Somtaaw Posted October 29, 2012 Share Posted October 29, 2012 Full Columi 4 piece set, 2 Blackhole implants and BH chest. Unbuffed stats: Aim: 1581 Endurance: 1842 Health: 21,131 Armor: 8394 (43.73%) Damage Red: 52.73% Defense: 9.68% (76 def rating) Shield: 48.28% (412 rating) Absorb 57.09% (483 rating) Since MM's spreadsheet is no longer current, or at least I can't get an accurate working out of it, I place myself before the masses for improvement suggestions. Link to comment Share on other sites More sharing options...
Lutese Posted October 30, 2012 Share Posted October 30, 2012 (edited) Checking out hitpoints heavy gear atm where I try to keep the defensive stats at what I understand to be the "sweet point of 20-50-50" Pray tell show me the thread with the math that gives a PT's "sweet" spot as 20/50/50. The 30/50/50 "myth" has to do with people looking at the DR curves on a chart and not understanding how to understand what they are reading. http://i396.photobucket.com/albums/pp45/Antimony_photo/2500RatingBenefit.png When you look at a chart like that, you can see that def is capped at 30, and absorb/shield at 50. Where people get confused is that the chart is talking raw stats from gear only. You can not hit 50% shield with gear only. You can stack nothing but shield augments, mods and enhancements and will fall well short of the 2,500 ish stat points you would need to hit cap. (total def stats for a PT is going to run right at 1,600ish total stats with one PvP relic on. 1,700ish with two pvp relics) You get 5% shield from your offhand, and 8% from Talents in your Skill Tree. So the "actual" cap for shield is not 50% but 63%. It would take a ridiculously large amount of defensive stats to hit that cap. (roughly 1,000 our of the 1,600-1,700 ish given to us) Same thing with Absorb. You get 24% Absorb with offhand and talents so the "true" cap for Absorb is 74%. It really boils down to finding a nice, happy blend of maximizing your stats vs. the diminishing return on the curve. For ME it is.... 15.86 Def (284) 55.94 Shield (648) with absorb relic. 58.63 (751) with 2nd PvP relic 61.62 Absorb (622) I really need to tweak those slightly, bit moved around here and there, but for now I am happy with where I am at. (all 61's btw) My view on mit vs. morale stacking. Take two tanks. One morale stacks. One Mitigation stacks. Have them both parse a fight and see just how much more healing has to be done to keep the morale stacking tank up vs. the mit. stacker. It is quite significant. I once compared a parse where I had to heal a Morale stacking tank 100,000+ more than another parse where a tank was mit stacking. (might have been 120k. it's been a few months) That is 100k+ of heals that could have gone elsewhere. Morale stacking is NOT helping your healers out. It makes them work much, much harder for the same results. Be nice to your heals... do not morale stack. Edited October 30, 2012 by Lutese Link to comment Share on other sites More sharing options...
bbrooks Posted October 30, 2012 Share Posted October 30, 2012 Currently in full 63 gear with the exception of three weighted mod 27's that i haven't been able to find yet. Current stats buffed and unstimmed are as follows: HP: 23396 (2066) Armor: 8994 Damage Reduction:54.55% Def: 19.26% (426) Shield: 58.26 (728) Absorb: 59.65 (556) Have been clearing HM TFB, and i find its a good balance between the three stats, without having to stack too much of one. Mostly using bulwark 27's and Deflecting 27's with most of my mods geared towards absorb. Link to comment Share on other sites More sharing options...
Cyyrr Posted October 30, 2012 Share Posted October 30, 2012 One question: What is a morale tank? Link to comment Share on other sites More sharing options...
Clevelandboy Posted October 31, 2012 Share Posted October 31, 2012 HP 23080 53% dmg reduction 9.89 % Defense 60% SC 62% SA (70% with HS) Raak/BH gear. Link to comment Share on other sites More sharing options...
Cashcrop Posted October 31, 2012 Share Posted October 31, 2012 One question: What is a morale tank? Morale is the same as HP. Some games use the term Morale instead of Hit Points (Lord Of The Rings Online). Link to comment Share on other sites More sharing options...
