BobaSilk Posted May 10, 2012 Share Posted May 10, 2012 Get Rid of Expertise on Gear? I know what you are thinking...WHAT, No Expertise on the pvp gear?? Thats crazy right? NO, having to have expertise on your gear in order to pvp is crazy. We spend levels 10 through 49 pvping with little to no expertise on our gear, then BAM 50 hits and you get your Rear Kicked the second you walk onto the WZ. Now, i understand that 50 is a whole new level of pvp and everyone needs to pay their dues. No problem. But at the most you can save up and get 2 new peices of pvp gear when you walk into 50...there is a lot more time and effort needed to fully gear and that equals endless death. As a healer on the WZs, it is even worse. Not only can you not do near the dps as some of the pure dps classes, but being that squishy right from the start means that you are targeted first (as you should target healer first in pvp) and you are dead before you have the chance to cast anything but an instant heal (which does little to help). Why have Expertise on gear at all? we didnt need it before 50 and the WZs were much more balanced and enjoyable. Pvp should come from skill with your character, team work, and communication...NOT from gearing to be indestructable. I have pvped for close to a decade now on misc, so i'm not a newbie. But when my attacks are bearly scratching ANYONE that has expertise on, it is too much damage midigation. If you want to keep Expertise, then at least make it so you can save more marks through 10-49 to be able to jump into 50 gear ready to go. 2000 is not enough. I pvped everyday from 10-49, and even changing commendations to other forms of currency (and losing a lot from it) still wasnt worth the time and effort and i ended up buying crap just so my marks wouldnt go down the toilet. Fix one or the other, but honestly, get rid of the expertise...IT JUST SHOULDNT BE NEEDED inorder to play...I'm sure i'll get lots of angry people telling me i'm nuts or just being a baby, but there are more folks than not that agree with me. Link to comment Share on other sites More sharing options...
HeavensTerror Posted May 10, 2012 Share Posted May 10, 2012 Wall o text Expertise is fine. You get like 800 from a full set of Recruit gear, so if you have less then that it's your own fault. Link to comment Share on other sites More sharing options...
Haeso Posted May 10, 2012 Share Posted May 10, 2012 Moron's wall of text here Without expertise you'd be getting your *** handed to you all the same, except instead of just by dedicated PvPers you'd be getting your *** handed to you by PvErs too, and there wouldn't be a recruit set on the cheap for you to buy to at least be remotely useful because there's no way they could fairly budget the recruit set without it influencing PvE if there was no expertise. Link to comment Share on other sites More sharing options...
cashogy Posted May 10, 2012 Share Posted May 10, 2012 no. expertise stays. it is a very easy system to comprehend. if you either do not understand or do not like it, you dont have to play Link to comment Share on other sites More sharing options...
Astarica Posted May 10, 2012 Share Posted May 10, 2012 I really don't get the guy who wants to get rid of PvP gear so he can get owned by a guy in PvE gear instead. Do they just hand out a full set of Rakata gear when you hit level 50? That'd be the only scenario where getting rid of PvP gear would be beneficial for someone complaining about Expertise, because otherwise you'd still get owned as much as you were before. Link to comment Share on other sites More sharing options...
prodigyqnz Posted May 10, 2012 Share Posted May 10, 2012 (edited) I have trouble reading stuff like this on a Computer screen. I skimmed through it the best i could.. From what i did get your point is understandable. Why Increase Damage and Damage mitigation basically cancelling itself out. Same with Healing bonus and Trauma.. Not fully cancelled but same principle. Having played wz's constantly since pre-launch to now.. there really truly isn't a necessity for expertise.. the battles went great until that first few groups of people got some expertise and started ripping up the wz's then all the QQ started and we've been going downhill from there. At the same time PVE gear is way to powerful right now to not have it.. that needs to be altered too if you take out expertise which would cause a new mess of problems. Edited May 10, 2012 by prodigyqnz Link to comment Share on other sites More sharing options...
