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Manigma

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10 Good
  1. Not to mention Active Subs is very misleading since it's just anyone with game time on their account or even free trial players - Note: they gave most players 30 days free game time, so ofc the active subs will look much better than people actively logging in and playing for reasonable amounts of time.
  2. Yet he ignored the official forums, which with most MMOs to date is the goto place for game information, not Twitter.
  3. Did you even play Warhammer Online? I played it from release and it is almost identical situation happening again. Patches promised and many features left out, too many servers with low populations and merges left too late, severe class imbalance and lack of endgame content. This is Warhammer 2.0 hell they even have some of the same dev team.
  4. Of course fun is subjective, but as far as i'm concerned for an MMORPG to be "good" it has to have a lot of longevity and replayability. The game is great as a single player game, but really the multiplayer content and options right now are pretty weak.
  5. Unrealistic expectations? Not really, I wanted this game to be as fun as or better than Guild Wars (1) which was released in 1996 btw. It's a sad testament to EABioware that they can't make a better game than that, when they have so many examples and ideas from other MMOs to look at. As well as already having a team that worked on an MMO (Warhammer Online).
  6. I don't think so, they need an entirely different design team as well as someone who can sort out the server populations.
  7. No full premade queue, no cross server queues, server population dropping due to these reasons among others. I was on one of the biggest servers in EU now we rarely even get multiple warzone queues so its just the same guild premade stomping us over and over. For PVE our guild pretty much cleared everything by now, it doesn't really take that long, once you have all the gear there is no point rerunning the same tired boss fights. There needs to be more things to do outside, such as minigames, racing pazaak perhaps more types of space combat, player housing - more options to customize appearance and colours etc.
  8. Yeah and I would bet a lot of people left due to class imabalance, and indeed lack of viable options for each class in PVP.
  9. I haven't unsubbed but I haven't been playing for a few weeks. Valor 74 and also Valor 72 characters (Day 1 early access player, following game for many years - but never a fanboy) Main reason for leaving: no rated warzone full premade warzones and server population dying (initially one of the first EU servers created). The game has failed more or less the same way as Warhammer Online did. Many features offered in a content patch and not enough delivered - not to mention lack of response to customer feedback or just plain ignorance of it. Server merges left way too late (again same with Warhammer Online) too afraid it will look bad on the company, yet the people actually playing on quiet servers will stop playing the game altogether, which is even worse. Would I resubscribe: No, Customers are not valued with this company
  10. I haven't unsubbed but I haven't been playing for a few weeks. Valor 74 and also Valor 72 characters (Day 1 early access player, following game for many years - but never a fanboy) Main reason for leaving: no rated warzone full premade warzones and server population dying (initially one of the first EU servers created). The game has failed more or less the same way as Warhammer Online did. Many features offered in a content patch and not enough delivered - not to mention lack of response to customer feedback or just plain ignorance of it. Server merges left way too late (again same with Warhammer Online) too afraid it will look bad on the company, yet the people actually playing on quiet servers will stop playing the game altogether, which is even worse. Would I resubscribe: No, Customers are not valued with this company
  11. Manigma

    Confused Marauder

    Why they are strong is because % dmg from expertise has gone up considerably with defense and healing lagging behind. It's no surprise that a dps class benefits from this environment, especially one with several strong defensive abilities. I still believe Assassins are the strongest PVP class but Marauders are pretty damn nasty atm.
  12. It is needed unless you propose a better system in your OP, which you have not done, grats.
  13. If you get any repair bill from anything other than 16 man raids, you are just bad.
  14. If you have 0 expertise the tank guarding you will take a lot more damage than if you had some survivability, think about that before you go wearing your special "healing gear". As a tank I will not guard anyone with stupidly low Expertise because it's just incredibly inefficient to do so.
  15. It didn't motivate people, it made people quit the warzone if they were losing, oh and pretty pathetic on calling "bad" if they like the changes, very mature indeed.
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