SpiffyJr Posted February 9, 2012 Share Posted February 9, 2012 It's been a few years since I've played WoW but this is what I remember: DailiesArenasBattlegroundsDungeonsHeroicsRaids And, this is what I see in SWTOR. DailiesWarzonesDungeonsHard Modes (with nightmare)OperationsSpace missions Comparing the two lists I see that WoW has arenas and SWTOR has space missions. Is that the only difference? I'm a PvPer so that's what I've been focused on and while I miss arenas I enjoy large-scale battles more so the lack of arena hasn't bothered me. I haven't done any sort of endgame PvE operations so I can't comment on those. Fill me in - what's different? Link to comment Share on other sites More sharing options...
Arngrim Posted February 9, 2012 Share Posted February 9, 2012 It's the same structure as WoW essentially. Not too much different. Link to comment Share on other sites More sharing options...
SpiffyJr Posted February 9, 2012 Author Share Posted February 9, 2012 It's the same structure as WoW essentially. Not too much different. So is it content alone? If so, I have faith, because the game is still young and BioWare is making very frequent patches. Link to comment Share on other sites More sharing options...
SpiffyJr Posted February 9, 2012 Author Share Posted February 9, 2012 Also, I have two 50's and am working on my third but I'm an altaholic so I never really stay with one character very long. Link to comment Share on other sites More sharing options...
Luewen Posted February 9, 2012 Share Posted February 9, 2012 It's been a few years since I've played WoW but this is what I remember: DailiesArenasBattlegroundsDungeonsHeroicsRaids And, this is what I see in SWTOR. DailiesWarzonesDungeonsHard Modes (with nightmare)OperationsSpace missions Comparing the two lists I see that WoW has arenas and SWTOR has space missions. Is that the only difference? I'm a PvPer so that's what I've been focused on and while I miss arenas I enjoy large-scale battles more so the lack of arena hasn't bothered me. I haven't done any sort of endgame PvE operations so I can't comment on those. Fill me in - what's different? Most likely cos the content in wow was actually challenging at the start. And noone finished MC first week it came out. Link to comment Share on other sites More sharing options...
ferroz Posted February 9, 2012 Share Posted February 9, 2012 (edited) It's been a few years since I've played WoW but this is what I remember: DailiesArenasBattlegroundsDungeonsHeroicsRaids And, this is what I see in SWTOR. DailiesWarzonesDungeonsHard Modes (with nightmare)OperationsSpace missions Comparing the two lists I see that WoW has arenas and SWTOR has space missions. Is that the only difference? I'm a PvPer so that's what I've been focused on and while I miss arenas I enjoy large-scale battles more so the lack of arena hasn't bothered me. I haven't done any sort of endgame PvE operations so I can't comment on those. Fill me in - what's different? more dungeons, more dailies, more battle grounds, more raids. Achievements and collecting (rare mounts, pets, legendary weapons, etc) There's also the "want something new" factor. and the "yawn, already done all of that because it wasn't actually hard" bit. But mostly the problem is that tor doesn't offer anything significantly new over wow's end game; so they're just offering less of the same. Edited February 9, 2012 by ferroz Link to comment Share on other sites More sharing options...
SpiffyJr Posted February 9, 2012 Author Share Posted February 9, 2012 Most likely cos the content in wow was actually challenging at the start. And noone finished MC first week it came out. How long does it take people to finish end game content now in WoW? People will always strive to be "world first" but that does not accurately represent how the average player perceives the instance. Also, WoW started with 40 man raids which means you had to rely on more people to not screw up. Was it the content that was difficult or was it finding 40 competent people to do said content? Link to comment Share on other sites More sharing options...
Loendar Posted February 9, 2012 Share Posted February 9, 2012 So is it content alone? If so, I have faith, because the game is still young and BioWare is making very frequent patches. It really is pretty much the same - I'm not a WoW person but I have played just about everything else out there and they all boil down to the same type of stuff at end game. I think it is primarily the quantity that is the issue because it is much smaller than say, Rift, had at release. And Rift continues to release new content (large chunks of it) in a very aggressive time frame. If Bioware is able to do that as well then a lot of the problems will fade over time. I'm just personally not good with repetition. I can only do the same thing, space combat - dailies - FP, etc. over and over in very small doses. There should have been more unique top tier FP's (they are coming) and more than two raid zones at release. Link to comment Share on other sites More sharing options...
SpiffyJr Posted February 9, 2012 Author Share Posted February 9, 2012 (edited) more dungeons, more dailies, more battle grounds, more raids. Achievements and collecting (rare mounts, pets, legendary weapons, etc) There's also the "want something new" factor. Mostly the problem is that tor doesn't offer anything significantly new over wow's end game and just doesn't offer as much of it. So, just lack of content. I'm hopeful, then, as the game is young and BioWare is making very very frequent patches. They also have the resources to continue to pour in content. They released a new dungeon, what, three weeks after release? Edited February 9, 2012 by SpiffyJr Link to comment Share on other sites More sharing options...
