LuZiffer Posted December 13, 2011 Share Posted December 13, 2011 Why do you send e-mails according to American time? European players won't have as much time as Americans, cause e-mails will be coming from 14:00, in GMT +1. In America, its 8:00. I don't see this as fair. just true Link to comment Share on other sites More sharing options...
TalonZahn Posted December 13, 2011 Share Posted December 13, 2011 Originally Posted by Kinegos This isn't a troll, and isn't exactly QQ although there is some of that involved. I just want to put it down for the record that the way this early access program has been implemented is truly one of the most poorly conceived ideas that I've ever personally encountered in over 25 years of playing video games. I've personally participated in launches of 6 other MMO games, and there is nothing in those experiences that compares to how ridiculous this process is. When you are dealing with a pre-launch even that is only for pre-order customers, after an extensive and massive beta testing period that was a huge success according to nearly all sources involved - it begs the huge question as to what is the limiting factor in the way you have chosen to roll out this game. I personally participated in the beta in a very limited way (not by choice, mind you, I just wasn't lucky enough to get a key) and was only online during the big Thanksgiving weekend test. That test was wonderful - there were a huge number of servers, and a huge population of testers. The game performance was amazing. So, EA/BW - what exactly are you afraid of? The ONLY way this should have been done is to have given ALL pre-orders (perhaps separated only by level of game purchased - i.e. CE customers get 7 days, SE get 5, e.g.) access at exactly the same time. Of course it will overload the servers and queues would ensue and all that - but that's what we all expect. Making your customers wait unknowingly with no idea how long it will be or when to expect an email is just adding insult to injury. A poor alternative would have been to send out emails with a set time and day that your access would be available. I read in the top post how you are monitoring the server performance and are rolling waves based on server performance. Are you seriously saying you have to wonder at this point if your servers can perform up to the task - when you probably still have 90% of the launch day players yet to even be able to play? That is not at all a good message to be sending at the beginning of an MMO franchise. At any rate, I love this game. I love BW. But I truly despise and am sickened by the way you chose to put your customers through so much stress for absolutely no good or justifiable reason. I truly hope you improve, because this is a very very poor way to start out. I totally agree with this! /5char Link to comment Share on other sites More sharing options...
Periphas Posted December 13, 2011 Share Posted December 13, 2011 Originally Posted by Kinegos This isn't a troll, and isn't exactly QQ although there is some of that involved. I just want to put it down for the record that the way this early access program has been implemented is truly one of the most poorly conceived ideas that I've ever personally encountered in over 25 years of playing video games. I've personally participated in launches of 6 other MMO games, and there is nothing in those experiences that compares to how ridiculous this process is. When you are dealing with a pre-launch even that is only for pre-order customers, after an extensive and massive beta testing period that was a huge success according to nearly all sources involved - it begs the huge question as to what is the limiting factor in the way you have chosen to roll out this game. I personally participated in the beta in a very limited way (not by choice, mind you, I just wasn't lucky enough to get a key) and was only online during the big Thanksgiving weekend test. That test was wonderful - there were a huge number of servers, and a huge population of testers. The game performance was amazing. So, EA/BW - what exactly are you afraid of? The ONLY way this should have been done is to have given ALL pre-orders (perhaps separated only by level of game purchased - i.e. CE customers get 7 days, SE get 5, e.g.) access at exactly the same time. Of course it will overload the servers and queues would ensue and all that - but that's what we all expect. Making your customers wait unknowingly with no idea how long it will be or when to expect an email is just adding insult to injury. A poor alternative would have been to send out emails with a set time and day that your access would be available. I read in the top post how you are monitoring the server performance and are rolling waves based on server performance. Are you seriously saying you have to wonder at this point if your servers can perform up to the task - when you probably still have 90% of the launch day players yet to even be able to play? That is not at all a good message to be sending at the beginning of an MMO franchise. At any rate, I love this game. I love BW. But I truly despise and am sickened by the way you chose to put your customers through so much stress for absolutely no good or justifiable reason. I truly hope you improve, because this is a very very poor way to start out./QUOTE] Link to comment Share on other sites More sharing options...
Jest Posted December 13, 2011 Share Posted December 13, 2011 I find it hilarious that people think that quoting that same Wall O Text will mean anything. Link to comment Share on other sites More sharing options...
