jakedamus Posted February 14, 2012 Share Posted February 14, 2012 I would like a huttball zone with no huttball Just an enclosed area with some obstacles but no objectives in which I can kill people and get medals that's all I use Huttball for anyway, winning is secondary to me Link to comment Share on other sites More sharing options...
jakedamus Posted February 14, 2012 Author Share Posted February 14, 2012 the team with most kills wins! Link to comment Share on other sites More sharing options...
Manigma Posted February 14, 2012 Share Posted February 14, 2012 Definitely more environmental obstacles, ramps etc. and multiple paths to fight each other through. Huttball is really well designed imo, but the other 2 are lacking - especially Voidstar. Link to comment Share on other sites More sharing options...
Bohya Posted February 14, 2012 Share Posted February 14, 2012 To my that sounds like a the most boring WZ ever. having a main objective is what drives the game forward and groups ppl up and makes the coooperate. You would have have tons of duels without it.. If u want a duel, find someone and right click him and duel him. Link to comment Share on other sites More sharing options...
Galdwin Posted February 14, 2012 Share Posted February 14, 2012 I would like them all to die, and everything focused on actual open world PvP with purpose. Link to comment Share on other sites More sharing options...
Dystopic Posted February 14, 2012 Share Posted February 14, 2012 Variety. I want variety in such a way that it challenges me to learn different skills along with the rest of my team. While a lot of what you do in PVP transfers to other kinds of PVP, there is no denying that death match, especially depending on the number of players is a different skill set than running a flag or guarding a node. Death match is fine. Capture the flag is fine. Death traps? Fine. It's all good, I just don't want every game to feel the same. Link to comment Share on other sites More sharing options...
Bizwolf Posted February 14, 2012 Share Posted February 14, 2012 (edited) AV but on a smaller scale with 16. Edit: Actually, 24 would be better. Edited February 14, 2012 by Bizwolf Link to comment Share on other sites More sharing options...
CrunchyGremlin Posted February 14, 2012 Share Posted February 14, 2012 I would like the WZ's to be connected to a bigger whole. Have an effect on ilum, OWPVP, or PVE. Special Hutball ranking per player. hutball leagues and teams and team managers and owners... After so many CW wins a real CW happens and if the imps win they turn the area around the alderan guns into OWPVP for some amount of time and one shot resource nodes spawn containing something like bags or high level crafting mats. WAR ON! Or after each CW more NPC IMPS land on alderan. Whatever makes the WZ's something to fight for and defend. Link to comment Share on other sites More sharing options...
MastaGigs Posted February 14, 2012 Share Posted February 14, 2012 AV but on a smaller scale with 16. Edit: Actually, 24 would be better. Same thing but first release of AV, God how i loved that map. Link to comment Share on other sites More sharing options...
Dacce Posted February 14, 2012 Share Posted February 14, 2012 Probably off topic but I want to be able to group with guildies and still be in a group with them when we leave... instead of going through the process of inviting everyone again... Link to comment Share on other sites More sharing options...
Gonewild Posted February 14, 2012 Share Posted February 14, 2012 I want an arena themed WZ- it could be team based and/or FFA. Players would fight one another in anobstacle course filled with dangerous traps and beasts- including Rancors. I want a death race style arena either on bikes for single riders', or cars for groups of three or four. Teams would race one another around a damgerous track while ramming, shooting, and sabotaging each other. Link to comment Share on other sites More sharing options...
swifferdude Posted February 14, 2012 Share Posted February 14, 2012 (edited) maybe a warzone with most kills, but also having lost of obstucles and stuff so tht people can stradegize or something... maybe some kind of capture the flag thing, not like huttbal, but not as messt as huttball, but more teamwork thn voidstar or alderaan Edited February 14, 2012 by swifferdude Link to comment Share on other sites More sharing options...
jakedamus Posted February 14, 2012 Author Share Posted February 14, 2012 Variety. I want variety in such a way that it challenges me to learn different skills along with the rest of my team. While a lot of what you do in PVP transfers to other kinds of PVP, there is no denying that death match, especially depending on the number of players is a different skill set than running a flag or guarding a node. Death match is fine. Capture the flag is fine. Death traps? Fine. It's all good, I just don't want every game to feel the same. I agree it is all good. Zones built to use different skills would be excellent would love spots to sniper from lol Link to comment Share on other sites More sharing options...
jakedamus Posted February 14, 2012 Author Share Posted February 14, 2012 I want an arena themed WZ- it could be team based and/or FFA. Players would fight one another in anobstacle course filled with dangerous traps and beasts- including Rancors. I want a death race style arena either on bikes for single riders', or cars for groups of three or four. Teams would race one another around a damgerous track while ramming, shooting, and sabotaging each other. Excellent idea! Arena with rancoors I'd buy that for a dollar Link to comment Share on other sites More sharing options...
jakedamus Posted February 14, 2012 Author Share Posted February 14, 2012 I know this isnt a FPS but remeber BF1 and 2 vehicles would be cool Link to comment Share on other sites More sharing options...
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