MrSIlverSurfing Posted March 5, 2012 Share Posted March 5, 2012 Is this SWTOR or Pokemon? Link to comment Share on other sites More sharing options...
GRINnBARRETT Posted March 5, 2012 Share Posted March 5, 2012 So you're a healer who gets focused a lot. It's not hard to talk most teammates into putting guard on you & you then laugh as people beat on you as they die by your friends hand. Link to comment Share on other sites More sharing options...
jayfourc Posted March 5, 2012 Share Posted March 5, 2012 you must have missed this other thread: http://www.swtor.com/community/showthread.php?t=339254&page=63 Link to comment Share on other sites More sharing options...
Typheran Posted March 5, 2012 Share Posted March 5, 2012 Sounds like even though you are supporting your team by healing... they are not supporting you by protecting you. It's a team issue.. not a game mechanic issue. Link to comment Share on other sites More sharing options...
MrSIlverSurfing Posted March 5, 2012 Author Share Posted March 5, 2012 Having a big tag above your head, that is made for raiding, the entire game is an exploit and not a team issue. Keep it if they must, but even after respawning? Link to comment Share on other sites More sharing options...
Sconnoll Posted March 5, 2012 Share Posted March 5, 2012 Having a big tag above your head, that is made for raiding, the entire game is an exploit and not a team issue. Keep it if they must, but even after respawning? I don't understand why it would stay after death. just another of many silly design decisions by BW. Link to comment Share on other sites More sharing options...
Pistols Posted March 5, 2012 Share Posted March 5, 2012 This thread makes me laugh. Link to comment Share on other sites More sharing options...
Dboyyy Posted March 5, 2012 Share Posted March 5, 2012 Like they said get guard and if that dosnt work get in a guild premade with more TEAM support. A good healer with guard is a BEAST!!! D, Link to comment Share on other sites More sharing options...
MrSIlverSurfing Posted March 5, 2012 Author Share Posted March 5, 2012 This thread makes me laugh. Need a huge crutch to win? Using raid tags for PVP. Seriously? lol Link to comment Share on other sites More sharing options...
BobaFurz Posted March 5, 2012 Share Posted March 5, 2012 (edited) Most games are pokemon, even fps games where you have a red name over your head instead the need to l2p if the opponent belongs to you or to the other faction There are some gems out there but they are rare. Edited March 5, 2012 by BobaFurz Link to comment Share on other sites More sharing options...
Arrys Posted March 5, 2012 Share Posted March 5, 2012 you always know when your wearing one. The really bad news the people doing it tend to be better players anyways. the persists after death is the rediculous no skill component of it. Link to comment Share on other sites More sharing options...
Gryphandor Posted March 5, 2012 Share Posted March 5, 2012 Need a huge crutch to win? Using raid tags for PVP. Seriously? lol Two other healers besides myself guarded a door in Void almost the entire time. We just kept eachother topped off. All of us could have been marked and it made no difference. One of us got focused from time to time and killed but back in no time. All we had to do was heal eachother and tag the players trying to place a bomb. Not even kill them. I am sure we boosted thier damage numbers so they didn't mind trying to kill us. We won the Warzone but only by one. We managed to get the door they didn't and not with much time left. Link to comment Share on other sites More sharing options...
ghettogenius Posted March 5, 2012 Share Posted March 5, 2012 I saw these for sale and wondered why. Now it is clear. As a tank I can see the benefit of being able to mark various enemies, but i would have thought they would have implemented this differently. Like say an ability that is learned which can then be used to apply different color tags. Not as a consumable sink product that gets abused in PvP. Link to comment Share on other sites More sharing options...
Tservo Posted March 5, 2012 Share Posted March 5, 2012 Agreed - marked anyone = easy mode. They probably didn't even think about PVP and the ops leader having the ability. An oversight that should be corrected. Link to comment Share on other sites More sharing options...
jmdatcs Posted March 5, 2012 Share Posted March 5, 2012 (edited) Unable to mark targets = easy mode for healers Get your teammates to protect you. Edited March 5, 2012 by jmdatcs Link to comment Share on other sites More sharing options...
Ruuprect Posted March 5, 2012 Share Posted March 5, 2012 (edited) Half the time the pugs dont even mark the healers lol, they mark some random enemy. I ignore the marks unless I put them up, or another player I know has marked them. In premades it is unessesary to mark as we all understand the simple mechanic of killing the healers first, they are not hard to recognize. Edited March 5, 2012 by Ruuprect Link to comment Share on other sites More sharing options...
MrSIlverSurfing Posted March 5, 2012 Author Share Posted March 5, 2012 They are designed for raiding and not griefing people in pvp. Its hoakie and needs to be changed. Link to comment Share on other sites More sharing options...
OldSwab Posted March 5, 2012 Share Posted March 5, 2012 I just hit valor 61 and wind up ops leader in about 1/3 of the solo's and most of my guild pre-mades. I favor the pistol mark for enemy healers, except on huttball, where I go with the star. Lacks the flair, but higher visibility, you know? Granted, I agree with you that marking enemy healers isn't without its flaws. I really won't be satisfied, either, until we get purple teddy bears. Wait a sec. I might have missed the point of the thread... Link to comment Share on other sites More sharing options...
SweetNausea Posted March 5, 2012 Share Posted March 5, 2012 This thread makes me laugh. ^this Link to comment Share on other sites More sharing options...
JasonTheImpaler Posted March 5, 2012 Share Posted March 5, 2012 Need a huge crutch to win? Using raid tags for PVP. Seriously? lol Not a crutch just helps spot where he is. Either way we will designate the healer and nuke him. I play a sawbones scoundrel and I have no problem with being marked, just don't suck and if you have a sucky team well then you would lose either way Link to comment Share on other sites More sharing options...
Clazenoz Posted March 5, 2012 Share Posted March 5, 2012 Need a huge crutch to win? Using raid tags for PVP. Seriously? lol Lol pvp is all about reading people and strats dude. As a healer I love getting marked, makes all that time sucking up to my tank buddies seem worth it. Link to comment Share on other sites More sharing options...
Frostbyt Posted March 5, 2012 Share Posted March 5, 2012 I see no problem considering taking down a BM healer is like taking down a raid boss.. Anyway idiots still don't attack healers even when they are marked. Link to comment Share on other sites More sharing options...
MrSIlverSurfing Posted March 5, 2012 Author Share Posted March 5, 2012 The problem isn't in general WZs with scrubs. If you are facing any descent team the raid marker turns into griefing. Would you attack a marked agent or healer? Its a no brainer and it turns into griefing. Healers should be killed first and everyone knows that. Who really cares about some of the other classes being marked??? Noone. Come on. The game mechanic lets you use huge raid markers for PVP? If this isn't a design problem/exploit then what is? Link to comment Share on other sites More sharing options...
jmdatcs Posted March 5, 2012 Share Posted March 5, 2012 Need a huge crutch to win? Using raid tags for PVP. Seriously? lol Need a huge crutch to win? Teamwork sucks so bad you can't keep a healer alive without Bioware's help hiding them? lol Link to comment Share on other sites More sharing options...
moomtazz Posted March 5, 2012 Share Posted March 5, 2012 Its a crutch. It's slightly less lame than /assist. It is for bad dps who cannot adapt to the flow of battle and switch focus or pick out the guys with the big green cast bars. Link to comment Share on other sites More sharing options...
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