Jump to content

Tacticalshotz

Members
  • Posts

    53
  • Joined

Everything posted by Tacticalshotz

  1. Ok, write this down, kk? As a shadow/assassin all you need to do at the start of hutt ball is. drop down the pit, grab the speed burst, run along the sides, still speed bursted run up thru the first fire, <- it is timed perfectly that it will stop burning the second you get there, force speed again, drop down to 2nd tier, run past the final fire, you are now in the end zone. STEALTH total time seconds, now wait for your ball carrier to pass it to you, as soon as you see the aoe circle, pop resilance and unstealth, SCORE, and stop whining. All classes have a purpose.
  2. Not a fan of 2-4-2; I send my teams out on a 1-6-1 with my two strongest players hitting the wings. In most cases a stealth class to the enemies closest turret, a shadow really shines. I would say 90% of the time we end up with middle, and one of the wings. Some times we end up with all 3. Worse case scenario we end up of with just the middle. <-- Not a bad starting turret to control.
  3. These are gimmicks, why not just kill the two people guarding the turret it's not like it's hard, unless it's 2 well played mara/sents. Then cap it. Also, I would hate to have you on my team, needlessly filling up resolve bars for no reason at all. Learn to be more than just a distraction.
  4. Opinion...maybe... Historically accurate...?<- Without a doubt.
  5. Everyone seems to be trying to draw attention away from the fact that sents/maras are OP. You can focus on all the details, twist and turn the facts, or really defend it however you want. In the end though, and everyone already knows this, sents/maras will be nerfed. I don't need upcoming patch notes or even have to read the Dev tracker. I know my class will be nerfed. <-- Everyone knows that. Let's all hop off the forums and go enjoy the carnage.
  6. As you often fail in most of your posts, sadly you fail here once again by assuming anything. No, I wear survior gear, move along please, kk, thanks. For those reading that do not know, all this guy does is troll the forums and preach about tank stats. Of course this is an open debate. Strangly enough here is another quote from him that contridicts his above post; "I made a very elaborate post about how you are wrong, and how tank defensive stats are awesome in pvp and just before i hit the reply button it occurred to me Why should i teach you how to play when i enjoy facerolling you ingame. That being said i will simplify it for you : Tank defensive stats are awesome and are fulfilling their indented purpose. Now, if you disagree, you are certainly entitled to your opinion. However, Bioware will not change how defensive stats work in pvp, so you might as well get used to either sucking or learning how to play." They are just a strong class if they are played right, I enjoy the way they work, wish I had rolled one.
  7. Sorry guys but this does happen a lot in the WZ's. I am at 1096 expertise, I am a kinectic tank, and I too can be stun locked to death. I know how to play, and I am not here to argure and you say they are OP, OP, OP. A very well geared operative will end your life in 2-3 seconds. That being said, if you know the operative is around, AOE and pray. As the other posters have said save ur stun breaker for the second stun, after that I like to jump spin, stun. Most of the time though ur dead. It sucks, but hey I actually believe that is what a stealth class should do. If infiltration wasn't so terrible and could even come close to the same thing I would spec it.
  8. But good sir, you forgot to add the increase in expertise damage is nearly 5% from champion to BM.
  9. Sorry no, awful roatation. Your goal as kinetic is to get 3 stacks of harnessed shadows as fast as possible. Spinning kick is often used as an opener, I choose not to but is a good choice. This is for 1v1 only While stealthed; Project slow time double strike (proc'd) Project if you want to be op you the finish with. Force cloak get range to avoid interupt while stealthed relic, adrenal battle readiness unstealth with force stun force potency Force throw <--> they will be close to dead at this point even at lvl 50 in full bm Force pull Project (while drebis is in the air) spinning strike. I save my kick for the next target That rotation will burn every cool down you have however, it is fun to do when you want to show off and keep 100% health while killing them. Note maras/sents in BM will eat you alive if they hit their godmode button everytime. Save force cloak for when they hit it and run away and wait. Normal kill modes Project slow time double strike (proc'd) project kick throw project spinning strike. Same result but you will have taken some serious damage and will most likely die very soon.
  10. Shoot man, you are gonna hate 50 PvP if you think your shield has any outcome in a WZ as a fresh 50. Being a fresh 50 is an awful experience, as least it wont be a long one )
  11. I feel bad for you, you should have grabbed the +41 power instead point for point you missed out big time. You have more than enough expertise once you get geared.
  12. Scoun/operatives, Are for sure our hard counter, as a matter of a fact you will begin to see more of them. On my server we currently have two that are crushing shadows 1v1 each every time. It is fun to watch. Stun 212,313, 4114, 4234, stun, 3113 4119, 2112. I watched this op nail my shadow buddy in full BM over and over again. I gave him try too, same thing happened to me. I am not sure what else that class brings to the table but they are worthy of a group for killing shadows.
  13. Anni/watch - Maras/sents are like kinetic shadow tanks with an additional full balance tree rolled into one. Sick damage, great surviability, utility, gap closers all the while dotting with self heals. I was wondering why on my ghost town server there were 45 jedi knights lvln.
