uziforyou Posted March 29, 2012 Share Posted March 29, 2012 I'm really getting tired of being summoned to Coruscant to speak to General Garza, only to get one quest off world, complete it and then be summoned back to Coruscant to speak to General Garza. Can I just call you General? Then you can tell me what I need to know via holo terminal rather than me making the laborious trip to Coruscant muliple times. Link to comment Share on other sites More sharing options...
lordadmiralham Posted March 29, 2012 Share Posted March 29, 2012 I think it's because she's lonely for you uzi. And she's power-trippin' to boot! Link to comment Share on other sites More sharing options...
Armorcrafter Posted March 29, 2012 Share Posted March 29, 2012 I noticed this too. When I leveled my Jugg thats all Baris did was call me on the ship, on my mini holo, and even some enemy base holo's. Link to comment Share on other sites More sharing options...
Codename_Quincy Posted March 30, 2012 Share Posted March 30, 2012 yeah i got tired of running all the way up there when she coulda just called on the holo. Link to comment Share on other sites More sharing options...
TheDancingHare Posted March 30, 2012 Share Posted March 30, 2012 Glad I'm not the only one! She can call me a dozen times to chat, but I have to hoof it all the way to her office and back? Bah! Link to comment Share on other sites More sharing options...
MishraArtificer Posted March 30, 2012 Share Posted March 30, 2012 It's easier to bug a comlink than a room. Think about it. As commanders of SpecOps units operating under the strictest of secrecy, you should almost NEVER use remote communications, unless it's too dangerous/physically impossible to meet face-to-face. Link to comment Share on other sites More sharing options...
Codename_Quincy Posted March 30, 2012 Share Posted March 30, 2012 only in a game where anyone can 'slice' any computer by right clicking it. spec ops relies on encrypted transmissions 99% of the time. the face to face crap is bogus. Link to comment Share on other sites More sharing options...
skidrows Posted March 30, 2012 Share Posted March 30, 2012 (edited) Worse is when you go talk with hear get order to go have fun at fleet just to get called back to Garza when you come to fleet. Edited March 30, 2012 by skidrows Link to comment Share on other sites More sharing options...
uziforyou Posted March 30, 2012 Author Share Posted March 30, 2012 Worse is when you go talk with hear get order to go have fun at fleet just to get called back to Garza when you come to fleet. Exactly. Link to comment Share on other sites More sharing options...
CAMELOTCRUSADE Posted March 30, 2012 Share Posted March 30, 2012 Yep, this is annoying. A "travel to coruscant" pass would be nice. At least we'll be able to use our speeders soon in the biggest, most drawn-out spaceport ever. Another, equally important question is why we never see General Garza kicking down a door and whooping everyone with an assault cannon. I would pay credits to see that. Link to comment Share on other sites More sharing options...
LeggoMyMuoio Posted March 30, 2012 Share Posted March 30, 2012 Worse is when you go talk with hear get order to go have fun at fleet just to get called back to Garza when you come to fleet. Did this one this morning. There's a very similar quest to this for IAs too. "Go have some time off at the fleet, come back the SECOND you get there!" Link to comment Share on other sites More sharing options...
Thelgorian Posted March 30, 2012 Share Posted March 30, 2012 "Yep, this is annoying. A "travel to coruscant" pass would be nice. At least we'll be able to use our speeders soon in the biggest, most drawn-out spaceport ever." I could not agree more! Having to go back again and again is silly. I don't want to believe it's true, but I cannot help thinking this was a concerted effort to force a certain 'time played' mechanic into the class quest. Perhaps to make it as long as another class's quest, or to simply force the player to stay in game longer. What other reason could their be? If you guys can think of one, please tell me. This is only reinforced by the fact that the space port is so drawn out and is generally a much longer run than other similar ports. I've heard developers in other games use the excuse of wanting to 'allow' players to see the beautiful artwork, so they made the flight-paths overly long and followed unusually strange 'scenic' routs. But the space port is just a simple space port, nothing to see or do along the way. And...get this...you cannot fast travel from the port either. Why is that exactly? I have to run all the way through the damn thing before I can even use fast travel? And then, by the time I'm all the way through, might as well just mount up and finish the last leg on speeder. Very strange in my humble opinion. What are your thoughts on this guys and gals? Link to comment Share on other sites More sharing options...
Fight Posted March 31, 2012 Share Posted March 31, 2012 I'd fly 6 planets to see that tasty booty all week Link to comment Share on other sites More sharing options...
Dayfax Posted March 31, 2012 Share Posted March 31, 2012 The real problem is: AFAIK, there are no flirting options for Garza. How does that make sense? You can lay the cheese on Pub Senators, but not Generals? Link to comment Share on other sites More sharing options...
ImariKurumi Posted April 3, 2012 Share Posted April 3, 2012 I'd fly 6 planets to see that tasty booty all week ROFL, btw how old is she anyway? Link to comment Share on other sites More sharing options...
