HumbleJedi Posted March 1, 2012 Share Posted March 1, 2012 I went looking on the new Oceanic realms their full already, with 30 min wait que times I think we need more Link to comment Share on other sites More sharing options...
stickyickytricky Posted March 1, 2012 Share Posted March 1, 2012 I just looked and only one has a wait time, the pvp is heavy and RP is light. Link to comment Share on other sites More sharing options...
Andryah Posted March 1, 2012 Share Posted March 1, 2012 I went looking on the new Oceanic realms their full already, with 30 min wait que times I think we need more Note: requests like this is why there are too many servers on the NA and EU clusters right now. Let the surge work it's way through. Bioware will monitor it's stats and will know when to light up new servers, if at all. Link to comment Share on other sites More sharing options...
LordDethra Posted March 1, 2012 Share Posted March 1, 2012 I saw this as well. This was not acceptable at launch, so what makes BW think that this will be acceptable now? And only 3 servers for Asia Pacific.... definitely need more. Link to comment Share on other sites More sharing options...
stickyickytricky Posted March 1, 2012 Share Posted March 1, 2012 only 5 minute wait on one of them now. They should probably wait it out to avoid any population issues like the NA servers. http://i.imgur.com/JksQq.png Link to comment Share on other sites More sharing options...
kmontyw Posted March 1, 2012 Share Posted March 1, 2012 (edited) And yeah, the RP is light. Bioware have said they have more hardware in backup if extra servers are needed. Hold off the nerd rage for a few days and see how it pans out. Edited March 1, 2012 by Zoggel Spam Reply Link to comment Share on other sites More sharing options...
Barracudastr Posted March 1, 2012 Share Posted March 1, 2012 Let the surge work it's way through. Bioware will monitor it's stats and will know when to light up new servers, if at all. Right because they did so well with the NA servers when they added about 50 to many lol. Link to comment Share on other sites More sharing options...
Andryah Posted March 1, 2012 Share Posted March 1, 2012 Right because they did so well with the NA servers when they added about 50 to many lol. The point is it's not productive for people to be QQing on launch day for more servers. Hopefully, Bioware learned this lesson and will be mor cautious about adding servers. Link to comment Share on other sites More sharing options...
Torquist Posted March 1, 2012 Share Posted March 1, 2012 Some people don't get it. You want to be on a server with long queue times at launch. That way you are on a healthy pop server when the dust settles. Take that little pearl of wisdom with you to your future MMO's as well. Link to comment Share on other sites More sharing options...
namelless Posted March 1, 2012 Share Posted March 1, 2012 I don't think there need to be more. I'd rather have three high pop servers than 12 ghost towns, even if i do have to wait through 30min ques. Link to comment Share on other sites More sharing options...
Dirtnose Posted March 1, 2012 Share Posted March 1, 2012 Wait it out. This happened on the NA/Euro servers. A lot of people left after a couple of weeks. Just let it happen. BioWare will add more if need be. Link to comment Share on other sites More sharing options...
amnie Posted March 1, 2012 Share Posted March 1, 2012 eh, yesterday there was a <5 min queue when I made a char, and the result was ~150 people on each starter planet ... means there were about 600 people on the server (maybe 1200 since I didn't check if it was instanced or not) Link to comment Share on other sites More sharing options...
Bladedakoda Posted March 1, 2012 Share Posted March 1, 2012 I saw this as well. This was not acceptable at launch, so what makes BW think that this will be acceptable now? And only 3 servers for Asia Pacific.... definitely need more. I would rather have 3 full servers, then 10 with very few people on each. Link to comment Share on other sites More sharing options...
Azumio Posted March 1, 2012 Share Posted March 1, 2012 Artifically low caps, and launch. You don't want them making the same mistakes as they made with NA and Euro. It pretty much cost them their game. Link to comment Share on other sites More sharing options...
Xupastars Posted March 1, 2012 Share Posted March 1, 2012 They shoun'd make more servers. Make instances like Ilum1, ilum2, ilum3 everywhere. No problems after about empty servers. Link to comment Share on other sites More sharing options...
muzzle_flash Posted March 1, 2012 Share Posted March 1, 2012 Artifically low caps, and launch. You don't want them making the same mistakes as they made with NA and Euro. It pretty much cost them their game. This Link to comment Share on other sites More sharing options...
Ashraman Posted March 1, 2012 Share Posted March 1, 2012 What's needed isn't more servers in Australia, but rather servers located in other Asia-Pacific locations to properly support the A-P launch. Lots of non-Aussie residents moved to those new Aussie "A-P" Servers" and are experiencing performance twice as bad as on US West Coast servers. See this thread: http://www.swtor.com/community/showthread.php?t=333910 Link to comment Share on other sites More sharing options...
Eortotai Posted March 1, 2012 Share Posted March 1, 2012 I went looking on the new Oceanic realms their full already, with 30 min wait que times I think we need more They're SERVERS, not realms. Link to comment Share on other sites More sharing options...
Necrolepsy Posted March 1, 2012 Share Posted March 1, 2012 eh, yesterday there was a <5 min queue when I made a char, and the result was ~150 people on each starter planet ... means there were about 600 people on the server (maybe 1200 since I didn't check if it was instanced or not) Freakin shards, how do they work? Link to comment Share on other sites More sharing options...
Aram_Darksun Posted March 1, 2012 Share Posted March 1, 2012 I don't think there need to be more. I'd rather have three high pop servers than 12 ghost towns, even if i do have to wait through 30min ques. Why does it have to be one or the other? Why can't it be inbetween? OP, give them time, if the demand is there they will almost certainly address it. These are servers physically based over here so it is a significant venture to set this all up and I don't blame them one bit for taking it one step at a time. Too many servers and it is a large waste of money. It would be far wiser for them to start small and build up according to demand. Link to comment Share on other sites More sharing options...
NoxiousAlby Posted March 1, 2012 Share Posted March 1, 2012 I went looking on the new Oceanic realms their full already, with 30 min wait que times I think we need more No if you do that then by the time transfers off the unofficial servers occurs they will be all dead. Swifture is only running at standard at the moment when it's usually heavy to full, why? Because half the population has rerolled on the new aussie servers. Link to comment Share on other sites More sharing options...
Overlord_Orcus Posted March 1, 2012 Share Posted March 1, 2012 you only need 1 server, really, per location pvp server can be dupluicated by an option that MUST be turned on or off in options. rp and pve server is pointless to differentiate. EVE has shown us that you can, easily, accomodate 60,000 people per server. Yes, it is designed to accomodate 180,000, but the highest it has seen is 65k at once. But it requires very streamlined netcode. If you ever get a wait queue with this population, THEN you add more servers. And this game requires FAR less in the form of database access then eve does, so the server would not need to be as extreme. However, if we must have server segregation like we do, I do not want more then 3. Low population servers = **** experience Link to comment Share on other sites More sharing options...
Tekkoclarky Posted March 1, 2012 Share Posted March 1, 2012 I went looking on the new Oceanic realms their full already, with 30 min wait que times I think we need more Don't you people ever learn? It's people like you who are partly to blame for the current state of the servers, empty and too many. Link to comment Share on other sites More sharing options...
ghadievron Posted March 1, 2012 Share Posted March 1, 2012 So 2 PVP and 2 PVE servers at launch would've ended with ghost towns by this logic? Link to comment Share on other sites More sharing options...
Xneco Posted March 1, 2012 Share Posted March 1, 2012 (edited) Server caps are always set low at/near launch... and raised later. Way to early to jump the gun and add servers, IMO. Edited March 1, 2012 by Xneco Link to comment Share on other sites More sharing options...
Recommended Posts