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Percentage of Time in PVP


PuntaSur

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What we have:

80% crowd controlled (totally stunned, slowed, knocked back, snared)

10% choppy sloppy (slowed) combat

5% objective interaction, grouping, strategy adjustments

5% respawn

 

What we SHOULD have:

80% flowing combat

10% objective interaction, grouping, strategy adjustments

5% crowd controlled (stunned, slowed, knocked back, snared)

5% respawn

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What we have:

80% crowd controlled (totally stunned, slowed, knocked back, snared)

10% choppy sloppy (slowed) combat

5% objective interaction, grouping, strategy adjustments

5% respawn

 

What we SHOULD have:

80% flowing combat

10% objective interaction, grouping, strategy adjustments

5% crowd controlled (stunned, slowed, knocked back, snared)

5% respawn

 

Sucks for you, because those numbers dont match up with my pvp experiances.

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Arbitrary numbers are arbitrary.

 

Very much so. Add in a huge dose of confirmation bias and you have silly posts like this. 80% of your time CC'd? I doubt it.

 

Why don't you do a real survey of the time spent in all those categories, OP? Rather than just make stuff up.

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What we have:

80% crowd controlled (totally stunned, slowed, knocked back, snared)

10% choppy sloppy (slowed) combat

5% objective interaction, grouping, strategy adjustments

5% respawn

 

What we SHOULD have:

80% flowing combat

10% objective interaction, grouping, strategy adjustments

5% crowd controlled (stunned, slowed, knocked back, snared)

5% respawn

 

Sounds like you have a bad team.

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I've played on several classes (Jugg, Sniper, Sorc, Shadow), and the majority of the experience is the same: slowed, stunned, being knocked back or grappled. CC should be a less frequent, more strategically applied effect, not the majority of the battle.
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