mSum Posted February 27, 2012 Share Posted February 27, 2012 What level are you OP? Operatives really shouldn't be a problem. Link to comment Share on other sites More sharing options...
Dawginole Posted February 27, 2012 Author Share Posted February 27, 2012 What level are you OP? Operatives really shouldn't be a problem. Last sentence of first post. 47 Link to comment Share on other sites More sharing options...
Squatdog_nz Posted February 27, 2012 Share Posted February 27, 2012 I run from Operatives. I'm Easy Prey for them. And it is extremely frustrating to be caught by one. I don't understand why a Sentinel Combat class has to press about 10-15 buttons to build up 30 Centering just to get to the point where I can then start seeing good burst dmg with Zen/Blade Rush and my opponent Operative goes: Invis > stun > "back stab" equivalent > "back stab" for 6k dmg and at this point has a CD'd stun and repeats stun > "back stab" > "back stab" > I'm dead. Never happened. Link to comment Share on other sites More sharing options...
ShadowOfVey Posted February 27, 2012 Share Posted February 27, 2012 If an operative opens on someone and they get taunted, the whole thing falls apart honestly. Link to comment Share on other sites More sharing options...
Xavory Posted February 27, 2012 Share Posted February 27, 2012 Lots of fail in these threads on both sides. I play a BM operative in Best In Slot gear, and participate in a dueling tournament every week. I've fought against Best in Slot geared players of all classes in 1v1 full CD duels and I can tell you this: Skill being equal, gear being Best in Slot, Marauder VS Operative, is a pretty close fight. RNG will decide a lot of it. Link to comment Share on other sites More sharing options...
Ozzone Posted February 27, 2012 Share Posted February 27, 2012 I run from Operatives. That's a good thing. It's only when you stand and fight do I start to worry. Link to comment Share on other sites More sharing options...
Dawginole Posted February 28, 2012 Author Share Posted February 28, 2012 (edited) Never happened. The combo hit me for 6k not the single ability you illiterate nerf herder... Edited February 28, 2012 by Dawginole Link to comment Share on other sites More sharing options...
ShizuXIII Posted February 28, 2012 Share Posted February 28, 2012 You realize that using your lowest numbers you just described 6k dmg to me. Strangely enough I stated they were doing roughly 6k dmg to me in about 3 seconds. You use your final paragraph to bust my balls and you said the exact same thing I did. lol You said 6k with a single hit, as quoted by another poster. Wich is total and complete bs. If you really are complaining about 6k from the opening rotation of 3-4 attack, I don't really know what to say. Single target burst is the whole purpose of scrapper scoundrels (and the operative's mirror tree) and we aren't even the best at it. Problem is, it seems more "unfair" because you get the scoundrel popping on your *** from stealth. Same or higher damage from a guardian's AoE? Fine. Same or higher damage from a sentinel? Cool. Same or higher damage from something I don't even see because he's 30m behind me? Balanced. But god forbid if a scoundrel does the same. Link to comment Share on other sites More sharing options...
WisePlagueis Posted February 28, 2012 Share Posted February 28, 2012 we've already been nerfed twice bro. QQ moar, sents are on the rise, and people are quickly discovering how beastly they are if played correctly. so maybe change ur play style? Link to comment Share on other sites More sharing options...
Dawginole Posted February 28, 2012 Author Share Posted February 28, 2012 You said 6k with a single hit, as quoted by another poster. Wich is total and complete bs. Uh, no I didn't. I said the combo was doing 6k. I also stated I wasn't complaining about Operatives at all. And used the phrase, "more power to them," as a dominant dps class. That's not the words of someone complaining about your class, so there's no reason for you to be upset since this post was about my Sentinel and not your Operative. It seems the only QQ'ing in this thread is from Operatives that can't read and are over eager to defend themselves where no defense is needed. Link to comment Share on other sites More sharing options...
Hansuki Posted February 28, 2012 Share Posted February 28, 2012 First off, if you cant handle a 6k hit, you dont have enough END to be in the PVP - I dont even queue until 15k and I tell people not to queue until 15k at least (50s bracket obv). This sound more like health problem then anything - the op burst looks huge when it hits a tiny health bar. mind you, the easy solution is CCbreaker-AOEstun if you got it, and most classes do. I absolutely love shutting down a stealther with those "breaks if dmged" 6-8 second stuns. You can invariably predict that their response will be CC breaker-vanish, so hit um up with a dot and watch the anger and rage commence Link to comment Share on other sites More sharing options...
Dawginole Posted February 28, 2012 Author Share Posted February 28, 2012 First off, if you cant handle a 6k hit, you dont have enough END to be in the PVP - I dont even queue until 15k and I tell people not to queue until 15k at least (50s bracket obv). This sound more like health problem then anything - the op burst looks huge when it hits a tiny health bar. mind you, the easy solution is CCbreaker-AOEstun if you got it, and most classes do. I absolutely love shutting down a stealther with those "breaks if dmged" 6-8 second stuns. You can invariably predict that their response will be CC breaker-vanish, so hit um up with a dot and watch the anger and rage commence See these are the posts I like. Consideration of possible problems, recommendations for possible solutions. Link to comment Share on other sites More sharing options...
kaya Posted February 29, 2012 Share Posted February 29, 2012 Lots of fail in these threads on both sides. I play a BM operative in Best In Slot gear, and participate in a dueling tournament every week. I've fought against Best in Slot geared players of all classes in 1v1 full CD duels and I can tell you this: Skill being equal, gear being Best in Slot, Marauder VS Operative, is a pretty close fight. RNG will decide a lot of it. Pretty much this, its a fight of reflexes in my experience. If the op gets 2 good openers then he'll win barring crazy rng (critting every hit). But if you get a shield up before the opener or get a burn or a root before the vanish then hes pretty beatable. My advice in a 1v1 would be dont bother trying to knock him out of stealth if he pops up right on top of you, you might get an attack off but he'll probably get his opener off too (lag basically) put the 75% damage shield up instead. A lot of ops will telegraph their vanish (they'll break off to make a bit of space or turn away) keep cauterize for this point (he'll just dispel it if you dont time it properly) or if he's a bit far away the root on crippling throw will do the same job. Link to comment Share on other sites More sharing options...
AKfourtyseven Posted February 29, 2012 Share Posted February 29, 2012 I dont have the mirror class at a high level, but cant you just pop a def cd to make them waste their bust and then DoT them to prevent the restealth? Effectively making them a sitting duck for you to slap around with your saber? Link to comment Share on other sites More sharing options...
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