Historybrat Posted April 3, 2012 Share Posted April 3, 2012 Seriously love my trooper but if Garza calls to meet her one more time...I don't know what I will do but she won't like it. Last night I finished Hoth and got called to Coruscant. Talked to Garza went to the Gauntlet, finished that mission, went back to Coruscant to talk to Garza. Then I went to the fleet cause she told me to, and then she called me back to Coruscant. Got a mission to save some ambassadors, saved them, and got called back to Coruscant. Seriously just talked to me over the holoterminal. I don't have to fly back to Coruscant everytime she misses me. Link to comment Share on other sites More sharing options...
basonj Posted April 3, 2012 Share Posted April 3, 2012 I'd fly 6 planets to see that tasty booty all week This... a thousand times this. Link to comment Share on other sites More sharing options...
uziforyou Posted April 3, 2012 Author Share Posted April 3, 2012 Seriously love my trooper but if Garza calls to meet her one more time...I don't know what I will do but she won't like it. Last night I finished Hoth and got called to Coruscant. Talked to Garza went to the Gauntlet, finished that mission, went back to Coruscant to talk to Garza. Then I went to the fleet cause she told me to, and then she called me back to Coruscant. Got a mission to save some ambassadors, saved them, and got called back to Coruscant. Seriously just talked to me over the holoterminal. I don't have to fly back to Coruscant everytime she misses me. That's what I'm on about. I love this game but aspects of it like this make me want to put an ice pick in my eye because that would be less painful. Link to comment Share on other sites More sharing options...
Lawhon Posted April 7, 2012 Share Posted April 7, 2012 I just went through the series mentioned above. Finished Hoth, and then spent the rest of my game time for the night flying to/from Coruscant, running through the spaceport and into the senate, only to be sent out to do a single mission before repeating the same traveling sequence repeatedly. And it wasn't like either story missions took more than 10 minutes to complete. Something really should be done about this. Either trooper shuttles should land right at the senate (Jedi going back to Tython land in the temple), or they should make it holo calls. Such a waste of time and really destroys the pacing of the game. Link to comment Share on other sites More sharing options...
pavelmatejka Posted April 7, 2012 Share Posted April 7, 2012 I realize they want us to spend a lot of time in the game but that is just way too much traveling anoyed me a lot not to mention the vacation go to the fleet talk to 1 npc and come back. I mean wthlol Link to comment Share on other sites More sharing options...
SageGaspar Posted April 8, 2012 Share Posted April 8, 2012 Having to go back again and again is silly. I don't want to believe it's true, but I cannot help thinking this was a concerted effort to force a certain 'time played' mechanic into the class quest. Perhaps to make it as long as another class's quest, or to simply force the player to stay in game longer. What other reason could their be? If you guys can think of one, please tell me. I can pretty much guarantee you that it's something like this: "Hey, these guys probably just have been questing through the planets and maybe not on the fleet much. Let's send them back there and leave some quests around as a reminder that they can do Taral V, the Nar Shaddaa bonus series, check out the GTN, and talk to other players in the hub." Especially for the MMO newbies they attracted it makes a certain amount of sense. But in the end it is ultra tedious if you do all this stuff in order: run through Coruscant, run back to your ship, go to the fleet, go to Coruscant, go to Tatooine, etc. Especially since the spaceports count as indoor areas so you can't use your speeder. It's not a conspiracy to make you waste 20 more minutes out of your day running around. That's a drop in the bucket compared to the time it takes you to get from 1-50. Anyway, I believe next patch they're letting you use speeders in spaceports, giving you an option to skip a lot of the dumb airlock passageways, and giving you special one-time teleport items for doing this "report in" missions between acts. Link to comment Share on other sites More sharing options...
amantheil Posted April 9, 2012 Share Posted April 9, 2012 Seriously love my trooper but if Garza calls to meet her one more time...I don't know what I will do but she won't like it. Last night I finished Hoth and got called to Coruscant. Talked to Garza went to the Gauntlet, finished that mission, went back to Coruscant to talk to Garza. Then I went to the fleet cause she told me to, and then she called me back to Coruscant. Got a mission to save some ambassadors, saved them, and got called back to Coruscant. Seriously just talked to me over the holoterminal. I don't have to fly back to Coruscant everytime she misses me. Yeah, and there's something similar earlier on - finish chapter 1, go to Coruscant. Then go to fleet. Then back to Coruscant. Then to Tatooine for one quest. Then Coruscant again if remember correctly. And in addition to not being able to use speeders in spaceports, you have to run through the senate building. And there's not even a taxi directly from the spaceport to the senate building - instead there's a useless taxi station halfway between them (which is even more of a pain at lower levels, since you have to run between it and the Senate without Sprint or a speeder). But as the above poster said, some of the changes in patch 1.4 will help make it faster.. Link to comment Share on other sites More sharing options...
HeavensTerror Posted April 9, 2012 Share Posted April 9, 2012 lol I was just thinking about this. It gets rather annoying. Travel to Coruscant Travel to the Fleet Travel to Coruscant Travel to mission Travel to Coruscant ffffffffffffffuuuuuuuuuuuuuu Link to comment Share on other sites More sharing options...
Gjorind Posted April 9, 2012 Share Posted April 9, 2012 I think the fleet side of that equation wound up unfinished, which is what makes it seem so awful. We get our shore leave, then literally go to the fleet, talk to someone that gives a quest finish dialog box, then back to General Garza. I'm thinking there was some talking, hanging out, tuck'n bucks, or somethings that either got deleted or never got finished when we talk to the guy in the fleet. It just feels like something it conspicuously absent at that spot. Link to comment Share on other sites More sharing options...
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