UA_Wookie Posted December 13, 2011 Share Posted December 13, 2011 Basically, if you preordered July 21st through July 23rd you got in today. If you preordered July 24th through July 26th, you'll get in tomorrow. July 27th through July 29th = Thursday July 20th through Aug 1st = Friday Aug 2 through Aug 4 = Saturday Aug 5 through Aug 7 = Sunday Everyone else who preordered = Monday, for about 15 minutes before the servers all crash. Haha. I likey. Link to comment Share on other sites More sharing options...
Horpsel Posted December 13, 2011 Share Posted December 13, 2011 Apparently, the workday at Bioware ends at 2pm. Link to comment Share on other sites More sharing options...
fire_munky Posted December 13, 2011 Share Posted December 13, 2011 Arrh bugger. Looks like the first day invites, ended 2 days before it reached my pre-order date. So tonight it's Ultima Online time, then TOR tomorrow when I get home from work Please make sure the forum hamsters keep running BioWare, the threads alone are worth almost 15 bucks a month in entertainment value ( speaking of value, has there been any details released on the monthly fees? ) I hope you mean ultima T2A, it got so crap after UO:Ren!! Link to comment Share on other sites More sharing options...
Grimholds Posted December 13, 2011 Share Posted December 13, 2011 my boyfriend is in and its lagging like hell soooo good thing we did not all start at the 15th. fix your god damned leading you fool Link to comment Share on other sites More sharing options...
ALinkdead Posted December 13, 2011 Share Posted December 13, 2011 So what does the waves mean? First Day (Tuesday, 13.12.) only for July-Subscribers Second Day (Wednesday, 14.12.) only for August-Subscribers Third Day (Thursday, 15.12.) only for September-Subscribers Fourth Day (Friday, 16.12.) only for October-Subscribers Fifth Day (Saturday, 17.12) only for November Subscribers Sixth Day (Sunday, 18.12) only for December Subscribers Seventh Day (Monday, 19.12.) All the "rest" of players... What should I think about? It's very disappointing, that I subscribe in August and some other players are just in the game although they subscribed later. I doubt it happens just like that. They said that had a huge spike of pre-orders when it first became available. I bet tomorrow will be july-october, and Thursday everyone else... Just a guess. Link to comment Share on other sites More sharing options...
Tieaces Posted December 13, 2011 Share Posted December 13, 2011 Originally Posted by kinegos this isn't a troll, and isn't exactly qq although there is some of that involved. I just want to put it down for the record that the way this early access program has been implemented is truly one of the most poorly conceived ideas that i've ever personally encountered in over 25 years of playing video games. I've personally participated in launches of 6 other mmo games, and there is nothing in those experiences that compares to how ridiculous this process is. When you are dealing with a pre-launch even that is only for pre-order customers, after an extensive and massive beta testing period that was a huge success according to nearly all sources involved - it begs the huge question as to what is the limiting factor in the way you have chosen to roll out this game. I personally participated in the beta in a very limited way (not by choice, mind you, i just wasn't lucky enough to get a key) and was only online during the big thanksgiving weekend test. That test was wonderful - there were a huge number of servers, and a huge population of testers. The game performance was amazing. So, ea/bw - what exactly are you afraid of? The only way this should have been done is to have given all pre-orders (perhaps separated only by level of game purchased - i.e. Ce customers get 7 days, se get 5, e.g.) access at exactly the same time. Of course it will overload the servers and queues would ensue and all that - but that's what we all expect. Making your customers wait unknowingly with no idea how long it will be or when to expect an email is just adding insult to injury. A poor alternative would have been to send out emails with a set time and day that your access would be available. I read in the top post how you are monitoring the server performance and are rolling waves based on server performance. Are you seriously saying you have to wonder at this point if your servers can perform up to the task - when you probably still have 90% of the launch day players yet to even be able to play? That is not at all a good message to be sending at the beginning of an mmo franchise. At any rate, i love this game. I love bw. But i truly despise and am sickened by the way you chose to put your customers through so much stress for absolutely no good or justifiable reason. I truly hope you improve, because this is a very very poor way to start out. Link to comment Share on other sites More sharing options...
Horemanske Posted December 13, 2011 Share Posted December 13, 2011 I also don't wholly disagree with this post. SOME of this is right on. Rip off Link to comment Share on other sites More sharing options...
Antarez Posted December 13, 2011 Share Posted December 13, 2011 Nice someone rage quit, may get in this weekend... Link to comment Share on other sites More sharing options...
