psikkotik Posted March 1, 2012 Share Posted March 1, 2012 (edited) After defeating the fire beast --- he decided to rez and follow our tank to the Pylons http://assets-cloud.enjin.com/wall_embed_images/1330578949_gharj2.jpg http://assets-cloud.enjin.com/wall_embed_images/1330578905_Screenshot_2012-03-01_00_12_36_453195.jpg Edited March 1, 2012 by psikkotik dialogue Link to comment Share on other sites More sharing options...
Xitium Posted March 1, 2012 Share Posted March 1, 2012 This bug again? Did you have to reset the Pylons/Soa? It used to happen with Fabricator in KP during beta. Link to comment Share on other sites More sharing options...
psikkotik Posted March 1, 2012 Author Share Posted March 1, 2012 surely did! --- we killed him again though --- but he instantly rez'd and killed us lol Link to comment Share on other sites More sharing options...
DeketheDeke Posted March 1, 2012 Share Posted March 1, 2012 Same thing happened to us tonight with Gharj in 8 man nightmare, thankfully he didn't aggro though. Was the initial Gharj fight bugged for you? He didn't drop the first island for us until about 30%. Instead, he just chain stomped the tank which made the fight face roll easy with the melee out. I was dps'ing 90% of the time as the primary healer. Pylons also bugged out hard and Soa despawned on us twice with tank in mind trap. Made for an interesting night to say the least. Link to comment Share on other sites More sharing options...
Roxinius Posted March 1, 2012 Share Posted March 1, 2012 our pylons were auto starting tonight then the south on decided it didnt want to become active again so we had to call it after remaking the group 5 times to get this ****** bugged content down on Nightmare Link to comment Share on other sites More sharing options...
Igorandolja Posted March 1, 2012 Share Posted March 1, 2012 EV seems to generally be bugged more and more after each patch. Last night we went for easy normal mode run only to be bugged out on each boss after the first one... Gharj stayed on one island and in the middle of fight that island disappeared w/o having any other spawn, South pylon didnt accept input for last piece of puzzle, Soa had some of his platforms missing... I really love this game but its really hard to imagine why BW cant fix ONLY 2 endgame OPs. Link to comment Share on other sites More sharing options...
GeenMachine Posted March 1, 2012 Share Posted March 1, 2012 (edited) As tank on 8 man normal mode EV tonight I got knocked back by the annihalation droid back against the door to the EV and when I ran back up to him all my powers were "Can not see target" and I was constrained to a bounding box in the immeadiate area of the boss but unable to be force rescued. I was unable to loot the corpse until I did a logout and rejoined. Gharj went fine as did the pylons and council fight. Soa mind trapped me on phase 3 and as a result we missed a pylon and hit enrage. After that Soa just sat on his butt refusing to be taunted anywhere and statues stopped forming. On the second attempt we got a good clear though. Edited March 1, 2012 by GeenMachine Link to comment Share on other sites More sharing options...
arnoldlol Posted March 1, 2012 Share Posted March 1, 2012 I wish gharj would spawn like that for us. Nightmare pylons? Yes plz. Link to comment Share on other sites More sharing options...
Korghal Posted March 1, 2012 Share Posted March 1, 2012 haha we have had this bug as well, also its the same with the 3rd boss at Karagga's. Amazing how Bioware seems to invent new bugs each patch tho Link to comment Share on other sites More sharing options...
neandramathal Posted March 1, 2012 Share Posted March 1, 2012 Our NMM EV run was pretty bug ridden too, and bad luck We had a disconnect just before 1st boss but ofc thats just unlucky. Gharj... first attempt, tank D/C ... second attempt, he reset mid fight. The island just suddenly dissapeared and he jumped back to his start spot. Pylons and Council went without a hitch () Soa... first attempt, invisible lightning. Second attempt... while dropping down to phase 3 he reset and the floors appeared again above us. Third attempt, he dropped both floors at the same time so when we got down to the 2nd phase there was no outer ring. This caused the lightning balls to spawn off platform, and us to have nowhere to run to when the floor dropped... Still managed to get the title though, When the encounters don't bug they are pretty easy :/ Only 8man though, not tried 16. Link to comment Share on other sites More sharing options...
arnoldlol Posted March 1, 2012 Share Posted March 1, 2012 Third attempt, he dropped both floors at the same time so when we got down to the 2nd phase there was no outer ring. This caused the lightning balls to spawn off platform, and us to have nowhere to run to when the floor dropped... This is my favorite one. Link to comment Share on other sites More sharing options...
littlegrubbers Posted March 1, 2012 Share Posted March 1, 2012 If the outer ring is missing just stand on the westernmost tile of the floor, and when it drops out from under you you will just land right back on top of it and take next to no fall damage. Link to comment Share on other sites More sharing options...
luizon Posted March 1, 2012 Share Posted March 1, 2012 Yeah, EV is still bugged as hell. This week my guild had Gharj coming back from the dead, puzzle that couldn't be solved because the "gears" didn't move when you clicked the console and a myriad of different Soa glitches. Link to comment Share on other sites More sharing options...
BMBender Posted March 1, 2012 Share Posted March 1, 2012 After defeating the fire beast --- he decided to rez and follow our tank to the Pylons http://assets-cloud.enjin.com/wall_embed_images/1330578949_gharj2.jpg http://assets-cloud.enjin.com/wall_embed_images/1330578905_Screenshot_2012-03-01_00_12_36_453195.jpg I thought this one was fixed.... Link to comment Share on other sites More sharing options...
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