cashogy Posted May 10, 2012 Share Posted May 10, 2012 I really don't get the guy who wants to get rid of PvP gear so he can get owned by a guy in PvE gear instead. Do they just hand out a full set of Rakata gear when you hit level 50? That'd be the only scenario where getting rid of PvP gear would be beneficial for someone complaining about Expertise, because otherwise you'd still get owned as much as you were before. well theyre basically handing out PvP gear at level 50, so im not really sure why people are still complaining. Link to comment Share on other sites More sharing options...
schnopsnosn Posted May 10, 2012 Share Posted May 10, 2012 Yes please, my 2k willpower/875 bonus-dmg PvE-sorc would love to wreck your ***. Link to comment Share on other sites More sharing options...
-SolidusPrime- Posted May 10, 2012 Share Posted May 10, 2012 well theyre basically handing out PvP gear at level 50, so im not really sure why people are still complaining. Because it's retarded to have a PvP "stat" that all the bads with no skill can rely on. Get some skill instead of falling back on your gear. Link to comment Share on other sites More sharing options...
cashogy Posted May 10, 2012 Share Posted May 10, 2012 Because it's retarded to have a PvP "stat" that all the bads with no skill can rely on. Get some skill instead of falling back on your gear. all the bads cannot rely on expertise. if youre pvping, you need expertise. the damage boosts and damage reductions will cancel out on equally geared players. expertise is merely a content gate. if you want to pvp and not die a million horrible deaths, you need pvp gear. this isnt rocket science........ Link to comment Share on other sites More sharing options...
ToughPoodoo Posted May 10, 2012 Share Posted May 10, 2012 If anything I'd say add 1-2 more stats that are pvp only. That way there can be some customization with the pvp gear. Go heavy defense, go heavy healing, go heavy offense. Choose one and go with it. Or make it totally different and boost support roles instead with super buffs or added range for shots or leaps. Link to comment Share on other sites More sharing options...
Haeso Posted May 10, 2012 Share Posted May 10, 2012 Because it's retarded to have a PvP "stat" that all the bads with no skill can rely on. Get some skill instead of falling back on your gear. Either you're dumb, or trolling. Perhaps both. The PvP stat prevents PvE gear from dominating PvP and PvP gear from interfering with progression speeds in PvE. That's all it is. Do I need to call the WAAAAAHmbulance for you? Link to comment Share on other sites More sharing options...
-SolidusPrime- Posted May 10, 2012 Share Posted May 10, 2012 Either you're dumb, or trolling. Perhaps both. The PvP stat prevents PvE gear from dominating PvP and PvP gear from interfering with progression speeds in PvE. That's all it is. Do I need to call the WAAAAAHmbulance for you? Like I said, for bads ^ You guys are the ones crying for your precious expertise shield. Your telling me the big bad PvE'ers would walk all over you without it? Give me a break, you're not a real PvPer. Link to comment Share on other sites More sharing options...
Foenixz Posted May 10, 2012 Share Posted May 10, 2012 You are absolutely right it is NOT needed but those of us who pvp want it. Link to comment Share on other sites More sharing options...
ToughPoodoo Posted May 10, 2012 Share Posted May 10, 2012 Ummm for a while in my life I was a pvp'er IRL. I would have taken any kind of shield during that time. We'd have more players here today. Link to comment Share on other sites More sharing options...
Kyntari Posted May 10, 2012 Share Posted May 10, 2012 OP, careful what you wish for. You may find that you like getting farmed by teams of raid-geared dragon slayers even less than the current situation. Link to comment Share on other sites More sharing options...
Haeso Posted May 10, 2012 Share Posted May 10, 2012 Like I said, for bads ^ You guys are the ones crying for your precious expertise shield. Your telling me the big bad PvE'ers would walk all over you without it? Give me a break, you're not a real PvPer. I really hope for your friend's and families' sake you're trolling and not actually this dense. Link to comment Share on other sites More sharing options...
