Usage: 50 PowerFlags: 1424 Enabled: Force throttling Allow batching Force half deinterlace Force scaling Decode Power Usage: 0 http://www.speedtest.net/result/2367734104.png Come on, if you're going to pull punches at least get your facts straight. Anyway, it is server side, abilities not going off. People running in place after leaps/falling. If you are blind to see it I can go record some of these issues for you. Just because you live in your perfect world of SWTOR and you believe everything is fine doesn't mean it is. I use to be like you, thinking it was everyone else. Wake up, it's a huge issue with the game. Just let me know when the trolling is over. Edited December 12, 2012 by spectreclees Link to comment Share on other sites More sharing options...
Cretinus Posted December 12, 2012 Share Posted December 12, 2012 (edited) I cant believe all the crying over 1.6 CM, when the lag and ability delay is a much bigger issue. Id honestly pay 2400 CC for no Lag and an editional 2400 for no ability delay. It's all F2Pers' fault. They have only 2 quickbars so they keep punching the same buttons over and over again which produces a huge overall lag. Give F2Pers 8 additional quickbars and all will be fine. Oh, and give them 16 additional char slots too please. Edited December 12, 2012 by Cretinus Link to comment Share on other sites More sharing options...
Primarch_PWnD Posted December 12, 2012 Share Posted December 12, 2012 Id honestly pay 2400 CC for no Lag and an editional 2400 for no ability delay. Don't tell them that, they'll find a way to recolor them and add them to the cartel market. Link to comment Share on other sites More sharing options...
DarthBama Posted December 12, 2012 Share Posted December 12, 2012 Server Issue for you. I haven't had Lag, and last time I had problems with ability delay back in Feb. So upgrade your commodore 64. I have an i7 3930, SLi'd GTX680s, and 32GB Ram, running on a SSD, my game has been lagging like crazy. Link to comment Share on other sites More sharing options...
Eillack Posted December 12, 2012 Share Posted December 12, 2012 I'm not having any issues @_@ Try playing on servers near you? I'm on Jedi Covenant and never go above 35ms, generally sitting at 25-30ms. I tend to be a tad under that range, but I get ability delay more often now than 1.5 . Link to comment Share on other sites More sharing options...
spectreclees Posted December 12, 2012 Share Posted December 12, 2012 I think people misunderstand what "lagg" is to the people in question. I play on East Coast server which is where I'm located. Listed my specs/connection. It's the small things you might pass up as nothing. That hidden GCD where your ability doesn't go off. The game glitching making you run in place a few times or watching people run in place, disappear/reappear instantly, falling through the floors then re-appearing, or my favorite running in place and not being there and then being half way across the map. Link to comment Share on other sites More sharing options...
Chaoslordfox Posted December 12, 2012 Share Posted December 12, 2012 I understand that people experience lag I do at times to sometimes I get a huge spike and then it goes away I had no problems when I first started out the day f2p hit about a week after I noticed it BUT it has never been as bad as what some of you guys are saying usually I get most of my lag on places with high pops (Lower level planets and fleet). I mean Yea I know a lot of my guildies on the rp server I play on have lag problems as do a a few of the guildes in the guild I'm in on Jedi convent so maybe its like one person told me play on a server near your time zone it may help it may not or it may not. (And who ever mentioned taunts missing yes that is annoying but if you act quickly enough sometimes a missed taunt can be rectified) Link to comment Share on other sites More sharing options...
Satanski Posted December 12, 2012 Share Posted December 12, 2012 I cant believe all the crying over 1.6 CM, when the lag and ability delay is a much bigger issue. Id honestly pay 2400 CC for no Lag and an editional 2400 for no ability delay. There are countless other things they should fix as well but cartel market is just newest let down from BW. Link to comment Share on other sites More sharing options...
GillianS Posted December 12, 2012 Share Posted December 12, 2012 wow really has this nailed, you feel a connection to your charactor thats missing from swtor because of the buggy client side action queue instead of a perfected server side queue. that and half assed movement physics, small rocks on the ground turn into walls and lack of momentum (glued to the terrain) Link to comment Share on other sites More sharing options...
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