SirRobin Posted August 2, 2012 Share Posted August 2, 2012 (edited) Given that TOR, reportedly, took eight hundred people, six years, and almost two hundred million dollars to make, but not even twelve months to go free-to-play. I find myself pondering what Daniel and company have to say. Not the Johnny come lately crew. I mean the guys who were designing TOR from the beginning. Do you think they blame the community? The market? Cthulhu? Maybe even sunk into a Gordon "RPG players don't do 3D well" Walton level of delusion, like he did after SWG? Probably, egos can be quite touchy things after all. Yet it would be refreshing to hear that at least some of them looked in the mirror instead. Edited August 2, 2012 by SirRobin Link to comment Share on other sites More sharing options...
Brool Posted August 2, 2012 Share Posted August 2, 2012 or the community could just look in the mirror itself. Link to comment Share on other sites More sharing options...
krystianswtor Posted August 2, 2012 Share Posted August 2, 2012 Its enough to look at the game . Damn , I looked at it , now im depressed again Link to comment Share on other sites More sharing options...
Lunablade Posted August 2, 2012 Share Posted August 2, 2012 (edited) You forgot Gabe Amantangelo , Jeff Hickman guys which got " successful " resume of working on Warrhammer already so this is just one more game to add into their track record and Dallas Dickinson who was there when NGE was maded for SWG. I'm sure they are speechless right now since EA is doing all the talk for them . Edited August 2, 2012 by Lunablade Link to comment Share on other sites More sharing options...
Deewe Posted August 2, 2012 Share Posted August 2, 2012 (edited) Given that TOR, reportedly, took eight hundred people, six years, and almost two hundred million dollars to make, but not even twelve months to go free-to-play. I find myself pondering what Daniel and company have to say. Not the Johnny come lately crew. I mean the guys who were designing TOR from the beginning. Do you think they blame the community? The market? Cthulhu? Maybe even sunk into a Gordon "RPG players don't do 3D well" Walton level of delusion, like he did after SWG? Probably, egos can be quite touchy things after all. Yet it would be refreshing to hear that at least some of them looked in the mirror instead. Well read that: Behind the scenes of Star Wars: The Old Republic: throwing people at the problem Bioware Austin hire huge numbers of developers, outsource much of their art, completely rebuild how their team was integrated, and eventually make strict cuts to game features in a triage process known internally as “The Death Star”. “If you offer nothing different, you fail. But we are an MMORPG." Star Wars: The Old Republic was built to thrive in a WoW world Their goal, for now, is to gain over one million subscribers in the long-term, one they’re apparently well on their way to meeting. At the time they were supposed to have 1.7 million subscribers. Dickinson said that they won some and lost some in trying to scale up to full production with this kind of scope. He believes they did well in the voice over and writing development cycle, as well as outsourcing of art for both character and environment. Where they didn’t do so well, he said, was in the build pipeline (what gets done and by whom), data tables (tracking), and software scripting. Edited August 2, 2012 by Deewe Link to comment Share on other sites More sharing options...
SirRobin Posted August 2, 2012 Author Share Posted August 2, 2012 Nice links, thank you. Link to comment Share on other sites More sharing options...
Deewe Posted August 9, 2012 Share Posted August 9, 2012 Nice links, thank you. TeH Internet never forgets Link to comment Share on other sites More sharing options...
clearsighted Posted August 9, 2012 Share Posted August 9, 2012 At least we know why the end-game gear looked like Anime crap. They outsourced it to some Asian sweatshop. Link to comment Share on other sites More sharing options...
TUXs Posted August 9, 2012 Share Posted August 9, 2012 or the community could just look in the mirror itself. Why?! We bought the game. We've paid for it month after month...why would we look in the mirror?! Did you write code or something for them?! Link to comment Share on other sites More sharing options...
Dev Post CommunitySupport Posted August 9, 2012 Dev Post Share Posted August 9, 2012 Hello everyone. We will be closing this thread. While we appreciate constructive feedback on the game, threads like this, which call out individuals who worked on the game, are not constructive. Link to comment Share on other sites More sharing options...
Recommended Posts