DarthKhaos Posted May 10, 2012 Share Posted May 10, 2012 Discussion already going on herehttp://www.swtor.com/community/showthread.php?t=432304Join it there. Link to comment Share on other sites More sharing options...
-SolidusPrime- Posted May 10, 2012 Share Posted May 10, 2012 I really hope for your friend's and families' sake you're trolling and not actually this dense. Star Wars nerds come up with the best insults. You guys are sitting there trying to tell me there has never been a system that didn't use expertise and succeeded?? The BEST ones did not, the two CRAPPIEST are....really, you guys think PvP in SWTOR and WoW are what PvP is supposed to be? No wonder its the whiney carebear-entitlement fest that it is today. Link to comment Share on other sites More sharing options...
Sookster Posted May 10, 2012 Share Posted May 10, 2012 (edited) I like how City of Heroes' pvp zones ruleset are different from pve ruleset regardless of what you have in your enhancement slots, for example in pve I can have permanent domination up 24/7 with my sets but in pvp my recharge is slower by about 150% that I can't ever have the permanent domination buff. But of course BW had to follow the WoW pvp mechanic, and even then Blizzard said resilience in pvp armor was a mistake but left it alone because there wasn't a better idea for them. Edited May 10, 2012 by Sookster Link to comment Share on other sites More sharing options...
hargrave Posted May 10, 2012 Share Posted May 10, 2012 Expertise is catering to fotm.weaksauce players. If everything was on a more level playing field I.E 10-49 pvp you would have overall better pvp. All they have to do is change expertise to morale/health/endurance problem solved the only difference will be that people get the pvp gear will have lot more health. Overall even if they remove expertise the remaining problem is chainstunning/resolve All i seen with expertise is people with expertise farming those who dont have it like there lvl 40 npc's. Even if you get the piece of bantha poo recruit gear your only gonna last 1 second longer then you normally would. All expertise is catering to 12 year olds who think there good farming fresh 50's Which leaves me to my last issue why are people with exeprtise sets not separated from those who dont have exeprtise? Its part of the problem why people drop. No one wants to be farmed then be expected to go blow money on recruit gear that doesnt even make a 2% difference against people with lot more. Dont matter though when gw2 out and the majority of pvp'rs go to thier youll see expertise dispear overnight and 100 times more qq from those people relying on expertise to be good lol oh noes we went to 1.1 mill subs haha Link to comment Share on other sites More sharing options...
Haeso Posted May 10, 2012 Share Posted May 10, 2012 You guys are sitting there trying to tell me there has never been a system that didn't use expertise and succeeded?? Nobody on either side of the debate has said anything along those lines. I truly feel sorry for anyone that knows you, it must be a burden. Link to comment Share on other sites More sharing options...
xxdragonragexx Posted May 10, 2012 Share Posted May 10, 2012 If you are skilled, you won't have problems getting gear especially with so many dailies, recruit set, and with the "gear for losers" program that swtor has. Battlemaster gear only takes about 2-3 days at most. If you are still complaining about gear or gear progression in the most casual friendly MMO, maybe it is time that you understand that GEAR PROGRESSION MMO like swtor isn't for you. Link to comment Share on other sites More sharing options...
GraunKrynn Posted May 10, 2012 Share Posted May 10, 2012 Sure, get rid of expertise so I can just roll you in my Campaign gear with around 24k hp instead of the 18k I have now in BM/WH. That's less grinding for me so I'm cool with it. Link to comment Share on other sites More sharing options...
Sookster Posted May 10, 2012 Share Posted May 10, 2012 (edited) Sure, get rid of expertise so I can just roll you in my Campaign gear with around 24k hp instead of the 18k I have now in BM/WH. That's less grinding for me so I'm cool with it. Well like the example I wrote in my last post, the pvp zone should equalize everyone's stats to the same except for the tank/dps stats so tank with a bit more health and dps with a bit more willpower/aim/cunning, etc. Edited May 10, 2012 by Sookster Link to comment Share on other sites More sharing options...
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