Rovemo Posted April 5, 2012 Share Posted April 5, 2012 I have a suggestion for this spec. Replace Powershot's usefulness with missile blast. I can't really fully express how much more fun this would be for me (and maybe others). Missile blast is such a cool ability (follows player till it hits, and it ALWAYS hits). Link to comment Share on other sites More sharing options...
mbarone Posted April 5, 2012 Share Posted April 5, 2012 But missile blast costs a lot of heat. That is the only draw back with using it. Link to comment Share on other sites More sharing options...
Diddley Posted April 5, 2012 Share Posted April 5, 2012 Well, changing the pyro tree so you could spec into a reduced missile blast cost would right that. That is actually a great suggestion and would give us better mobility like a PT. Link to comment Share on other sites More sharing options...
Rovemo Posted April 5, 2012 Author Share Posted April 5, 2012 (edited) there are a few ways they could run it, but until pyro specs into arsenal, power shot cost the same as missile blast, but with upcoming 2sec activation although heat will be lower then too and white damage(avoidable). PT have 2 tech abilitites(unavoidable) that fullfill the same role as mercs 2 range abilities. Edited April 5, 2012 by Rovemo Link to comment Share on other sites More sharing options...
Baarabas Posted April 6, 2012 Share Posted April 6, 2012 Good suggestion. Im going to borrow it for my thread. Link to comment Share on other sites More sharing options...
McGarnagle Posted April 8, 2012 Share Posted April 8, 2012 easy solution. Put a knockback reduction in the pyro tree (assuming nothing else is given up). Power shot would be much better and allow pyro mercs compete with their pt brothers. Link to comment Share on other sites More sharing options...
Baarabas Posted April 9, 2012 Share Posted April 9, 2012 easy solution. Put a knockback reduction in the pyro tree (assuming nothing else is given up). Power shot would be much better and allow pyro mercs compete with their pt brothers. Good. Very good. Link to comment Share on other sites More sharing options...
Yazule Posted April 10, 2012 Share Posted April 10, 2012 Well, changing the pyro tree so you could spec into a reduced missile blast cost would right that. That is actually a great suggestion and would give us better mobility like a PT. missiles are arsenal, not pyro, pyro is fire, hence pyro... missle blast love belongs in the arsenal tree nuff said. Link to comment Share on other sites More sharing options...
Sookster Posted April 10, 2012 Share Posted April 10, 2012 Very mobile, I don't use missile blast and rarely ever use power shot (even less after 1.2) but I do use explosive dart as often as I can, also use thermal sensors override (and maybe power surge) + fusion missile when your target gets low on health. Link to comment Share on other sites More sharing options...
Diddley Posted April 10, 2012 Share Posted April 10, 2012 (edited) missiles are arsenal, not pyro, pyro is fire, hence pyro... missle blast love belongs in the arsenal tree nuff said. Like incendiary missile and fusion missile which synergises perfectly? No classes use missile blast either way. Edited April 10, 2012 by Diddley Link to comment Share on other sites More sharing options...
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