Wookieenator Posted February 16, 2012 Share Posted February 16, 2012 Our guild has easily blown through gharj on nightmare, and this glitch does not really interfere with completing it on hard mode, I just want to know if it's actually intended. We've set up timers and no matter what he enrages at the transition from 5% hp to 4% hp. We had our first run enrage at about 7 minutes and 9 seconds, and about 4 runs later he enraged at 6 minutes and 22 seconds. It wasn't one specific platform he enraged on, or a specific number of frenzies. It seemed to be just his hp. Any feedback on whether this is intended or not would be appreciated. Link to comment Share on other sites More sharing options...
FadedSpark Posted February 16, 2012 Share Posted February 16, 2012 Its normal. You have to DPS through it. Defensive cool downs, bubble and AOE heals, and just spam your biggest hits. Link to comment Share on other sites More sharing options...
AQJ_DK Posted February 16, 2012 Share Posted February 16, 2012 (edited) It seems like more of the fights transition into an enrage rather than on a timer Gnarj does, Soa Does... im sure there is more but they elude me right now... Edited February 16, 2012 by AQJ_DK Link to comment Share on other sites More sharing options...
thetruck Posted February 16, 2012 Share Posted February 16, 2012 this happend last night on our guild run as well. i just had tanked this last week and he never got enraged on the single attempt it took to kill him. this week at 4-5% he wuold enrage floor would fade out we all would fall into the lava and die and he would reset. the timming was close to the same as well. anywhere between 6m20s to 7m45s Link to comment Share on other sites More sharing options...
Dukibritches Posted February 16, 2012 Share Posted February 16, 2012 Guild ran this on Hard Mode last night and we didnt encounter any kind of enrage. I would have to assume this is a bug. Link to comment Share on other sites More sharing options...
Xitium Posted February 16, 2012 Share Posted February 16, 2012 (edited) We had this boss bug out on us last week. He never caused the island we were on to sink until we had him well under 20%. His lava dogs came out as usual, but no transfer. Then, when the island we were on did sink, there were no stepping stones. We had to wade through the small amount of lave to the next island where we downed him. Strange to say the least. This was also on hard mode. Edited February 16, 2012 by Xitium Link to comment Share on other sites More sharing options...
Wookieenator Posted February 16, 2012 Author Share Posted February 16, 2012 this happend last night on our guild run as well. i just had tanked this last week and he never got enraged on the single attempt it took to kill him. this week at 4-5% he wuold enrage floor would fade out we all would fall into the lava and die and he would reset. the timming was close to the same as well. anywhere between 6m20s to 7m45s oh hi lupus Link to comment Share on other sites More sharing options...
Veriu Posted February 16, 2012 Share Posted February 16, 2012 We had this boss bug out on us last week. He never caused the island we were on to sink until we had him well under 20%. His lava dogs came out as usual, but no transfer. Then, when the island we were on did sink, there were no stepping stones. We had to wade through the small amount of lave to the next island where we downed him. Strange to say the least. This was also on hard mode. I've seen that before, but never all the way to 20%...we had it happen twice, once we got him to 70% before a new island & one at like 50%. Both turned into a wipe as the island we were supposed to go to were very far away and people died running in the lava. Link to comment Share on other sites More sharing options...
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