  14. Sorry if your in "kinda full BM" whatever that means and you are still QQ'n respec. I am always #1 in damage, medals, and objectives. I have no problem (at all) killing any class cept mara/sents. Keep working and go from "kinda full BM" to Kinda full WH. If you are keeping the orginal mods without reslotting for max damage then you need to hit your commando forums, read information from our community, and start ripping people to shreds/ Trust me it will get fun again!!
  15. It still sounds like a very fun class to play. As most lvl 50's in full raid gear it can be a bit boring sometimes to play. I will go Biochem optimize my gear and enjoy being rogue like. My first toon was a shadow which I thought would be this cool stealth burst class. Sadly, as it turns out I am a raid tank and a pvp dps tank. I have always enjoyed the stealth classes in games.I have heard the story line is pretty good, hope I am right about that.
  16. Of course you don't care, you are enjoying, as am I, a class that is able to run over people. <-- Again if you can't you are doing it wrong. Oh yeah your gonna snare me, have fun as I root you with master strike. I am snared you are stuck standing next to me. It's no biggie man, you don't need to defend yourself to me, I am with you. However, I am also ready, in the event that it happens, to be nerfed.
  17. You can defend it however you want. I just know that when I am behind the keys of my sent, I pop god mode and kill 1-2 people each and every time. As far as stunning me, LOLOLOLOL, that is funny people dont know what to do when I am on them, my resolve bar is filled up almost instantly. <-- And if you are not putting that kind of pressure on your target/targets then you are doing it wrong.
  18. If you are unaware I shall enlighten you. Concealment Ops are the counter to shadow tanks the biggest problem is there are not that many of them. I am running nearly 1100 expertise and 7k armor a well geared op will kill me in under 6 seconds, well they kill anyone in under that time minus sent/maras due to defensive god modes.
  19. Well.... Hmmm....? I play a sent, shadow, sage and a guardian. You will notice the difference in classes at the tender lvl of 10. Masterstrike at lvl 10 will crush a lvl 49 sage, as I am sure everyone knows. Now let's talk lvl 50 pvp so that the trolls can't say "Your not lvl 50 blah blah blah" At lvl 50 on my guardian,sage,shadow.. When I am low on HP with no healer I am dead. lol When I am on my sent I clicky some IWIN buttons and finish off my target who clearly outplayed me and was at 50% HP but I get the pleasure of killing them anyway since I am in my god mode and heck why I am at I might as well start killing the healer too before I run away. Really in the end, just lvl a bunch of classes (if you have the time). Enjoy your top dog and then switch to the next. It is hard to really take any QQ's serious when both factions have access to the same classes more or less.
  20. LOL, I have to share this.. My co-workers and I are laughing at those wonderful numbers you informed us of. The fact that a lightsaber in the movies can pierce through a Mando iron door. However, an operative can pistol whip me for 2-3 times the damage in a fraction of the time. I am not complaining, I love the idea of stealth class that is so bursty and some cc control. I am going to start one up when I get home. I am actually kinda of excited to play this game for the first time in months. Thank again, See ya in the WZ's
  21. Awesome info, thank-you so much!!! No, the damage numbers are ok for all toons. as I said the matches do not run very long. One team will roll the other team almost every time (no close matches). Healing is non-existant post 1.2 on my ghost town server.
  22. No shield graphic of note. I can usually find him alone one on one around right turret of civil war which actually was helpful gathering my numbers. We just cannot fathom how this guy is pulling this off. I do not like reporting people, mostly cuz I do not think anything of consequence happens. I guess if no one has a logical explaination I will/need to assume it is another exploit. I wish I could just change servers where I didn't have to PvP with the same cheaters over and over again.
  23. Hello all, I have a question for you all to maybe provide me an answer with. First off let me start off with telling you that on my server we have a guild that have a ton of exploiters. They use speeds haks, /stucks, speculation of keeping resolve bar filled even when out of combat, getting stuck in the hutts of N. Coast so they can prevent people from capping but not be hit, well really the list goes on and on. So here is my question, I am up against an agent actually not just me it is everyone. I am sitting 1076 expertise 7k armor 17k HP. This one particuliar Agent sneaks up behind me (stealthed), and in about 3 GCDs my combat log reads stun, 212,312 4118, 4114, I break stun (that happens in 1.5 seconds according to my UI count down timers) , he stuns me again, 3011, 4117, 2001 and then I am dead (an additional 1.5 seconds). I have been intentionally looking for him and kinda testing out his numbers (20 times) This happens over and over again with just about anybody. When I pop my defensive cooldowns the numbers are the same. I understand that this toon may be setup as a cooldown burst. At the end of an average short match he will finish with 279k damage, the nest place person will be around 179k. I would say that this is pretty much average. I am not here to cry nerf, or say OP OP OP. None of that concerns me, if he is just that good then i need to L2play. We are just curious is this even supposed to be possible. Also, do you guys have a immune to cc shield? <-- No one has ever been able stun him. If it is working as intended I will move on with my day, if not I guess it is time for another ticket submission. Thanks in advance, your republic enemy for life
×
×
  • Create New...