Apollone Posted November 4, 2012 Share Posted November 4, 2012 (edited) My stats are (buffed and stimmed): Health: 29196 Aim: 1646 Accuracy: 91.00 (0) Armor: 8760 Dmg. Red: 53.78 Defense: 16.35 (303) Shield: 57.73 (715) Abosrb: 55.91 (453) Edited November 4, 2012 by Apollone Link to comment Share on other sites More sharing options...
posihero Posted November 24, 2012 Share Posted November 24, 2012 (edited) My PT tanks stats are as follow with exotech stim an noxxic build Aim : 1695 Endurance : 2676 (29556hp) accuracy : 91% Crit chance : 22.06% Crit multi : 51% Armour : 8760 (44.78%) Damage Reduction : 53:78% Defence : 20.09% Shield : 52% Absorb : 52.26% i have all 26 mods, i,ve heard that aiming for the 20/50/50 is a good ratio to aim for an so i have been mixing an matching m,odfs to get to that ratio while maximizing health to maximize my time to death an so far its worked very well for my although i haven,t tanked hm denova or hm asation yet as my guild isn,t quite up to it yet. but in every other op i,ve done i,ve had no problem with threat or damage mitigation. but i,ve been told i should dump as much endurance as possible for extra shield an or absorb but i,m not sure whether its worth the effort? i,m thinking i,ll get a better result getting more Armour with the 27 armourings. from what i,ve seen an herd there seems to be the, get as much shield/ absorb as possible method an the 20/50/50 with the high hp pool for longer time to death, i,m interested it what others think about this an also is 20% def to high for a pt tank? i,ve heard that much over 16% is a waste. Edited November 24, 2012 by posihero Link to comment Share on other sites More sharing options...
SgtKlavier Posted November 24, 2012 Share Posted November 24, 2012 i have all 26 mods, i,ve heard that aiming for the 20/50/50 is a good ratio to aim for an so i have been mixing an matching m,odfs to get to that ratio while maximizing health to maximize my time to death an so far its worked very well for my although i haven,t tanked hm denova or hm asation yet as my guild isn,t quite up to it yet. but in every other op i,ve done i,ve had no problem with threat or damage mitigation. but i,ve been told i should dump as much endurance as possible for extra shield an or absorb but i,m not sure whether its worth the effort? i,m thinking i,ll get a better result getting more Armour with the 27 armourings. from what i,ve seen an herd there seems to be the, get as much shield/ absorb as possible method an the 20/50/50 with the high hp pool for longer time to death, i,m interested it what others think about this an also is 20% def to high for a pt tank? i,ve heard that much over 16% is a waste. No stat is every really a waste, you only need to consider the role you're playing, your current stats, and what your preferences are for fulfilling that role. Your current hp maximizing gearing will get you through the game's content, if that's how you want to do it. I prefer complete prioritization of defensive stats, which ultimately makes me easier to heal, at the sacrifice of not having a high hp buffer should I take a lot of damage consecutively. However, periods of high spike damage are really nowhere to be found in this game unless you are doing things wrong, and in that case even an extra 5k hp might not make the difference. So, it's up to you what you stat distribution you want to achieve, as you can go for max mitigation, max hp, or anywhere in between. My current defense chance with stim is about 18.6%, lower than yours. You'd have to look at the thread that outlines the gains in stats per rating and how they value relative to each other in order to come up with a true "ideal" defense chance, but 20% is a good number nonetheless. Link to comment Share on other sites More sharing options...
Mc_Gregor Posted November 30, 2012 Share Posted November 30, 2012 Buffed and with exotech Health: 27924 Aim: 1549 Armor: 8855 , 54.05% Defense: 17.42 (346) Shield: 56.02 (651) Abosrb: 57.02 (481) Link to comment Share on other sites More sharing options...
DarthMors Posted November 30, 2012 Share Posted November 30, 2012 Wow. Do I have a long way to go. http://imageshack.us/photo/my-images/202/deathsong.jpg/ Link to comment Share on other sites More sharing options...
TysonBauer Posted December 3, 2012 Share Posted December 3, 2012 HP 26076 AR 8813 DR 52% DC 20% SC 53% SA 57% My guild main tank always stresses DC he has a pt as well but I was told you can stack absorption and should stack it. I would love to have 30k hp tank but i dont think those tanks are worth anything to be honest Ive been in raids with 30k tanks and watched them fail to stay up and lose aggro all at the same time. What do you guys think of the 30k tanks Link to comment Share on other sites More sharing options...
Apollone Posted December 4, 2012 Share Posted December 4, 2012 (edited) Question for fellow powertech tanks. Considering absorption remains constant (55.62%) which combo is better: 18.79% defense / 57.26% shield or 16.07 defense / 60.02% shield Edited December 4, 2012 by Apollone Link to comment Share on other sites More sharing options...
