Vahzl Posted March 23, 2012 Share Posted March 23, 2012 A more obvious visual notification of who you have targetted - Very difficult to see the faded red markers in PvPLooking for Group system - To not have this in an MMo is baffling these daysCross realm PvPCross Realm DungeonsEwoks as a playable race Link to comment Share on other sites More sharing options...
Suromir Posted March 23, 2012 Share Posted March 23, 2012 cross-server LFG tool. this game needs it BAD. I'm sick of sitting in one spot spamming LFG w/o anyone biting. the positives far outweigh any negatives one would bring. Link to comment Share on other sites More sharing options...
Kaphik Posted March 23, 2012 Share Posted March 23, 2012 In game event calendar so people in guilds and not can easily schedule ops, runs, leveling together, any sort of event. Link to comment Share on other sites More sharing options...
Dayln Posted March 23, 2012 Share Posted March 23, 2012 (edited) An "on/off switch" for XP gain so we can do content at the level it was intended without out leveling planets. Edited March 23, 2012 by Dayln Link to comment Share on other sites More sharing options...
Talorya Posted March 23, 2012 Share Posted March 23, 2012 Appearance Tab, it's a minor RP thing, but it's really that important to me. Agreed. Not a RP thing for me, but basically so I can stop wasting credits stripping mods or look like a clone. It'd also solve a ton of customization issue with the game, such as social item armor type no longer necessary, more variety of gear/vanity appearances can be added via events and boost the amount of variety the game is currently failing to deliver. Link to comment Share on other sites More sharing options...
Dystopic Posted March 23, 2012 Share Posted March 23, 2012 Add ons or dual spec. Link to comment Share on other sites More sharing options...
Phnumonic Posted March 23, 2012 Share Posted March 23, 2012 NUKES! The Star Wars universe suspiciously sidesteps the whole Quantum Physics thingy. George Lucas should have done more studying and less daydreaming about Princess Lay-ya. Link to comment Share on other sites More sharing options...
Anvil Posted March 23, 2012 Share Posted March 23, 2012 Additional playable races that are playable from level 1 and NOT unlocked via legacy. That doesn't mean more Humans, Humans with implants, Humans with blindfolds or green/blue skinned humans, but proper races akin to those we regularly interact with as NPC's. So far Bioware have utterly failed to represent the racial diversity of the Star Wars Universe in swtor and it has been my biggest disappointment. I know the issues that are there, but given the proliferation of huttese as a language, subtitles, and voice modulators in both the game and the IP Lore there is no reason why we can not have dozens of races in this game which is how it should be if swtor is going to represent the true Star Wars universe. And forcing players to level one character of a given race to 50, so they can unlock the same race they just leveled, and in all likleyhood may not desire to roll again is not practical. Players want choices, we want the racial choice from the get go, at level one when we are inventing the character we want to take to level 50. Not after the fact. So for me, it's Racial options, swtor needs more racial diversity! Link to comment Share on other sites More sharing options...
Helistin Posted March 23, 2012 Share Posted March 23, 2012 Server merge/Character transfer Link to comment Share on other sites More sharing options...
Runeshard Posted March 24, 2012 Share Posted March 24, 2012 Some kind of exemplar system like the one in City of Heroes, to allow for valid teaming with lower levelled friends. Link to comment Share on other sites More sharing options...
SurlyVee Posted March 24, 2012 Share Posted March 24, 2012 Some kind of exemplar system like the one in City of Heroes, to allow for valid teaming with lower levelled friends. A thousand times, yes! Also, LOTRO's appearance tabs and barbers, would be wonderful. Link to comment Share on other sites More sharing options...
Drudenfusz Posted March 24, 2012 Share Posted March 24, 2012 Even though I have already answered in this thread once (in response to another post), here is what I think is the most important feature that SWTOR is truly missing: It misses to be a living breathing world. NPCs are too static (except for some patrols most mobs just wait on one spot to get slaughtered), and this is not just with opponents the case, most cantinas don't feel anything like a cantina should be (I would say the only one that has some flavour is the one on Hutta, which most Republic players never gonna see). Even in cut scenes there are just a few things the NPC does while he talks, after a while one recognizes how repetitive they are (and from a movie geek perspective the cut scenes are done in a way that no creditable director would put a dialogue scene, maybe except for George Lucas in the prequels, where one can feel that the actors do not interact in any way with their surroundings). Link to comment Share on other sites More sharing options...
