dayhak Posted January 12, 2013 Share Posted January 12, 2013 Mr Gonzalez, can we have the name of all the testers in charge of this mythical quality game, that they missed the "Fancy" cartel armors`s icons, as of this latest patch? Also, why is inspect still bugged and "funny running" still not fixed? Can you also give us some names and timelines, Mr. Gonzalez? Don't expect a response. They said that they were GOING to improve their customer relations... Not that they have lol Link to comment Share on other sites More sharing options...
Styxx Posted January 12, 2013 Share Posted January 12, 2013 (edited) Don't expect a response. They said that they were GOING to improve their customer relations... Not that they have lol Of course not, since this is just a farce to buy time... always nice to show when someone is lying through their teeth, though... PR is one thing.. one bug is another.. but to miss an entire icon shows commitment to a quality product... and extensive testing... Edited January 12, 2013 by Styxx Link to comment Share on other sites More sharing options...
Styxx Posted January 15, 2013 Share Posted January 15, 2013 Mr Gonzalez, can you explain to us all how did your team found the time to fix one art picture, but missed the same set`s icons, that STILL show black? Link to comment Share on other sites More sharing options...
Rogoo Posted January 15, 2013 Share Posted January 15, 2013 and extensive testing... Extensive testing ? You gotta be joking. Bioware on 9.17.2012: Players with high-end AMD CrossFire or Nvidia SLI machines should notice a large improvement when running the game with the new shadow system. Reality: 01.15.2013 - ONE FRAME PER SECOND when using a Crossfire setup. And still NOT A WORD about a fix. Nothing except "we are aware of the issue". Link to comment Share on other sites More sharing options...
Eszi Posted January 15, 2013 Share Posted January 15, 2013 (edited) The public changes started last Friday. We heard your feedback about the weekly Q&A so we decided to morph into a more dynamic model. Developers will now be responding more frequently to questions on the forums (which you can follow on Dev Tracker). Most often, Allison will be posting on their behalf. In the upcoming weeks, you'll see more community projects that we think that you'll enjoy. Internally, the community team has specialized and there are more interactions with the developers (hence the increase in communication). Stay tuned for more. Edited January 16, 2013 by Eszi Link to comment Share on other sites More sharing options...
Styxx Posted February 11, 2013 Share Posted February 11, 2013 So, what is the timeframe for fixing the following: 1. Funny running - occuring when you have something targetted and running around 2. 3-man group companion bug - which makes your companion not to spawn on each zone/speeder - this is a year old bug, btw. 3. Black Talon crash for certain PC`s for hyper at the end ? Can we get some people to actually fix things, rather than sell us crystals and mounts? Link to comment Share on other sites More sharing options...
Eggsalicious Posted February 11, 2013 Share Posted February 11, 2013 (edited) This 'increased communication' turned out be further, similar posts pledging increased communication. Anyone can go back through these very forums and easily dig up similar (if less verbose) promises of further communication. The OP didn't lie so much as mislead us. Technically, posts about communication constitute communication. If they appeared, there was more of it. The problem was, and continues to be, that what little appears is just entirely useless. ~Eggs Edited February 11, 2013 by Eggsalicious Link to comment Share on other sites More sharing options...
zXBurntToastXz Posted February 11, 2013 Share Posted February 11, 2013 I have a question/comment...APAC Server merge, you asked, we answered. Now do it. Link to comment Share on other sites More sharing options...
Styxx Posted February 17, 2013 Share Posted February 17, 2013 1.7.0b Patch Notes 2.16.2013 General Corrected an issue with several Return of the Gree missions that would allow players to skip steps by accepting shared missions from groupmates. So, less than a week for deploying what is literally a "less grind" bug.. ultimately functionality and not working as intended.. fine. How about one full year and STILL some bugs were not fixed? Can someone explain how some bugs, arguably worse or more important bugs (like not spawning companions in certain situations), are still unresolved? Link to comment Share on other sites More sharing options...
Recommended Posts