DkSharktooth Posted May 2, 2012 Share Posted May 2, 2012 (edited) http://i.imgur.com/K2dnb.png http://i.imgur.com/wCiuN.png * Post your parses below for Bodygaurd Healer, Arsenal Merc, Pyro Merc. * Lets get some constructive feedback going for improving each others Edited May 3, 2012 by DkSharktooth Link to comment Share on other sites More sharing options...
Yazule Posted May 2, 2012 Share Posted May 2, 2012 http://i.imgur.com/K2dnb.png http://i.imgur.com/wCiuN.png * Post your parses below for Bodygaurd Healer, Arsenal Merc, Pyro Merc. * Lets get some constructive feedback going for improving our gameplay you are putting out great numbers, I have not seen rauders doing much more than that. good stuff, maybe some of the qq will quiet down. Link to comment Share on other sites More sharing options...
DkSharktooth Posted May 3, 2012 Author Share Posted May 3, 2012 you are putting out great numbers, I have not seen rauders doing much more than that. good stuff, maybe some of the qq will quiet down. I have been trying to do that with my other thread through simple tips and discussion. This thread is more centered towards helping people based on their parses so we can actually see what they are doing then give feedback on how to improve it. Link to comment Share on other sites More sharing options...
Qendra Posted May 3, 2012 Share Posted May 3, 2012 This is from a bodyward:http://img545.imageshack.us/img545/4186/colonelvorgath.jpg Totally owned from a sorc, as expected >< Link to comment Share on other sites More sharing options...
gattiman Posted May 3, 2012 Share Posted May 3, 2012 you are putting out great numbers, I have not seen rauders doing much more than that. good stuff, maybe some of the qq will quiet down. Its pve ie easy mode. Link to comment Share on other sites More sharing options...
Dorpire Posted May 3, 2012 Share Posted May 3, 2012 actually Id like to see a parse from a high movement fight or pvp since that's the norm...any turret fight I feel fine in dps wise atm. Link to comment Share on other sites More sharing options...
Yazule Posted May 3, 2012 Share Posted May 3, 2012 Its pve ie easy mode. pvp is pathetic in this game so ... fyi i pvp and pve in this game (two 50's, one over 50 valor the other over 60) Link to comment Share on other sites More sharing options...
gattiman Posted May 3, 2012 Share Posted May 3, 2012 pvp is pathetic in this game so ... fyi i pvp and pve in this game (two 50's, one over 50 valor the other over 60) Pathetic as in what? Pvp offers far more challenge than pve. I've done every op every HM and some nightmare. Its just rotation optimization and having no one mess up. Its like synchronized swimming with mouse clicks. Link to comment Share on other sites More sharing options...
IDeuss Posted May 4, 2012 Share Posted May 4, 2012 http://i.imgur.com/K2dnb.png http://i.imgur.com/wCiuN.png * Post your parses below for Bodygaurd Healer, Arsenal Merc, Pyro Merc. * Lets get some constructive feedback going for improving each others Hey mate, could you please post your rotation aswell? Those are some great numbers. I'm having issues geting more than 250k damage done on that particular fight in 8-man. I feel like I'm missing something, or doing something wrong for that matter and can't exactly pinpoint what it is. Thanks in advance ! Link to comment Share on other sites More sharing options...
Slipt Posted May 4, 2012 Share Posted May 4, 2012 This is from a bodyward: http://img545.imageshack.us/img545/4186/colonelvorgath.jpg Totally owned from a sorc, as expected >< How do you figure? The difference in healing is precisely reflected in the difference in the number of targets you can each AOE heal. If you look at 'directed' healing (i.e. heals where they are needed, and tank healing notably) you were well in the lead. I'm also willing to bet you did substantially less overhealing. This is what the numbers should look like. Sorcs are for splash healing all over the raid, mercs are for direct reactive healing where it's needed most. Link to comment Share on other sites More sharing options...
DkSharktooth Posted May 4, 2012 Author Share Posted May 4, 2012 (edited) Hey mate, could you please post your rotation aswell? Those are some great numbers. I'm having issues geting more than 250k damage done on that particular fight in 8-man. I feel like I'm missing something, or doing something wrong for that matter and can't exactly pinpoint what it is. Thanks in advance ! Same rotation except use unload on cooldown. If you have another tracer missile casting while barrage procs, cancel ur tracer missile and cast unload. Unload Unload Unload Unload ON COOLDOWN, its your hardest hitting attack. Edited May 4, 2012 by DkSharktooth Link to comment Share on other sites More sharing options...
scottphillips Posted May 5, 2012 Share Posted May 5, 2012 (edited) Gear: All rakata eliminator except -black hole bracers -implants are both columi eliminator augmented -head is black hole augmented -weapons are both augmented rakata all augments are +18 aim Relics are matrix cube and campaign relic of kinetic tempest Rakata aim stim Pyro http://s13.postimage.org/6sbbkij93/Pyro_parse_1300.png Arsenal http://s8.postimage.org/m764iijvp/Arsenal_parse_1328.png Arsenal with DFA added into rotation (which I see some people do even on single target boss fights) http://s14.postimage.org/6esd3vsox/Arsenal_with_DFA_1268.png Here I took out matrix cube and shut off rakata aim stim for a total loss of 170 aim, or about the amount you could get from augmenting all ur gear (and some power loss obvi)- result was a loss of about 100 dps http://s18.postimage.org/raenf6end/Minus_aim.png Note- for arsenal I never have to use rapid shots because of crits with TM i never go above 40 heat. Lack of rapid shots/number of attacks in Arsenal make damage proc relic a lot less useful Edited May 5, 2012 by scottphillips Link to comment Share on other sites More sharing options...