Anthemius Posted December 13, 2011 Share Posted December 13, 2011 The greatest thing is nerdraging and spending 30 mins typing a wall of text only to realize, after you post, this thread is going so fast no one will ever read it. Link to comment Share on other sites More sharing options...
Abboid Posted December 13, 2011 Share Posted December 13, 2011 This best part about this thread is that they recreated it. The old thread is over 300, between that one and this one the pages of posts is over 900. Link to comment Share on other sites More sharing options...
psysention Posted December 13, 2011 Share Posted December 13, 2011 Originally Posted by Kinegos This isn't a troll, and isn't exactly QQ although there is some of that involved. I just want to put it down for the record that the way this early access program has been implemented is truly one of the most poorly conceived ideas that I've ever personally encountered in over 25 years of playing video games. I've personally participated in launches of 6 other MMO games, and there is nothing in those experiences that compares to how ridiculous this process is. When you are dealing with a pre-launch even that is only for pre-order customers, after an extensive and massive beta testing period that was a huge success according to nearly all sources involved - it begs the huge question as to what is the limiting factor in the way you have chosen to roll out this game. I personally participated in the beta in a very limited way (not by choice, mind you, I just wasn't lucky enough to get a key) and was only online during the big Thanksgiving weekend test. That test was wonderful - there were a huge number of servers, and a huge population of testers. The game performance was amazing. So, EA/BW - what exactly are you afraid of? The ONLY way this should have been done is to have given ALL pre-orders (perhaps separated only by level of game purchased - i.e. CE customers get 7 days, SE get 5, e.g.) access at exactly the same time. Of course it will overload the servers and queues would ensue and all that - but that's what we all expect. Making your customers wait unknowingly with no idea how long it will be or when to expect an email is just adding insult to injury. A poor alternative would have been to send out emails with a set time and day that your access would be available. I read in the top post how you are monitoring the server performance and are rolling waves based on server performance. Are you seriously saying you have to wonder at this point if your servers can perform up to the task - when you probably still have 90% of the launch day players yet to even be able to play? That is not at all a good message to be sending at the beginning of an MMO franchise. At any rate, I love this game. I love BW. But I truly despise and am sickened by the way you chose to put your customers through so much stress for absolutely no good or justifiable reason. I truly hope you improve, because this is a very very poor way to start out. :( Link to comment Share on other sites More sharing options...
PrinceOmnius Posted December 13, 2011 Share Posted December 13, 2011 bioware shower us with more GLORIOUS and larger holy WAVES. Link to comment Share on other sites More sharing options...
-deadly Posted December 13, 2011 Share Posted December 13, 2011 keep the waves coming bioware! Throughout the night! Ouch...i have to turn off notifications! Link to comment Share on other sites More sharing options...
Jaburra Posted December 13, 2011 Share Posted December 13, 2011 Wow I made it to the end of the posts. Give it a minute though, I'm sure someone else will step up to the troll bat. Link to comment Share on other sites More sharing options...
Modin Posted December 13, 2011 Share Posted December 13, 2011 THIS SAYS IT ALL!! COPY AND PASTE SO THEY GET THE MESSAGE! Originally Posted by Kinegos This isn't a troll, and isn't exactly QQ although there is some of that involved. I just want to put it down for the record that the way this early access program has been implemented is truly one of the most poorly conceived ideas that I've ever personally encountered in over 25 years of playing video games. I've personally participated in launches of 6 other MMO games, and there is nothing in those experiences that compares to how ridiculous this process is. When you are dealing with a pre-launch even that is only for pre-order customers, after an extensive and massive beta testing period that was a huge success according to nearly all sources involved - it begs the huge question as to what is the limiting factor in the way you have chosen to roll out this game. I personally participated in the beta in a very limited way (not by choice, mind you, I just wasn't lucky enough to get a key) and was only online during the big Thanksgiving weekend test. That test was wonderful - there were a huge number of servers, and a huge population of testers. The game performance was amazing. So, EA/BW - what exactly are you afraid of? The ONLY way this should have been done is to have given ALL pre-orders (perhaps separated only by level of game purchased - i.e. CE customers get 7 days, SE get 5, e.g.) access at exactly the same time. Of course it will overload the servers and queues would ensue and all that - but that's what we all expect. Making your customers wait unknowingly with no idea how long it will be or when to expect an email is just adding insult to injury. A poor alternative would have been to send out emails with a set time and day that your access would be available. I read in the top post how you are monitoring the server performance and are rolling waves based on server performance. Are you seriously saying you have to wonder at this point if your servers can perform up to the task - when you probably still have 90% of the launch day players yet to even be able to play? That is not at all a good message to be sending at the beginning of an MMO franchise. At any rate, I love this game. I love BW. But I truly despise and am sickened by the way you chose to put your customers through so much stress for absolutely no good or justifiable reason. I truly hope you improve, because this is a very very poor way to start out. Link to comment Share on other sites More sharing options...
