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Eortotai

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Everything posted by Eortotai

  1. Just DLed, will try out now to see if there's a performance increase.
  2. I... I... I couldn't have summed it up better if I tried. I even feel slightly enlightened! You took everything I wanted to express and wrote it out. /bow good sir.
  3. I'm behind this 100%. It may seem trivial, but looking down and zooming in that last click and watching your speeder simply disappear is kind of annoying.
  4. Absolutely, I have seen some fan-made designs here that are incredible and would fit perfectly in TOR. I think this is 100% a great idea all the way around.
  5. I really want to see support for this. Unfortunately, it's not going to get too much notice because not a lot of people check the "Suggestion Box." I still think it's a great idea. /signed
  6. I LOVE this idea. More community connection, community competition to get their gear in-game (what a compliment it would be), AND we don't get pinned with armor that nobody likes. I keep showing my less-serious TOR buddies the new designs, and person after person just keep flat-out laughing at most of them.
  7. Some really awesome original designs in that thread, but I don't know much steam it's going to pick up. Also, it's difficult to find people that are that talented at coming up with armor designs. Although I don't think the problem is that the current artists are incapable of making cool-looking armor, but more that they're being told to make this kind of over-the-top armor as a previous poster said. What we DO need to show Bioware and EA is that this is unacceptable and that the general TOR community does not like this art direction. The patch deployed when? This past week. Oh, and how many pages does this thread have already? ****, over 60? Damn.
  8. THIS. Story Mode is supposed to be just that. 1. It helps you get used to mechanics and know the fights before progressing to Hard Mode. 2. It allows guilds that don't have the gear to farm HM current Ops to still complete the Operation and experience the content. Even if "it's sooper ez lol" for progression guilds, guilds that don't play as much and only have Columi gear at best will still have trouble with it and feel rewarded when they beat it. 3. It allows pick-ups to experience the content without the necessity of voice-chat and a group of people that play with each other all the time and are used to each other's playstyles. Hardcore players who are crying out for harder content are probably able to play more, are naturally more skilled at gaming in general, AND have better gear and have voice chat. If "Story Mode" is difficult for these top-end guilds, how will it be for PuGs and for more inexperienced/less geared guilds? Once again, if your answer is "It's not that hard" ; that may be true for you and I, but what about for people that do struggle with current Normal Mode Ops due to the aforementioned reasons? Should they be barred from experienced "Story Mode" Operations? In my opinion, Story Mode Explosive Conflict should drop Rakata-tier armor without set-bonuses (similar to Energized/Exotech gear) and should drop plenty of Columi tokens. Make one Rakata token drop from each boss and add in some form of "Rakata Commendations" that are awarded from each boss that allow you to also slowly gain Rakata gear. Story Mode should not become the new easy way to achieve Rakata gear as it currently is, and should also not award ANY Black Hole commendations to achieve top-tier gear. The difficulty should reflect in this, as previously stated.
  9. Signed, as well as supported by my guild.
  10. I was wondering the exact same ****in thing. So ****in stupid, and terrible looking sets pretty much all around. It sucks, because it's only one or two stupid small features on a lot of the sets that take it from being awesome looking to just plain stupid. The Dobby ears on the SW helmet? LOL. EL OH *********** EL!
  11. Very good summary of what I'm sure most Sorcerers are feeling. Also OP; thanks for the feedback, it means a lot that someone that doesn't even play a Sorcerer can tell that this nerf bat is hitting a little too hard.
  12. Heh, check out Stephen Reid's most recent tweet: "Back to patch notes. And blogs...."
  13. It's funny, that's exactly how it worked in KOTOR so I don't understand the reasoning behind the method currently in game. I remember I had to go onto my ship simply to talk to someone for my story quest, and get right back off to continue questing. Apparently I need to take off for that...?
  14. Wow... this almost makes me want to re-roll. I am almost BM, have all Rakata/Columi, Social VI, Legacy 16... not to mention all the stuff I purchased as well as crafting schematics... I can't do it to myself to lose this though. We need server transfers/merges ASAP.
  15. Spoiler alert in above post, do not read if you haven't played.
  16. Agreed! This FP was quite fun and engaging. Keep up the great work, and keep the Flashpoints original! As a side note, give us that torch as a pet. ^-^
  17. Man, this is an EXCELLENT idea. Let's make it happen.
  18. AFAIK, you can basically sum it up like this: Ranked Warzones are going to give you access to better gear (War Hero) that will be a direct purchase from Rated Warzone Commendations. The better you perform, the faster you will get your new gear; you also get special colors depending on your ratings. Battlemaster gear will not be nullified with this gear, as War Hero gear will still take time to get AND you will have better gear going into patch 1.2 than the average person to start with. Also, if you're a legitimate Battlemaster you will (probably) be more skilled than the average person. There will be a Champion-level gear set available for purchase with credits so you don't get face-rolled in ranked Warzones as a fresh 50 (that will be especially useful if you have a wealthy main character).
  19. Agreed! Except for the leaving, it's not THAT bad for me. But I do miss the cities being the capitals as they were in beta, it made the game feel more alive and more immersive. Screw flying around in a circle all the time, I'd rather fly around a cool-looking city than stupid circle with quadrants.
  20. This is the best advice/most constructive feedback I've seen yet. You already auto-dismount when looting/using a gathering node etc, I don't think it would be beyond the realm of possibility to do this. Don't take away my large speeders or stop coming out with new ones, no reason to make this game any less Star Warsy.
  21. On release, the droid would actually DPS a little when you called it in on any enemy. They changed that shortly though. I know I was using it as part of my combat rotation until they changed it... I guess they figured it was giving people an unfair advantage.
  22. It's been 6 days since 1.1.5 came out. It's been 6 days that they haven't had patch notes in the PTS.
  23. lu·cra·tive   /ˈlukrətɪv/ [loo-kruh-tiv] adjective profitable; moneymaking; remunerative: a lucrative business. Lol?
  24. Only purple and cyan will be available to craft post 1.2. White will be gone indefinitely, per the "Economic Changes" post.
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