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Surgin

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  1. Yes it is... a darkness sin should not completely destroy a deception sin, buff the other trees bioware and I will gladly drop darkness in a heartbeat I hate tanking with a passion.
  2. Since when is going 31 points into a tree considered hybrid? Hybrid to me is running split trees... 20/0/21 is a "hybrid" basically anything below 31 in a tree... 31/X/X, X/31/X, X/X/31 is not a hybrid imo
  3. So made up statistics are made up..... FYI on one of my many servers there was a huge decline, it so happened that it was the same time oceanic servers opened and the server just so happened to have a large aus population.
  4. PROTIP: Once a stealthy starts getting in trouble you should be ready to hit an AoE ability so the second they poof you knock them right back out. Seconds matter...
  5. New in 1.2 "Big Balls" debuff - Ball carrier becomes weighted to over 9000 pounds and can no longed be pulled, cced, mezed, rooted, snared. Movement speed decreased to .0000009 %
  6. Surgin

    So much win

    Its biowares punishment for being lame and using a fire pit to kill someone you couldn't on your own.
  7. Deception sins are very gear dependent and I mean VERY, I played deception from 1-50 and only recently switched after seeing they didnt do anything for us in the 1.2 patch notes. Deception sins in warzones are frankly the selfish way to play given darkness offers a lot more to a group setting than deception could ever dream of. A deception sin is just like an OP they are good at one thing, burst, aside from that nothing else the only difference is OPs are front end burst and deception is back end.
  8. Yeah it might be impossible to interrupt it but it doesn't make us immune to stuns/knockbacks/pulls etc.
  9. I also run full darkness as well no hybrid (31/0/10)
  10. 1 vs. 1 we are strong as hell with the self healing off of force lighting which is why anyone smart enough to stop us from casting force lighting with the 3 charges of harnessed darkness is off to a good start
  11. No not really because if all else fails I just vanish until his defensive cooldowns wear off, just saying as a tanksin I rarely have major issues with mara right now as I can remove their dots cc/vanish/force sprint when they pop their defensive and so on.
  12. This is true but there are also the instances where 7 players continually switching between nodes giving the other team time to adjust to which one they are hitting now which is also bad depending on the healer situation. There is no sure fire way to alderaan it all depends on makeup and the players.
  13. Surgin

    Where is Ilum PvP?

    I miss the original ilum... where imps and republic hung out and got some chat time in while swapping objectives. It's sad but I do miss it, prior to the first changes I actually liked playing republic as there would always be 20+ imperials waiting for a pub to show up and get there dailys/weeklys done. After the initial change it became a zerg fest and a headache, it was almost like a chore to do your quests out there. Now it's just a ghost town, if they changed the damn thing back to the way it was at least the planet would have a purpose outside of daily quests and a couple flashpoints.
  14. I usually announce I am going right don't follow me as a tank and if they listen it usually ends with us getting 2 nodes or a 3 cap... if they send 1 then I will more than likely cap it unless more show up which is fine too as the whole point of me going right solo is to cap or delay as many as possible while we get the inital 2. Like others said you never want to give a free node because all that does is allow a quick cap 1-2 stay to defend as they have it now so its a lot harder to get it back.
  15. You are also seeing fights where he is popping stims like he was charlie sheen with an 8 ball
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