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Jedi Shadow combatlog parses


Veimi

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Well, i don't know how can the kinetic spec can do so much dps. I'm guessing is tested on some pvp training dummy and expertise come in place... cause on my tests kinetic is bellow all other specs (by 300dps) and is generating way to much threat (i have problems getting aggro on balance spec... what i will do in kinetic-combat technique?)

 

I was doing test on operation dummy, dps gear (kinda full rakata or some columi + augment where i felt is better), only self buff, no trinkets on use or any cooldowns, no stims.

 

Kinetic + Combat Technique

http://www.torparse.com/a/5343

total damage: 279787 (i wanted to test on aprox same dmg like the guy who managed 1100 dps in kinetic)

dps: 815

since i saw he is using just some abilities i tested with only project/double strike and saber strike (project only on proc)

http://www.torparse.com/a/5350

dps: 785 (kinda surprising using only 2 abilities + filler saber strike doing that much dmg..)

 

Balance + Force Technique

http://www.torparse.com/a/5327

total damage: 480837

dps: 1100

 

I think i done more on balance on previous tests, seems kinda low now... i dropped my 4set bonus and got head/chest/legs custom with augment (so no 15% crit chance on double strike). I'm not using project in my balance spec/rotation.

 

Anyway, the ideea is i kinda find impossible to do 1100 in kinetic spec even with BiS gear and i'm sure that the difference that i found will remain (let's say if you will come close to do 1000dps on kinetic with same gear/stats you should break 1350-1400 on balance).

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sentinel/marauder parsers show that they can do 1600/1800 dps in full rakata gear , facerolling on the keyboard. So, even if your rotation in balance is PERFECT and considering the other dps classes are all around 1400-1500 dps, you'll be always the worst "dps class" in this game (for what concern PVE environment). And don't forget the lack of utilities you have compared to the other classes.

 

where did you found that parses with 1800 dps for sentinels/marauders? cause from all i could see around, they are on around 1200-1250 (full rakata, self buffs + cooldowns) and around 1450 full raid buffs/stims etc and cooldowns.

 

balance can do that (at least i managed to do 1293 on a perfect try on dummy with stim and cooldowns 5min+), but yeah, i kinda hard to do that perfect rotation. i'm guessing sentinels are, maybe, a little up but in a raid enviroment alot more come into place (like other debuffs on targets from other classes and maybe the full buff scalling wich might be better for some classes than others). In last raid i did, when alot of movement needed to be done i was easy over sentinels since that is the beauty of balance spec... you can keep up some dps from dots when target is away or even do some dps from 20-30m).

 

We should wait for more parses in raid enviroments to see how shadow dps is doing comparing to other classes. My feel from what i saw is that we aren't that bad like the previous poster said.

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Just started doing some testing with a slightly modified normal build (2 pts in Technique Mastery rather than Applied Force) - Length of the tests were about 6:20 each, enough time to cycle through use of adrenals/relics three times each. In order to maintain continuity with logs, I did not vanish at all to assist in force regen.

 

2 Points in Technique Mastery

http://www.torparse.com/a/5452?q=MXw1NDUyeDQwODc1MzU1YTQwODc2Nzc3eDE=

 

2 Points in Applied Force

http://www.torparse.com/a/5452?q=MXw1NDUyeDQwODY3ODkwYTQwODY5MzM3eDE=

 

However, having noted on the first test I actually still had the knight/smuggler buffs... it kind of invalidates that test as a direct comparison. Just wondering if anyone else has tested for this? Rather length thread at this point, may have missed something!

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For those of you who didn't want to face reality, here's the very first parse of my 31/0/10 Kinetic Shadow build (since this is the traditional tank build people were requesting). I really can't stress enough how casual this parse was and that it was done without a single piece of PvE gear to boot.

 

Guess I was right in saying that Kinetic's sustained dps is higher than Infiltration's.

 

You can only "proove" this point if you run two tests: one with the 31/0/10 spec and one with the x/31/x spec, with everything else being the same.

Send only one log doesn't proove anything about the 31/0/10 because whatever we see on it, we can't be sure they are caused by the 31/0/10 and not something else.

 

For sake of sane argumentation, I'll say this: every time I currently saw a 31/0/10 build parse compared with another branch of the shadow tree parse with the same gear, target and conditions, the 31/0/10 lost the DPS race.

 

So, currently, the combat log rather prooved your were wrong so far, imho

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Hello

 

I a relatively new level 50 in Ops, we just starting last week on normal. My gear obviously is not top notch. A piece of Tionese gear, and whichever stuff you could get from daily commendations before 1.2 release, plus the first PvP relic accessible to me (not a hardcore PvPer) and the shard relic. My Crit Multiplier is ~ 71%, crit is ~ 31% Acuraccy ~ 98%

We one-shot the bosses but when I saw my parses my DPS was painfully low. I checked the parses in the opening post and the proportion of the total damage of my abilities is similar to what he showed, that hints me that I am playing my rotation relatively tight, but my double strike (highest % of the total) is hitting by WAY less than his. Is this a gear issue? Or there is something in the rotation that I can do to boost the double strike damage that I am missing (I was running that time the PvE balance spec recommended in the Jedi Shadow Handbook without Project in the rotation, I respecced yesterday to one that doesn't have the project buffing talents)

Edited by Daggerhowl
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You can only "proove" this point if you run two tests: one with the 31/0/10 spec and one with the x/31/x spec, with everything else being the same.

 

I absolutely agree with you on this. I honestly didn't want to publish any parses before I had all the gear I consider best for each build (it shouldn't be news to anyone that the different trees benefit differently from stats. Power is huge for Kinetic for instance, since the highest damage contributor has a 100% crit chance, Force Potency is especially good for Telekinetic Throw and you have almost no crit damage multiplier bonus in the tree). It just happened that I saw the infiltration parse from veimi last night and figured I'd test my kinetic spec dps for fun.

