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SirRobin

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  • Location
    Counciltucky
  • Homepage
    http://supplicium.guildlaunch.com/
  • Interests
    Bravely Running Away
  • Occupation
    Mr. Mom
  1. The only reason I resubbed to TOR, after leaving in March, was because there was nothing less boring in the MMORPG market. Now there is something a hell of a lot more fun available. So I see no reason to stay. That "other" game also highlighted just how out of touch BioWare's developers were. The differences between the two are staggering and... Wow, seriously, W.T.F. were the doctors thinking? Dallas and Rich told us about all the development problems TOR had but... Well, I guess they just didn't "get it" when it came to MMORPG's. At least regarding what most of their potential customers actually wanted.
  2. I think it would be more accurate to say that this game has already lost people. Even just at its current rate of decline it will be a failure in EA's own words before its even a year old. The game is good but just not good enough, to keep enough, wanting to play. For EA's tastes at least. I started up another MMORPG Friday and the differences between these two games are staggering. Different strokes for different folks and all that but, wow. TOR ended up being another example that how much time you take, people you hire, or money you spend, just doesn't matter in the end. The game, so to speak, is the thing. If your design isn't good enough then the rest doesn't matter.
  3. I've done the space missions a few times out of boredom but they are just not very engaging at all. BioWare had their chance and blew it. They should focus on what they've got instead of waste time on space content that won't bring anyone back anyway.
  4. Personally I suspect this is just a prologue to the Chevin and Gree becoming the new bad guy later. I find myself thinking that, no matter how sacrilegious, the Empire and Republic may have a common enemy in the Chevin and Gree with new content.
  5. Well if there is anybody they should be copying, it should probably be Turbine. Copying WoW and WAR certainly didn't work out too well.
  6. Seriously, does Matt have any experience with MMORPG's?
  7. There do appear to be "issues" with TOR's servers again. I noticed odd lag spikes and loading issues.
  8. Seriously? Isn't it a little late for that? Depending on how much it really cost to make and sell this game, EA has probably already broken even at least. So they've pretty much already won, sort of.
  9. Because its not Steam, its Origin?
  10. Probably still up in the air. November man, november.
  11. Its happens all the time in many industries. Overworked folks with too little time, and not enough oversight, will check off something as done when it actually wasn't.
  12. Now now, you should know as well as I do that if she answered that question honestly she would probably be the next one out the door. Not saying she won't be anyway once the forum is moved to social.bioware.com, but no need to tempt her into terminating her contract early.
  13. Yeah, I loved the Massassi warriors from the Dark Horse comics. Was surprised, back then, that BioWare didn't see how popular they might be.
  14. Well EA had to do something. At TOR's rate of loss they'll drop below their own proclaimed "break even" point less than three months from now. At that point TOR will have failed, in their own words. They had to do something, and when the choice is between spending tens of millions more trying to "fix" the game, with no guarantees that it would even work, or changing the revenue model to one that lets them squeeze the ones already willing to pay even more? Would you seriously expect EA to choose the former?
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