Mc_Gregor Posted December 6, 2012 Share Posted December 6, 2012 Tanking spreadsheet shows that setup with more defence would receive 0.5% less damage. Link to comment Share on other sites More sharing options...
sumuser Posted December 6, 2012 Share Posted December 6, 2012 Thought I would /bump this thread and post my stats: (Keeping in mind I went from all mk-1 eliminator recruit armor to this) 20.2k health 7911 armor rating 49.28% damage reduction 14.83% defense chance 46.54% shield chance 47.09% shield absorption I also have like 240 power as well (half the suit is augmented for absorption and other half for power and health). Looking forward to taking it for a test drive UPDATED: 22k health (with BH buff) 8678 armor rating 51.55% damage reduction 16.93% defense chance 52.78% shield chance 56.08% shield absorption Link to comment Share on other sites More sharing options...
ISDcaptain Posted December 7, 2012 Share Posted December 7, 2012 current stats are 25.9k HP 23.69% defense chance 54% shield chance 53.17% absorb i also have a dread guard defense relic that makes my defense go from 23.69 to 28.5% for 20s proc that and oil slick = really good for spiky fights such as kephess in nightmare EC working on getting the relic that increase shield and absorb for 20s as well Link to comment Share on other sites More sharing options...
Adelais Posted December 8, 2012 Share Posted December 8, 2012 Fully Buffed HP: 26076 AR: 8994 DR: 54.44% DC: 20.03% SC: 60.00% SA: 60.03% Link to comment Share on other sites More sharing options...
Benikar Posted December 16, 2012 Share Posted December 16, 2012 I don't know if i made a mistake in my setup but i went Defense. 96% accuracy 21000 hp 36% shield chance 34% absorb 22 Defense Also note that this character isnt fully geared and is a mixture of rakata, columi and black hole pieces. Link to comment Share on other sites More sharing options...
Jefficous Posted December 17, 2012 Share Posted December 17, 2012 With the Bounty Hunter Buff and a full set of Black Hole gear Fully Augmented running 2 of the war hero Shield relics I am at 24240 HP 53.75 Damage reduction 15.64% Defense 60.45% Shield Chance 60.25 Absorb Rating Link to comment Share on other sites More sharing options...
IAmViiOLENT Posted December 22, 2012 Share Posted December 22, 2012 With Exotech Stim- http://swtor.askmrrobot.com/character/d99b81d2-f0ee-4fbe-8ac8-b30998d30e1d 26,544 hp8994 armor rating- 54.44% Armor Reduction316 Defense Rating- 16.68% defense744 Shield Rating- 58.46% Shield Rating696 Absorb Rating- 63.52% Absorb Rating Full 63's Link to comment Share on other sites More sharing options...
Pigglesworth Posted January 3, 2013 Share Posted January 3, 2013 Tanking spreadsheet shows that setup with more defence would receive 0.5% less damage. You mention a tanking spreadsheet. Any chance you can send it around? Link to comment Share on other sites More sharing options...
Mc_Gregor Posted January 4, 2013 Share Posted January 4, 2013 https://docs.google.com/spreadsheet/ccc?key=0AuPGjpaHSNngdEJuZEhKczdwYWxFQjdaVFZGM20zMVE#gid=0 Thats the one Ive been using. Just make a copy of it on your google drive. Link to comment Share on other sites More sharing options...
leegrisham Posted January 9, 2013 Share Posted January 9, 2013 HP 29939 DR 54.44% Def: 18.99% Sheild: 53.28% Abs: 55.38% (plus 8% in combat for 63%) Link to comment Share on other sites More sharing options...
Jojogunne Posted January 12, 2013 Share Posted January 12, 2013 1870 Aim2334 Endurance 94.62% Acc51.78% Dmg Reduc13.47% Defense49.24% Shield Chance53.03% Shield Absoption26k health buffed I find myself with the problem of my health dropping fast in ops, should I raise my defense stat a little more? Link to comment Share on other sites More sharing options...
OlosBC Posted January 14, 2013 Share Posted January 14, 2013 1870 Aim 2334 Endurance 94.62% Acc 51.78% Dmg Reduc 13.47% Defense 49.24% Shield Chance 53.03% Shield Absoption 26k health buffed I find myself with the problem of my health dropping fast in ops, should I raise my defense stat a little more? Do you have offensive stats or something? Your def/shield/absorb looks low for the amount of health you have. If so, get rid of them. Get rid of your accuracy too. Link to comment Share on other sites More sharing options...
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