Jump to content

Game Issues - Game Did Not Meet My Expectations


Phables

Recommended Posts

To help you (BioWare) to understand just a little bit better why I am leaving SWTOR here are a few (but not limited to) reasons to take note of..

 

1. No "LFG/LFR" (Looking For Group / Raid) option - This is 2012 and even free to play games with less then half the budget you have already have this option available. Don't think that you can change the way gamers want to play by limiting their options, they're still going to want to play the way they want to and are only going to get upset when you don't give them the tools to do what they want. Example: Would you have started SWTOR without the availability of Warzones? Of course not, it's 100% demanded by the community in this day and age of MMORPG's (and so is LFG/LFR).

 

2. Poor Class Balance - It's great to think that every class has knockbacks and interrupts and silences and pulls and AoE and.. wait.. that's not very cool actually (sarcasm). Classes should feel special in unique individual ways and everybody shouldn't have the same move just with a different name on a different class. Example: If I play a Assassin and I have 3 different ways to interrupt a player, why does every other class in the game have 3 different ways to interrupt a player too? That brings me to my 3rd point.

 

3. Poor PvP Design - Resolve is a joke, it builds up too slowly and if you play a Trooper-Vanguard you "LOL" at anybody who tries to stop you. Sage/Sorcerers are too overpowered and have yet to see ANY kind of "Nerf" after repeated posts and complaints on the forums by the community that have been unanswered by BioWare (You). The list goes on and on but for the sake of MY time I'll go to my 4th point.

 

4. Unfinished/Unwanted Legacy System - Don't get me wrong, Legacy sounded great the first half-dozen times it was promised to the community, aside from the fact that it wasn't ready at launch, aside from the fact that there was no specific information given as to what Legacy was going to do in game during development and beta and the first three and a half months of playing, when there finally is a video put together and given to the community it had all the dumbest possible rewards a person could want thrown into it. I don't care if I can Force Choke as a Bounty Hunter or Flame Throw mobs as a Warrior, that's just dumb and takes away from classes feeling unique (as stated above in Reason #2). Where's my experience bonuses for my new characters I'm supposed to be starting to keep my Legacy going? Where's my Sprint Skill at level 1? Where's my Speeder availability at level 10? Where's my (Insert Healing Ability Here) for any class I decide to play that might not have a healing ability? Where's my dual-summoning companions ability for Legacy level 20??? (lol) These are all great ideas in my opinion but you (BioWare) have decided to give me a new blue race to choose from and the option to get a mailbox and GTM kiosk in my ship (witch should have been there in the first place) in stead? That's sad, as well as going to bring me to my final point.

 

5. "SWTOR, The Post Launch Pay to Play Beta Test Online" - The game feels unfinished for a multitude of reasons and in a multitude of ways. The "/" key opening GM tickets even after remapping the key nothing? Warzone wins not giving credit towards your daily/weekly missions? Server lag? Long Load Screens? Minimal graphics options? Mobs knocking you off your speeder 100 yards away? Skill delay? New "Improved" textures that weren't here at launch a few short months ago? "Legacy System Coming Soon" x1000? No free talent point respec? No clickable nameplates? No adding your friends to your friends list when they're offline? Given up on the Valor Gain System have we BioWare? Given up on the PvP Bag System have we BioWare? No Fast Travel to my ship directly? Huttball Ques 9 times out of 10? And the list goes on and on...

 

Everything I listed should have been figured out and worked out pre-launch. There's no excuse for these things and I'm not going to PAY you to TEST your game anymore. Best of luck, Phables

Edited by Phables
spelling - due to fast/mad typing
Link to comment
Share on other sites

To help you (BioWare) to understand just a little bit better why I am leaving SWTOR here are a few (but not limited to) reasons to take note of..