AJediKnightonce Posted March 24, 2012 Share Posted March 24, 2012 character move so i can get off my DEAD server Link to comment Share on other sites More sharing options...
nexusbob Posted March 24, 2012 Share Posted March 24, 2012 NO Macro system NO addons is the way to go Link to comment Share on other sites More sharing options...
Lord_Ravenhurst Posted March 24, 2012 Author Share Posted March 24, 2012 Even though I have already answered in this thread once (in response to another post), here is what I think is the most important feature that SWTOR is truly missing: It misses to be a living breathing world. NPCs are too static (except for some patrols most mobs just wait on one spot to get slaughtered), and this is not just with opponents the case, most cantinas don't feel anything like a cantina should be (I would say the only one that has some flavour is the one on Hutta, which most Republic players never gonna see). Even in cut scenes there are just a few things the NPC does while he talks, after a while one recognizes how repetitive they are (and from a movie geek perspective the cut scenes are done in a way that no creditable director would put a dialogue scene, maybe except for George Lucas in the prequels, where one can feel that the actors do not interact in any way with their surroundings). agree 100% you might want to write a thread in the suggestions box or add to this one: http://www.swtor.com/community/showthread.php?t=369225 Link to comment Share on other sites More sharing options...
YarnaDalGargan Posted March 24, 2012 Share Posted March 24, 2012 server transfer Link to comment Share on other sites More sharing options...
Lord_Ravenhurst Posted March 24, 2012 Author Share Posted March 24, 2012 (edited) server transfer That is probably the most urgent request.. Sometimes I´d like to clone my character and do missions with my clone or multiple companions, since in the evening there are about 6-8 people on my planet. "Massive"... ha. Edited March 24, 2012 by Lord_Ravenhurst Link to comment Share on other sites More sharing options...
BatLB Posted March 24, 2012 Share Posted March 24, 2012 wow, people don't like mentioning World of Warcraft here. is it because you folks are afraid that first-time mmo players might discover it and abandon this game altogether for it? for what reason? WoW has absolutely nothing thats better then SWTOR. People who still play WoW are just stuck there, in their own frustration with their guilds, damned to wait for a new awesome world destroying dragon or demon to kill in a raid instance, wiping for months and getting depressed. i played wow for around 6 years and can honestly say - WoW got replaced by a better and newer version, SWTOR. Link to comment Share on other sites More sharing options...
Makagoto Posted March 24, 2012 Share Posted March 24, 2012 i would say Open PVP but all the other features people mentioned in this thread are good examples too. Dunno what kind of a conclusion this brings... Link to comment Share on other sites More sharing options...
grania Posted March 24, 2012 Share Posted March 24, 2012 (edited) More character slots is number one. I forsee myself "finishing" the game in the near the future if we don't either get more slots, or the ability to drag our legacy around to other servers. If not the name, than at least the level. (The ability to make cosmetic changes to existing characters is number two.) Edited March 24, 2012 by grania Link to comment Share on other sites More sharing options...
Claymaniac Posted March 24, 2012 Share Posted March 24, 2012 LFG tool and Dual Spec. Link to comment Share on other sites More sharing options...
Pscyon Posted March 24, 2012 Share Posted March 24, 2012 Playable Jawa species for Force-sensitive classes. Though they'd need a bit of a re-design, the ones currently in game look a bit too cartoony, like something out of The Clone Wars, what with their rubber robes and oddly shining eyes. Why they're not closer to what we see in the forum avatar pics is beyond me Link to comment Share on other sites More sharing options...
WayCoolJr Posted March 24, 2012 Share Posted March 24, 2012 Arenas and Dr's(Diminishing returns) and fix Illum pvp. Link to comment Share on other sites More sharing options...
Irishbrewed Posted March 24, 2012 Share Posted March 24, 2012 Cross server pvp Link to comment Share on other sites More sharing options...
wyvernmonarch Posted March 24, 2012 Share Posted March 24, 2012 server transfer or server merge Link to comment Share on other sites More sharing options...
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