Kirska Posted February 11, 2012 Share Posted February 11, 2012 Huttball really needs a mercy rule. If a team is down by more than 5 points, let's face it, it's done. Link to comment Share on other sites More sharing options...
Alundo Posted February 11, 2012 Share Posted February 11, 2012 If you're going to give up, just move to the side and let the other team pass. Link to comment Share on other sites More sharing options...
Tanjamus Posted February 11, 2012 Share Posted February 11, 2012 6 - 0 and its over so its allready there Link to comment Share on other sites More sharing options...
Keninblack Posted February 11, 2012 Share Posted February 11, 2012 "weapons, name calling, and cheating are all encouraged!" Link to comment Share on other sites More sharing options...
UrbanB Posted February 11, 2012 Share Posted February 11, 2012 so.. the game is over at 6 .. why do you cry again? Link to comment Share on other sites More sharing options...
Ryotknife Posted February 11, 2012 Share Posted February 11, 2012 (edited) grapple the ballcarrier into your goal. or are you talking about groups that score 5-0 and then spend the rest of the match farming the spawn? Edited February 11, 2012 by Ryotknife Link to comment Share on other sites More sharing options...
Kirska Posted February 11, 2012 Author Share Posted February 11, 2012 grapple the ballcarrier into your goal. or are you talking about groups that score 5-0 and then spend the rest of the match farming the spawn? Yes that's what I'm referring to. Link to comment Share on other sites More sharing options...
Labradoraki Posted February 11, 2012 Share Posted February 11, 2012 If you're going to give up, just move to the side and let the other team pass. 2 bad the rest of the team doesnt listne to that... Link to comment Share on other sites More sharing options...
Kirska Posted February 11, 2012 Author Share Posted February 11, 2012 so.. the game is over at 6 .. why do you cry again? Because teams get to 5 and sit there for 8 minutes while the other team leaves and new people cycle in to a hopeless game. It's frustrating and would be easy to fix. Link to comment Share on other sites More sharing options...
Surgin Posted February 11, 2012 Share Posted February 11, 2012 I understand where you are coming from if you are going against a premade who rolls you 5-0 within the first couple mins and will proceed to farm the match for 10 mins. It's completely blows to be forced to sit there the 10+ mins and be farmed or leave. Link to comment Share on other sites More sharing options...
Monedra Posted February 11, 2012 Share Posted February 11, 2012 So then you stop and 4 and farm the other team for 9 minutes. Link to comment Share on other sites More sharing options...
Jagh Posted February 11, 2012 Share Posted February 11, 2012 Hut ball needs to be 10 min. That would make it much more intense and endurable. Link to comment Share on other sites More sharing options...
Kirska Posted February 11, 2012 Author Share Posted February 11, 2012 So then you stop and 4 and farm the other team for 9 minutes. Obviously that's not the solution. It'd have to be a bit smarter than "ahead by x scores then stop". Would have to take into account how long it's been since they've scored, that sort of thing. Link to comment Share on other sites More sharing options...
Surgin Posted February 11, 2012 Share Posted February 11, 2012 Here is a fun huttball idea not add a 30 second death timer to the ball and it resets to mid. Link to comment Share on other sites More sharing options...
Cegwulf Posted February 11, 2012 Share Posted February 11, 2012 All these tears about PvP are yummy, keep 'em going. 1. Fight Back 2. Use Teamwork 3. Roll as a group, stop being split up. I have seen many teams destroy themselves and deserve to be punched in the face. Stop looking for game mechanics or Bioware to save you, the Sun Tzu theory of winning without fighting does not apply here. Link to comment Share on other sites More sharing options...
Pullzar Posted February 11, 2012 Share Posted February 11, 2012 I would disagree with a "mercy rule" and here's why: On my server, people repetitively leave a WZ if they arent the first to get the ball. Not even SCORE mind you, simply GET the ball. (yes, the 50 bracket) Now, supposedly these wannabe "elitists" who dont wanna "waste their time" in a losing match, are the better players yet, repeatedly, REPEATEDLY mind you, ive been in game where i, or my grp, go into a losing huttball match, (yes, 5-0) and turn it around for a win. and they are some of the greatest games EVER! Juz cuz theres a grp of whiney carebears out there who will only play if they have a guaranteed win, doesnt mean that all of us are like that. And those of us who arent, kno how to rock that huttball match ftw I dont want my awesome matches taken away from me Link to comment Share on other sites More sharing options...
Cebby Posted February 11, 2012 Share Posted February 11, 2012 When it comes to farming, Heathen usually will try to get a fwew point lead and then try some actual pvp. You kno, killin fools. If its a roll fest and the other team is running away or dieing in an instant, we will finnish the game. Heathen, does not condone farming. We may try to fight you, and if we get a decent fight from your team, we forget about the ball. We for one guild, pledge to have mercy on teh newbies. Link to comment Share on other sites More sharing options...
Grubfist Posted February 11, 2012 Share Posted February 11, 2012 Because teams get to 5 and sit there for 8 minutes while the other team leaves and new people cycle in to a hopeless game. It's frustrating and would be easy to fix. I like when that happens. Lets your team spawn together and kill the arrogant ball carrier and score. Makes them panic and they either push for a score or get unbalanced and lose. Link to comment Share on other sites More sharing options...
Grubfist Posted February 11, 2012 Share Posted February 11, 2012 Hut ball needs to be 10 min. That would make it much more intense and endurable. I've seen matches turned around in the last 3 minutes. Please no. Huttball is fine. Link to comment Share on other sites More sharing options...
Derian Posted February 11, 2012 Share Posted February 11, 2012 Because teams get to 5 and sit there for 8 minutes while the other team leaves and new people cycle in to a hopeless game. It's frustrating and would be easy to fix. Im sure someone already mentioned it, but then they would just stop at 4. Link to comment Share on other sites More sharing options...
QiBao Posted February 11, 2012 Share Posted February 11, 2012 If a team is down by more than 5 points A number like 6? That literally ends the game. Link to comment Share on other sites More sharing options...
maradigamer Posted February 11, 2012 Share Posted February 11, 2012 If you do it by points and it's down by X number, the farming team will score one under that and keep farming. There needs to be incentive to get it the hell over with, though, I agree, for those really lopsided, stupid games. Link to comment Share on other sites More sharing options...
Dracosz Posted February 11, 2012 Share Posted February 11, 2012 Huttball really needs a mercy rule. If a team is down by more than 5 points, let's face it, it's done. I've come back from 5-0 before to 5-5 and won a game by holding it at the last second, it's not undoable. Link to comment Share on other sites More sharing options...
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