jotman Posted February 11, 2012 Share Posted February 11, 2012 Any chance of allowing players to have repeatable class story like in mass effect 2? Link to comment Share on other sites More sharing options...
Zetaking Posted February 11, 2012 Share Posted February 11, 2012 Will you make senator class based on Padme? Link to comment Share on other sites More sharing options...
Lurtzello Posted February 11, 2012 Share Posted February 11, 2012 The lore behind some interesting characters (e.g. Soa The Infernal One) isn't being told much in the detail. Could we expect more information on such characters? If yes, will it be provided in-game, by novels or by comics? Link to comment Share on other sites More sharing options...
Voxzyn Posted February 11, 2012 Share Posted February 11, 2012 Will there be any item support for neutral characters? My bounty hunter currently only has one relic due to not meeting any light/dark requirements. Link to comment Share on other sites More sharing options...
mmorg Posted February 11, 2012 Share Posted February 11, 2012 Will there be larger maps for exploratiion like SWG When you camp with friends Link to comment Share on other sites More sharing options...
Apophis_ Posted February 11, 2012 Share Posted February 11, 2012 Do you consider an addition of some regular events in the game like for example (this is something I really wanna see in TOR) an evening party in the fleet cantina (every day 2 hours with flashing lights, dance music, remixes of current cantina songs)? It would be nice to spend friday night in cantina in the fleet in that kind of party. Link to comment Share on other sites More sharing options...
dannomite Posted February 11, 2012 Share Posted February 11, 2012 Can we expect to see new Huttball arenas in the near future? I seem to recall at conventions (I could be wrong here) devs mentioning something about more than one huttball arena, each with different obstacles. Link to comment Share on other sites More sharing options...
Chaosdoom Posted February 11, 2012 Share Posted February 11, 2012 Are there any plans to implement a feature that can toggle hoods off and on and also fixing not being bald when you have a hood on? Link to comment Share on other sites More sharing options...
ProfessorWalsh Posted February 11, 2012 Share Posted February 11, 2012 Same question as last week... The same question I will ask every week until it is addressed. Currently the Jedi Sentinel (and Sith Marauder) only has one viable spec for PVP. Watchman (aka Annihilation) currently is the only viable spec period. Combat and to a lesser extent Focus are both suffering. There has been no word on this. Does BioWare feel that they are working as intended? If so, then can they justify the poor performance of these trees when compared to Watchman? If not then why have no positive changes been made to these classes? Link to comment Share on other sites More sharing options...
M_o_s_e_s Posted February 11, 2012 Share Posted February 11, 2012 Is server migration for low population servers an idea that will become a reality in the near future ? Link to comment Share on other sites More sharing options...
RagingDominican Posted February 11, 2012 Share Posted February 11, 2012 As a healer, it is extremely difficult to see important buffs/debuffs on the operations frame. Will we get options to display only the ones we care to see. i.e. Not the class buffs. I think there isn't much customization to the frame to make it useful yet simple to an experienced healer. Link to comment Share on other sites More sharing options...
Dire-Wolf Posted February 11, 2012 Share Posted February 11, 2012 Are there any plans to implement mini-games such as pazaak, swoop/pod racing etc? Link to comment Share on other sites More sharing options...
Celwinn Posted February 11, 2012 Share Posted February 11, 2012 Are there any immediate plans/ideas/pre talks about adding in a 3rd faction? Link to comment Share on other sites More sharing options...
DarthDegwerks Posted February 11, 2012 Share Posted February 11, 2012 My 1st question was about not having reverse engineered vibroknives & custom orange versions. This is still on my mind, but What are Legendary items? Are they extremely powerful items or do they have a story that comes with it like a datacron? I know I would like to hear more on these Legendary items in the game and how you can obtain them and if you could elaborate on them or show us at least one of the weakest ones in the game? That would be great. I for one would like to see at least a legendary item in game that you can obtain solo. Like following clues, looting map fragments, investigating stuff and just some wild crazy scavenger type hunt for it. Like learn about the story of it and track it down somehow. Link to comment Share on other sites More sharing options...
Feebs Posted February 11, 2012 Share Posted February 11, 2012 Combat logs: When are we getting them? Link to comment Share on other sites More sharing options...
LiaHalleck Posted February 11, 2012 Share Posted February 11, 2012 Will there be any new animations/social interaction/emotes upcoming? Basically can I sit at a bar sometime in the near future? there are soooo many chairs, and only the few cockpit ones are interactive. Link to comment Share on other sites More sharing options...
Sinemetu Posted February 11, 2012 Share Posted February 11, 2012 (edited) A good number of players will agree with me that sorceror/sage healing is just better than the other two healing class's healing. Mercs don't get an in-combat rez, neither operatives nor mercs can hold a candle to the sorceror aoe heal (http://www.swtor.com/community/showthread.php?p=2740062#post2740062), static shield gives better reaction to spikes, and their resource system is easier to use and more forgiving to burst healing. I've seen operations groups in EV modify their boss strategy due to the lack of a sorceror healer. Is there any plan to address these imbalances between the three healing specs? Edited February 11, 2012 by Paralassa Link to comment Share on other sites More sharing options...
kuoru Posted February 11, 2012 Share Posted February 11, 2012 Is there any plan to make weapons appear in the gear preview widow? Link to comment Share on other sites More sharing options...
SirScorn Posted February 11, 2012 Share Posted February 11, 2012 I got a good one, Chat Bubbles, ASAP. RP or group chat is so hard to pay attention to when it's at the top left and there's either a lot of people or you're looking at what's going on in the game than at a chat screen. Link to comment Share on other sites More sharing options...
Gabrielnz Posted February 11, 2012 Share Posted February 11, 2012 Can we expect to see our class storyline developed through game updates or is that the sort of thing that we will have to wait for a full expansion pack to see? On the same point are there any plans to make aspects of our class story revisitable? My Voss(ian?) wife sent me a rather passive aggressive letter and it would be cool to go back and have a chat with Keeper etc... Yes I am an Agent. Link to comment Share on other sites More sharing options...
Easirok Posted February 11, 2012 Share Posted February 11, 2012 Trying this again, as I didn't notice the request in the OP to keep it to a single question per thread per week... Is there anything that the dev team can share with us regarding any plans to support Mouseover casting for unit/party/companion frames? This is a major quality-of-life issue for healers. I am not asking about full macro functionality (which I am not convinced is even needed) - just the ability to cast a spell on someone in my party without targeting them first. Link to comment Share on other sites More sharing options...
Geoteknate Posted February 11, 2012 Share Posted February 11, 2012 What are your plans going forward with respect to cantinas ? Link to comment Share on other sites More sharing options...
zmoose Posted February 11, 2012 Share Posted February 11, 2012 Will SWTOR support an API for the modding community? Link to comment Share on other sites More sharing options...
spacelala Posted February 11, 2012 Share Posted February 11, 2012 When will addons be allowed? Link to comment Share on other sites More sharing options...
Kotogami Posted February 11, 2012 Share Posted February 11, 2012 My question is simple thankfully, just so this is out on the table. What changes are we looking forward to with crafting crew skills outside of the "Critable Oranges"? Link to comment Share on other sites More sharing options...
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