 

Anyway, I'll post more stuff when I am ready.

Edited by Payneintherear
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You shouldn't be so afraid of every alert your anti-virus gives. I also have one and says its safe. Depends how you set it. You'd be surprised how many times things come up as a potential virus.

 

Will do, I was really interested when I saw the demos and I was terribly dissapointed when I saw the warning, but I didn't want to take the risk

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sentinel/marauder parsers show that they can do 1600/1800 dps in full rakata gear , facerolling on the keyboard. So, even if your rotation in balance is PERFECT and considering the other dps classes are all around 1400-1500 dps, you'll be always the worst "dps class" in this game (for what concern PVE environment). And don't forget the lack of utilities you have compared to the other classes.

 

I beat our full rakata+ with some q61 sentinelon some fights the other night. The only person who always beat me was our DPS sage who haxors his dps. I usually beat all our other DPS and im nowhere near BIS. Do some raid parses then decide.

Edited by LessQQMorePewPew
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So is the tor parser the best one? Or should I try to use something else?

 

It's the most helpful for comparative analysis, as we can all see the full logs rather than just a screenshot.

 

Question?

 

If I am nearly capped on surge @ 73% I believe rumor has it's hard cap at 80% does that then make adjunticion a waste?

 

No, it won't be a waste. Talented critical multipliers are independent of diminishing returns; only Surge rating from gear suffers from diminishing returns.

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It's the most helpful for comparative analysis, as we can all see the full logs rather than just a screenshot.

 

 

 

No, it won't be a waste. Talented critical multipliers are independent of diminishing returns; only Surge rating from gear suffers from diminishing returns.

 

Thank-you very much, time for a respec. :)

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Here is my first parse - would appreciate feedback on why my dps is so low, lol

 

Spec: 2/31/8 http://swtor.askmrrobot.com/skills/Shadow#20-1vc2k18e2k-30f

 

Gear: Full rakata http://swtor.askmrrobot.com/character/f141fd6e-3e98-4222-8f30-30c8f82b29b2

 

Stims: None

 

Buffs: Consular only

 

Dps: 1030 dps over a 6 minute fight (12:44:31 - 12:51:18)

 

Parse: http://www.torparse.com/a/5881

 

going to try the other inf build and skip project and see what happens

 

edit:

 

ok new spec

 

spec: http://swtor.askmrrobot.com/skills/Shadow#2032-1vc2k18e2k-3

parse: http://www.torparse.com/a/5923 (13:22:56-13:27:15) 1041 dps

Edited by AmonAmarth
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Here is my first parse - would appreciate feedback on why my dps is so low, lol

 

Spec: 2/31/8 http://swtor.askmrrobot.com/skills/Shadow#20-1vc2k18e2k-30f

 

Gear: Full rakata http://swtor.askmrrobot.com/character/f141fd6e-3e98-4222-8f30-30c8f82b29b2

 

Stims: None

 

Buffs: Consular only

 

Dps: 1030 dps over a 6 minute fight (12:44:31 - 12:51:18)

 

Parse: http://www.torparse.com/a/5881

 

going to try the other inf build and skip project and see what happens

 

edit:

 

ok new spec

 

spec: http://swtor.askmrrobot.com/skills/Shadow#2032-1vc2k18e2k-3

parse: http://www.torparse.com/a/5923 (13:22:56-13:27:15) 1041 dps

 

No stims, though i'm not sure it would have a 100dps increase without using stims. it could though. Thanks for the test though, it confirms what i'd thought for a while.

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The upheaval spec is certainly pointing toward more -bursty-, while the Kinetic subspec seems to be favoring consistency. I'm going to do a bit more testing with the mid-way spec I reference in my previous post [2 points technique mastery for 6% arpen, instead of +6% CS damage], the difference may be marginal but my initial parses seemed promising.
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The upheaval spec is certainly pointing toward more -bursty-, while the Kinetic subspec seems to be favoring consistency. I'm going to do a bit more testing with the mid-way spec I reference in my previous post [2 points technique mastery for 6% arpen, instead of +6% CS damage], the difference may be marginal but my initial parses seemed promising.

 

Yeah and all my initial parses seem to indicate that the 7/31/3 is marginally more dps than the upheaval spec. It has also the advantage that you don't have to watch out for upheaval taking one of your FP charges.

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As I refine my spec around, trying to find a medium between upheaval and ArP (I need a few more testing sessions... thank you maint... again) before i'm 100% convinced. I'm thinking of moving points away from Situational Awareness and possible Vigor into something like this: http://swtor.askmrrobot.com/skills/Shadow#20-1vc2k182kj-30f

 

Is Shadowy Veil worthwhile at only 1 point? Or should I even bother? Prolly not the _best_ thread, but several of the specs linked in this thread don't have those talents anyway. Opinions?

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So just curious I'm a fresh 50 shadow. I want to try the dps specs, but honestly don't want to bring it into pvp or a hm or anything and realize how bad I am at figuring it out since I lvled kinetic. So could someone give me an example of a rotation for the 7/31/3? the shadow handbook seems to have decent rotation for the other ones that I noticed people like, but curious on this. Thank in advance.
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So could someone give me an example of a rotation for the 7/31/3? the shadow handbook seems to have decent rotation for the other ones that I noticed people like, but curious on this. Thank in advance.
What's wrong with handbook? These works on priority, not exact order.
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What's wrong with handbook? These works on priority, not exact order.

 

I just haven't seen the 7/31/3 build in it. I mean I can assume its pretty close to the 5/33/3 now that the numbers look closer then before. Originally the two builds seem much farther apart. Sorry

Edited by Anrew
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