DkSharktooth Posted May 5, 2012 Author Share Posted May 5, 2012 Gear: All rakata eliminator except -black hole bracers -implants are both columi eliminator augmented -head is black hole augmented -weapons are both augmented rakata all augments are +18 aim Relics are matrix cube and campaign relic of kinetic tempest Rakata aim stim Pyro http://s13.postimage.org/6sbbkij93/Pyro_parse_1300.png Arsenal http://s8.postimage.org/m764iijvp/Arsenal_parse_1328.png Arsenal with DFA added into rotation (which I see some people do even on single target boss fights) http://s14.postimage.org/6esd3vsox/Arsenal_with_DFA_1268.png Here I took out matrix cube and shut off rakata aim stim for a total loss of 170 aim, or about the amount you could get from augmenting all ur gear (and some power loss obvi)- result was a loss of about 100 dps http://s18.postimage.org/raenf6end/Minus_aim.png Note- for arsenal I never have to use rapid shots because of crits with TM i never go above 40 heat. Lack of rapid shots/number of attacks in Arsenal make damage proc relic a lot less useful I personally am unsure if DFA is worth it single target for PvE raids. I know that on toth zorn, when they jump together, I use DFA, that should give you good dps. Link to comment Share on other sites More sharing options...
-Kraxis- Posted May 6, 2012 Share Posted May 6, 2012 (edited) You think the Kinetic dmg relic is better than then Internal one? Edited May 6, 2012 by -Kraxis- Link to comment Share on other sites More sharing options...
Areaz Posted May 6, 2012 Share Posted May 6, 2012 You think the Kinetic dmg relic is better than then Internal one? In a raid with 5 diff armor debuffs up it should be. Link to comment Share on other sites More sharing options...
Yazule Posted May 7, 2012 Share Posted May 7, 2012 Pathetic as in what? Pvp offers far more challenge than pve. I've done every op every HM and some nightmare. Its just rotation optimization and having no one mess up. Its like synchronized swimming with mouse clicks. pathetic as in compaired to every other game i have ever played pvp in. pvp is just a minigame, much like space combat, or raids for that matter. It is compartmentalized and the variables are completely controlled by the zone (which you get no choice in and there are only 4 variations). I mean really, if I wanted to pvp on the same maps over and over an FPS is a much much better choice (i play both styles of game tbh). Second reason why it is pathetic is there is no value in it. There is a carrot on a stick pvp gear that helps you with pvp and nothing else. PVP in an mmorpg should have some value to the player. It could be defending your home (ship in this case I guess but whatever) or resources, or maybe defending other players from pk's while they down a world boss ... you get the idea. PVP should encourage going out into the world, instead everyone hangs out in fleet once 50, no reason to go anywehere else, you zone into premade pvp zones, or zone into raids... i never expected to spend so little time on planets, but there is nothing there to go for/to ... I cant even duel 90% of the time, fighting with friends for bragging rights and practice was always a lot of fun in many games that I have played. This pvp minigame stuff sucks, WoW is almost as bad, but not quite. Too many spoon fed carrot on a stick mmo players now though. Thinking of going back to eve tbh (have reactivated and training offline but not active in that game atm). Standing around fleet waiting for them to impliment another carrot on another stick is getting old. Link to comment Share on other sites More sharing options...
Omegaman Posted May 7, 2012 Share Posted May 7, 2012 pathetic as in compaired to every other game i have ever played pvp in. pvp is just a minigame, much like space combat, or raids for that matter. It is compartmentalized and the variables are completely controlled by the zone (which you get no choice in and there are only 4 variations). I mean really, if I wanted to pvp on the same maps over and over an FPS is a much much better choice (i play both styles of game tbh). Second reason why it is pathetic is there is no value in it. There is a carrot on a stick pvp gear that helps you with pvp and nothing else. PVP in an mmorpg should have some value to the player. It could be defending your home (ship in this case I guess but whatever) or resources, or maybe defending other players from pk's while they down a world boss ... you get the idea. PVP should encourage going out into the world, instead everyone hangs out in fleet once 50, no reason to go anywehere else, you zone into premade pvp zones, or zone into raids... i never expected to spend so little time on planets, but there is nothing there to go for/to ... I cant even duel 90% of the time, fighting with friends for bragging rights and practice was always a lot of fun in many games that I have played. This pvp minigame stuff sucks, WoW is almost as bad, but not quite. Too many spoon fed carrot on a stick mmo players now though. Thinking of going back to eve tbh (have reactivated and training offline but not active in that game atm). Standing around fleet waiting for them to impliment another carrot on another stick is getting old. Thank god this is all your Opinion. PVE for PVPers is just a mini game to help them achive max lvl to help get to end game PVP faster or to make money to help suport there PVP habit. Without PVP in this game or any game PVE would not exist. I am sure you have seen the rise and fall of games due to there crappy PVP and PVE could not finacialy support the game to stay alive. Face the facts without the PVPers in this game it would already be dead. Again you have your crappy opinion and I have my Crappy Opinion just like everyone else has there Crappy Opinion. Next ? Link to comment Share on other sites More sharing options...
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