What cylinder are you guys using? I know that combustible gas cylinder is the obvious choice due to sweltering heat, superheated rail, and firebug but honestly I feel like i do less damage with it up. I can use it to slow the target down and "try" to kite them but often the target will leap to me. Looking at the dmg that CGC can put out isn't impressive, 1122 over 6 seconds, which with superheated gas is increased by 30% and instead of 10% chance of hitting its 16%, which isn't a lot.
I tried out high velocity gas cylinder, 35% increased armor pen. I do a lot more damage then I did using CGC. I am a 50 battlemaster with mostly BM gear. I top the charts in most WZ between 250K-400k. So is anyone else using the armor pen cylinder? I am going to run some tests for a bit using each. I feel like the armor pen is great for going again the marauders and jugs...which make up a lot of the population in our WZ. I am still torn though on which to use.
The build I use is 3/7/31 I chose this build because I can use it in both pvp and pve. I get the best of what I need and I do not to respec all the time when switching from pvp to go do an ops. (Ill post the build when torhead decides to work)
In pvp, the rotation I use to open up on a given target is:
Incendiary Missile>Thermal detonator>Power Shot>Rail shot>Unload>(rail shot if it popped)>Rapid shot>If target is below 40% use a fusion missile and make sure IM is still up to make use of Burnout. Granted each encounter is unique and you need to apply what is up and how much heat you have to that encounter.
I use that setup because as TD is counting down I am casting PS, which lines up TD, PS and RS to all go off about .5 seconds of each other. I can knock down between 30-65% of a players health.
Also, Utilizing your TSO, power surge, and relics is important. I use PS then rapid scan along with kolto overload when I get low. If you need to CC someone quick, use PS>concussion missile.
Would like to hear some of your feedback on my play style. I like playing as a pyrotech a lot more then ars because I like the mobility more then being a turret.