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Dire-Wolf

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Everything posted by Dire-Wolf

  1. Yeah, the quest's a bit bugged. I know when I did it it pointed me into the middle of a Republic base. As the others have said, you have to climb the rock formation and run through a small gap in the rocks to find the entrance.
  2. And this is why I hate F2P MMOs, because the main thing I care about in MMOs, customisation, is the thing the developers are always happy to nickel and dime us to death over and act like it's okay to do so because it's not buy-to-win. Here's a suggestion BioWare, start selling better than raid level gear on the Cartel Market and allow customisation to be earned in game. Flip things around for once and give players like me an MMO to play that doesn't try and bleed us dry.
  3. I've still got that on one of my characters too. FYI, it doesn't work. The disease won't advance, and you won't explode.
  4. Gotta agree with you OP. The fact that there's no male equivalent of the slave outfit, and the way that armour looks different when worn on female characters, with large parts removed to expose their bare flesh, is frankly disgusting. It's incredibly typical of MMO design, as MMOs are perhaps the sexist genre in video games, but since this was a BioWare game, I'd hoped for better. I now realise how mistaken I was. The BioWare that made/makes TOR is not the same one that made the Mass Effect series or Dragon Age series. I obviously know different teams worked on the games, but what I'm talking about is that this BioWare team didn't carry the values or ethics of the other BioWare teams, which is a huge shame and has impacted negatively on the MMO as a result (just look how many people left because of no SGRA).
  5. I've been saying it since the game began, you should bring your companion because of their character, not because of their class. The Dragon Age games also suffer from this. Hopefully they do eventually add a way to respec companions to fill different roles.
  6. Don't expect unique class stories ever again. Even if TOR was still a subscription MMO, I wouldn't expect them to add class story. It's simply too much work. The only way we'd ever see a continuation of class story is if they released a proper expansion pack. 10 new levels, multiple new planets, new playable species or classes, heap of new 4 mans and raids etc. We're unlikely to ever see that though. At most we'll keep getting $10 - $20 DLC packs that raise the level cap by 5 levels and only add a single planet and 2 levels worth of content with a shared story across all classes.
  7. I hope they come out soon so they can start working on an actual good playable race, like Togruta.
  8. I really hope they change it. For Makeb I started playing my Sith Warrior again, who I hadn't played for about a year. I was out of practice playing that class, so I got the training dummy expecting it to scale to my level so I could relearn my rotation and abilities. Turns out it didn't, and was useless to me. This is just another one of those mind blowingly stupid decisions BioWare's made with the game, like when colour crystals were alignment restricted. It's just baffling that they do stuff like this.
  9. For the past few days, I don't know why, my ping has gone from its normal 30 to between 200 - 400. At those levels, my Marauder is basically unplayable. Is this the quality gaming experience you want to offer us on NA servers, BioWare? Because if you think that's all we're worth, I'm done with the game for good.
  10. If anything the PvE is too hard and improperly tuned. You get about 6 quests in and you're fighting level 52 elites at level 50. Thank god I had some left over bonus series quests to do in Voss and Belsavis, because the leveling in Makeb sucks (I mean the content's fun, but there's not enough quests/quests don't reward enough xp).
  11. The perks were too good and felt like requirements, so people felt like they were forced to be in a guild, even if they had no interest in being in a guild. This in turn lead to massive guilds with hundreds of players who didn't talk to each other because they were only interested in being in the guild for the perks. To be fair, WoW also had a guild leveling system, with different perks being unlocked based on the guilds level. That also contributed greatly to the downfall of guilds, with many guilds mass recruiting people (the spam of invites if you're unguilded is ridiculous) and guilds been run like factories, with the end goal being to level up and achieve perks. Small guilds almost entirely died out, they didn't have the numbers to level up fast enough to earn the perks, no one was interested in joing them, and without the perks they fell behind the guilds that did. Even if TOR doesn't include guild leveling, the inclusion of perks will make start to make guilds feel like a requirement.
  12. No. Look at World of Warcraft, guild perks ruined guilds in that game. Do we really need McGuilds in TOR?
  13. Troops look better with an assault rifle instead of a stupid looking BFG, so prob go Merc for your BH. I went powertech because I wanted to get the Fett armour look, and it didn't occure to me later that I could have just used adaptive armour as a merc and still gotten that look. Oh well, least I get a flamethrower.
  14. If WoW's being brought into the conversation it should be noted that playing pvp as melee is impossible in the game and that WoW's auto-attack helps make the ping less noticeable, though it is still noticeable. If BW goes through with this, expect half the classes (the melee classes) to be unplayable in pvp and suffer in pve. I remember what it was like to play TOR on the American servers, it wasn't good. Play experience is significantly better playing at 30 ping instead of 200.