Essidence Posted December 13, 2011 Share Posted December 13, 2011 I Cannot believe how many complaints there are on this topic. The message states "Up to 5 days early" Bioware changed it in "up to 7 days" And yet, complaints all around. Bioware is doing exactly as promised, and has been very careful not to make promises they cannot keep. You'll get into the early access, who cares if it's 1 or two days sooner or later. The game will be here for times to come after. Link to comment Share on other sites More sharing options...
macabdul Posted December 13, 2011 Share Posted December 13, 2011 (edited) Aye, I'm off for the evening as well. See you all tomorrow for more fun and frolicks at Bio Edited December 13, 2011 by macabdul Link to comment Share on other sites More sharing options...
Mattascott Posted December 13, 2011 Share Posted December 13, 2011 Graduated school yesterday & I got the whole week off, guess ill be sitting around watching my in-box; how depressing.... Link to comment Share on other sites More sharing options...
AzureTyrael Posted December 13, 2011 Share Posted December 13, 2011 RAGE:mad: Link to comment Share on other sites More sharing options...
stinksatthis Posted December 13, 2011 Share Posted December 13, 2011 I just made level 50 WOOT! Link to comment Share on other sites More sharing options...
Zones Posted December 13, 2011 Share Posted December 13, 2011 Originally Posted by Kinegos This isn't a troll, and isn't exactly QQ although there is some of that involved. I just want to put it down for the record that the way this early access program has been implemented is truly one of the most poorly conceived ideas that I've ever personally encountered in over 25 years of playing video games. I've personally participated in launches of 6 other MMO games, and there is nothing in those experiences that compares to how ridiculous this process is. When you are dealing with a pre-launch even that is only for pre-order customers, after an extensive and massive beta testing period that was a huge success according to nearly all sources involved - it begs the huge question as to what is the limiting factor in the way you have chosen to roll out this game. I personally participated in the beta in a very limited way (not by choice, mind you, I just wasn't lucky enough to get a key) and was only online during the big Thanksgiving weekend test. That test was wonderful - there were a huge number of servers, and a huge population of testers. The game performance was amazing. So, EA/BW - what exactly are you afraid of? The ONLY way this should have been done is to have given ALL pre-orders (perhaps separated only by level of game purchased - i.e. CE customers get 7 days, SE get 5, e.g.) access at exactly the same time. Of course it will overload the servers and queues would ensue and all that - but that's what we all expect. Making your customers wait unknowingly with no idea how long it will be or when to expect an email is just adding insult to injury. A poor alternative would have been to send out emails with a set time and day that your access would be available. I read in the top post how you are monitoring the server performance and are rolling waves based on server performance. Are you seriously saying you have to wonder at this point if your servers can perform up to the task - when you probably still have 90% of the launch day players yet to even be able to play? That is not at all a good message to be sending at the beginning of an MMO franchise. At any rate, I love this game. I love BW. But I truly despise and am sickened by the way you chose to put your customers through so much stress for absolutely no good or justifiable reason. I truly hope you improve, because this is a very very poor way to start out. I hope you read this. This is everything. You have 105 servers active right now. The biggest wow servers have 20k-30k players on them. Are you going to tell me that you don't have servers as good as wow? Your 105 servers can handle over 2 million players. As much as I dislike this staggering system it's irrelevant to the fact that you let almost no one in, how many players got activated? 100k? You had over 700k in your beta with no issues. I'm finding this completely asanine. What recent mmo has had major launch issues? None. Rift was fine. What are you so afraid of? What are you trying to accomplish by making your customers angry? But the biggest question of all is how does stopping at 2pm make even an ounce of logical thought? Communicate something to us. All it takes is a little bit of talk to end a lot of anger. Link to comment Share on other sites More sharing options...
Recommended Posts