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leegrisham

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  1. Hello, I am a returning player looking for a guild on imp and rep side for my toons. Have several toons one of each of the class subdivisions; I'd like to get them and myself in a guild home. Currently I am just leveling my toons up from my hiatus but once I'm done I'd like to start gearing and raiding ops; I also occasionally do PVP. Looking for a guild that is alt friendly and mirrored on each faction
  2. It all seemed to be on par from what I remember from doing this content at level. These raids weren't cake walks and in a lot of ways even those of us who 'farmed' it in the past are really seeing it again for the first time in the form it was at release. I guess what I'm saying is other than the loss of dps our slinger took everything seemed in place.
  3. Our slinger is going commando to keep the same number of ranged in the group but also keep some AoE and good target swap capabilities.
  4. PVE folk here - Our slinger lost about 1000 dps on most pulls. Watching the parses last night was really depressing. He was also pretty upset after spending the time to gear the toon - he's swapping to commando tonight to keep better dps with target swap abilities in the group.
  5. This is pathetic. I'm trying to be really positive about this game going forward but you guys are really making it hard. We need something besides story and we need it now. With this slap in the face HK sub benefit just feels like an insult. Give us something new to do with our groups! A new WZ map, or a new operation - MORE MMO BITS. You've neglected it long enough.
  6. We can absorb a stack of 99 decorations in a matter of seconds - I don't see why companion gifts should be any different - consuming deco vs giving the wrong gift... not much difference. There a lot of cases where we as players just have to be more careful before going click crazy.... but even if we have to have a cast bar... greatly reduced ... whole stacks at one in the 3 seconds... SOMETHING -- the grind of 250k points or whatever the value is; is made to be unnecessarily painful by 3 seconds x # companion gifts.
  7. Now that we have to grind out such high levels of influence please please remove or greatly reduce the companion gift cast time. Heck even make it a perk in the cartel market or something like rocket boost - but 3 seconds cast time to give these companions is awful.
  8. I'm sure this thread exists out there somewhere but what achievements should we be getting complete now before 4.0 drops that will be impossible or much more difficult after the expansion. Can someone point me at the answer? I suspect the companion stuff and the legacy ops achievements are the main things but there are possibly others I'm not considering.
  9. Adding my 2 cents; I like the sound of having all 10 ops updated to level. I just hope that they are all tuned correctly to provide challenge. I hope they keep the OPs updated every time they raise level cap, furthermore I would also be pleased if they updated them with gear tiers. I like the old ops and I like the mechanics each had but once you out gear or out level them they are boring and wasted content and space. So keeping them fresh is okay with me. That said; it is really disappointing to know that there is no brand new content coming. I think clarification is in line when saying no new ops with KotFE does that mean it will be after all episodes are release in mid 2016 before we get new ops? That would be a terribly long time to wait. I like what bioware is doing with their content but to completely leave it out in the new offerings seems like a bit of a blunder. I thought they learned the lesson after Dread Palace/Fortress.
  10. I'm looking forward to scaling the ops, we have a lot of good/fun operations just parked and practically useless. If they scale those ops (and hopefully keep them scaled going forward) I will be quite pleased.
  11. I agree. I don't think anything has ever suggested that even under the influence of the dark side you are incapable of stopping yourself, he was just mad as hell and at that point was willing to kill everyone in his way to killing his father. After he realized it was his brother he slowed his role, but it was too late. The comparison of him to a dog in a fight, he is a person not a dog, he could restrain himself but he was too intent on one thing. I guess at the very least my point is he gave into the darkside and by doing so I believe became the strongest of the two - whether or not we agree on the sacrifice or not.
  12. I have a couple of thoughts about the trailer. My first nit picky thing is that in the middle of the throne room and empire (ostensibly close to medical care) dex dies almost instantly from a cut to the stomach but arcann survives some terrible injury in the middle of a battlefield, seems a bit silly to me, I guess to keep the rating of the trailer down they couldn't have dex cut in half on camera but I digress. I don't see how you guys can say that killing your brother isn't a sacrifice. He killed his brother because he was in the way of his real goal, killing his father. The fact that he realized later the mistake he made doesn't change the fact that he did it. The voice over of the trailer explains that these kids had nothing basically completely alone trained and released as weapons. They only had each other and arcann gave it up to get to his goal to kill his father. In the darkness (dark side) arcanns ambition was to kill his father, and when it found him, he ended up alone. By the end of the trailer he got what he wanted the whole time the recognition of his father, sacrificing his brother. As for dex being stronger than arcann not by the end of the trailer no way, as he went through his transformation to the dark side, he got way more BA then dex, the whole end of the trailer is arcann slaying 3 or 4 sith by himself. Anger, hate and suffering - I don't know that arcann ever had fear - maybe afraid of disappointing his father but his path to the dark side was complete and by the end of the trailer he's a beast. Finally, I wonder if these guys, this bloodline is some how specially attuned to the force, specifically the dark side since their eyes seem to change to yellow and red only when they are channeling the dark side rather than being a permanent effect as it is on our characters / other people in star wars lore. (Eyes stay red I am meaning)
  13. Do you guys still have a 7 group that runs on tues and wed? If so what time does this group stop running? Two of my friends and I (3 peeps) are looking for a group and these times fit us perfectly.
  14. I'm excited about the changes, while I hope they are well vetted on the PTS and if it's terrible the devs are willing to change it but I believe it will totally change the dynamics of PVP. Fundamentally changing the way we play the current games, while it seems like we're not getting new maps hopefully it will change up the game enough to make it seem a bit more fresh.
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