  15. Ha Ha Ha Ha. Oh BioWare... I'm not even mad anymore. Between this and the APAC servers closing down, I've entered a blissful peace where all I can do is laugh at the incompetence of the world around me.
  16. As a sorry for screwing you over repeatedly. There's apparently not enough of us to keep our servers open or even merge them into one server, so I'm sure giving the few of us left a free lifetime subscription won't hurt your bank balance too much.
  17. I hate all the players who had a cry about the population. Go play with a couple friends, there's your damn community. You don't need 1000 people running around the fleet to have community. You know what 1000 people running around the fleet is? It's not community, it's 1000 people running around who don't give a damn about you and don't want to talk to you. Ping > population. This game's better as a single player game, and you've ruined that with all your crying. Thanks a freaking lot. You've ruined the game for oceanic players you little population babies, hope you're happy.
  18. I hate you BioWare. You've pushed me too far. I've been willing to forgive a lot of your blunders over the past few years. DA2 was okay. ME3's ending sucked, and still does, but the rest of the game was good and you tried to turn the ending around. TOR's delay in Australia sucked, but you gave us our own servers. TOR itself had a lot of missteps, a lot of stupid design choices, and the whole thing with SGRA is a huge failure on your part, but it's still an okay game and I was willing to stick by you in hopes it would get better. But now you're shutting down our servers, and I just can't take it anymore. All these little things over the years, they've all added up, and I now hate you BioWare. I hate you with a deep passion and I want your company to crumble to dust. I don't hold any specific hate to the people who work there, but as a corporation you are evil and need to go away.
  19. You know, for making us wait an extra 3 months to get the game then closing down our servers after only a year. It was so nice, being able to play an MMO without an absurd amount of lag for once. So freaking nice. But no, guess we can't have nice things. And instead of just merging the three servers they've decided to transfer us. Their excuse? So players can play the way they want. Well guess what BioWare, I can't play the way I want if I'm playing at over 200 ping and getting it handed to me in both pve and pvp content by people with only 25 ping. I play on a pvp server, I'm willing to give up the non existent world pvp and play on a pve server just to stay at 25 ping. Hell, I'll give up all multiplayer functions of the game just to play it without lag. Release an offline version of the game that runs off my PC and I'll still pay you a subscription for it. Just don't do this BioWare. I'm begging you, don't do this. So some compassion for once.
  20. I don't think it's likely to come out on disc, and chances are you'll have to download the content anyway, even if you can't access it, so you may as well purchase it.
  21. [saturday] Finish off Tomb Raider singleplayer, play some multiplayer. Didn't play any TOR. [sunday] Played TOR for about an hour and a half. [Monday] Played TOR for about 2 hours. All up I got my Bounty Hunter from level 28 to level 30. Didn't gain any Legacy levels.
  22. Only, you know, without all the problems servre merges would cause, such as losing out on at least two realm types, people losing their character and legacy names and the potential of queue times before people can log on if the new merged server ends up with too many people.
  23. I just hope they don't close the servers down. It's such a relief to play an MMO without any lag for once. If they do close the servers down, I'm going to ask that BioWare release an offline, single player version of the game. I don't think they should do anything, just leave things as they are. The game's so sharded anyway that you wouldn't see anyone else out in the world even if the pops were high anyway. Plus, this game's far better as a single player game than a multiplayer one. The only suggestions I can come up with is: 1: Cross realm lfg for both dungeons and raids. 2: Cross realm auction house. 3: Cross realm guilds and chat. 4: Beg Blizzard to let them know how they coded their Cross Realm stuff. A lot of people on WoW hate CRZ, but maybe it'll work for TOR? Edit: Cross realm legacy unlocks as well. I don't think they're currently cross realm, are they?
  24. I am thoroughly disappointed with BioWare's handling of SGRA. Restricting it to one planet, sticking it behind both a level wall and a pay wall and not including romanceable is just insulting. I was fine with BioWare's poor handling of other aspects of the game. That whole mess with the oceanic release, the sharding of areas, the lack of basic mmo features such as chat bubbles, the annoying restrictions the game used to have (alignment restriction of colour crystals for example), the gambling machine that is the cartel market, I could put up with all that, but this is pushing things too far. Not only does it not give me hope for the future of the game, it makes me question the future of BioWare as a company and all their games. Can we expect the same sort of treatment in DA3? ME4?
  25. No, go away. This game doens't need "sexy" armour, if you want sexist armour go play a game like TERA, but keep that sort of design far away from TOR. The dancing outfits are already pushing it too far, we don't need anything else like that.
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