 

1. No "LFG/LFR" (Looking For Group / Raid) option - This is 2012 and even free to play games with less then half the budget you have already have this option available. Don't think that you can change the way gamers want to play by limiting their options, they're still going to want to play the way they want to and are only going to get upset when you don't give them the tools to do what they want. Example: Would you have started SWTOR without the availability of Warzones? Of course not, it's 100% demanded by the community in this day and age of MMORPG's (and so is LFG/LFR).

 

2. Poor Class Balance - It's great to think that every class has knockbacks and interrupts and silences and pulls and AoE and.. wait.. that's not very cool actually (sarcasm). Classes should feel special in unique individual ways and everybody shouldn't have the same move just with a different name on a different class. Example: If I play a Assassin and I have 3 different ways to interrupt a player, why does every other class in the game have 3 different ways to interrupt a player too? That brings me to my 3rd point.

 

3. Poor PvP Design - Resolve is a joke, it builds up too slowly and if you play a Trooper-Vanguard you "LOL" at anybody who tries to stop you. Sage/Sorcerers are too overpowered and have yet to see ANY kind of "Nerf" after repeated posts and complaints on the forums by the community that have been unanswered by BioWare (You). The list goes on and on but for the sake of MY time I'll go to my 4th point.

 

4. Unfinished/Unwanted Legacy System - Don't get me wrong, Legacy sounded great the first half-dozen times it was promised to the community, aside from the fact that it wasn't ready at launch, aside from the fact that there was no specific information given as to what Legacy was going to do in game during development and beta and the first three and a half months of playing, when there finally is a video put together and given to the community it had all the dumbest possible rewards a person could want thrown into it. I don't care if I can Force Choke as a Bounty Hunter or Flame Throw mobs as a Warrior, that's just dumb and takes away from classes feeling unique (as stated above in Reason #2). Where's my experience bonuses for my new characters I'm supposed to be starting to keep my Legacy going? Where's my Sprint Skill at level 1? Where's my Speeder availability at level 10? Where's my (Insert Healing Ability Here) for any class I decide to play that might not have a healing ability? Where's my dual-summoning companions ability for Legacy level 20??? (lol) These are all great ideas in my opinion but you (BioWare) have decided to give me a new blue race to choose from and the option to get a mailbox and GTM kiosk in my ship (witch should have been there in the first place) in stead? That's sad, as well as going to bring me to my final point.

 

5. "SWTOR, The Post Launch Pay to Play Beta Test Online" - The game feels unfinished for a multitude of reasons and in a multitude of ways. The "/" key opening GM tickets even after remapping the key nothing? Warzone wins not giving credit towards your daily/weekly missions? Server lag? Long Load Screens? Minimal graphics options? Mobs knocking you off your speeder 100 yards away? Skill delay? New "Improved" textures that weren't here at launch a few short months ago? "Legacy System Coming Soon" x1000? No free talent point respec? No clickable nameplates? No adding your friends to your friends list when they're offline? Given up on the Valor Gain System have we BioWare? Given up on the PvP Bag System have we BioWare? No Fast Travel to my ship directly? Huttball Ques 9 times out of 10? And the list goes on and on...

 

Everything I listed should have been figured out and worked out pre-launch. There's no excuse for these things and I'm not going to PAY you to TEST your game anymore. Best of luck, Phables

 

Every single thing you mentioned and I mean everything is being addressed over the next 2 patches. Even early speeders for alts.

Edited by solidkjames
Link to comment
Share on other sites

Of course not, it's 100% demanded by the community in this day and age of MMORPG's (and so is LFG/LFR).

 

From various comments left on the forums I would state this is not the case. It seems most do NOT want LFG/LFR, just because you want it doesn't mean everyone does.

 

But sorry it didn't work out for ya, hope your next ventures pan out better for you.

Link to comment
Share on other sites

I wish there was a separate forum for these things.

 

Ye open the 'Drama' forum where each one of us make a rant now and then just to get the steam from the daily stress accumulated in time run off to a much more lower level.

 

These days you get way much faster cancer from stress than smoking.

Link to comment
Share on other sites

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.