Xneco Posted February 9, 2012 Share Posted February 9, 2012 So is it content alone? If so, I have faith, because the game is still young and BioWare is making very frequent patches. Only if the BioWare can stop with the 1 step forward, 2 steps backward patches... Link to comment Share on other sites More sharing options...
SpiffyJr Posted February 9, 2012 Author Share Posted February 9, 2012 Only if the BioWare can stop with the 1 step forward, 2 steps backward patches... This is opinion, of course, but I've greatly enjoyed the PvP patches and combat improvements. Link to comment Share on other sites More sharing options...
SpiffyJr Posted February 9, 2012 Author Share Posted February 9, 2012 (edited) It really is pretty much the same - I'm not a WoW person but I have played just about everything else out there and they all boil down to the same type of stuff at end game. I think it is primarily the quantity that is the issue because it is much smaller than say, Rift, had at release. And Rift continues to release new content (large chunks of it) in a very aggressive time frame. If Bioware is able to do that as well then a lot of the problems will fade over time. I'm just personally not good with repetition. I can only do the same thing, space combat - dailies - FP, etc. over and over in very small doses. There should have been more unique top tier FP's (they are coming) and more than two raid zones at release. Seems to be the common trend. Lack of endgame content. Hopefully they will address it as I feel this game has very good potential. I played Age of Conan, WAR, Rift, Aion, and just about every other MMO to come out and I never made it pass the first subscription. At least I've made it that far now... Edited February 9, 2012 by SpiffyJr Link to comment Share on other sites More sharing options...
Dantragk Posted February 9, 2012 Share Posted February 9, 2012 (edited) There is nothing challenging about this game in HMs or OPs except for bugs. I've beat every bug free HM FP and OPs(normal - see no point in doing HMs/NMs) boss in less than 3 tries in PUGs. Edited February 9, 2012 by Dantragk Link to comment Share on other sites More sharing options...
Aleeha Posted February 9, 2012 Share Posted February 9, 2012 (edited) It's been a few years since I've played WoW but this is what I remember: DailiesArenasBattlegroundsDungeonsHeroicsRaids And, this is what I see in SWTOR. Dailies - 13 level 50Warzones - 3 (cheaters, cheaters, cheaters)Dungeons - 7 with HMOperations - 2 with HM/NMM (bugs, bugs, bugs)Space missions - lol.. Fix'd for you... :-) Edited February 9, 2012 by Aleeha Link to comment Share on other sites More sharing options...
SpiffyJr Posted February 9, 2012 Author Share Posted February 9, 2012 There is nothing challenging about this game in HMs or OPs except for bugs. I've been every bug free OPs boss in less than 3 tries in PUGs. I will agree with the difficulty. The hard modes I've done have been easy but I always do them with a group of competent friends. The first time through the dungeons without any "guides" to look up did make things more challenging. I can't comment on the PUG aspect. Link to comment Share on other sites More sharing options...
SpiffyJr Posted February 9, 2012 Author Share Posted February 9, 2012 Fix'd for you... :-) Another vote for lack of content. Link to comment Share on other sites More sharing options...
run_hello Posted February 9, 2012 Share Posted February 9, 2012 Ops and Flashpoints are too easy to even be considered content. I'm convinced they purposely left bugs in just so groups couldn't one-shot them the first time in. Then you turn around and do them in Hard Mode which is basically Easy Mode. By the time you can do them in Nightmare, who wants to? You've already done the same crap 2x. I haven't logged in since Saturday night when I got 21 valor levels kill trading in Ilum and I hardly miss it. It sucks because I wish I did. Link to comment Share on other sites More sharing options...
SpiffyJr Posted February 9, 2012 Author Share Posted February 9, 2012 Ops and Flashpoints are too easy to even be considered content. I'm convinced they purposely left bugs in just so groups couldn't one-shot them the first time in. Then you turn around and do them in Hard Mode which is basically Easy Mode. By the time you can do them in Nightmare, who wants to? You've already done the same crap 2x. I haven't logged in since Saturday night when I got 21 valor levels kill trading in Ilum and I hardly miss it. It sucks because I wish I did. I consider all PvE "easy mode." Hell, everything in WoW was easy - the only hard part is finding 4, or 9, or 14, or 24, or 39 other people that don't screw up. But again, I'm a PvPer so I'm biased. Link to comment Share on other sites More sharing options...
Logisitcs Posted February 9, 2012 Share Posted February 9, 2012 (edited) It's been a few years since I've played WoW but this is what I remember: Dailies Oh god Firelands, too much red I can't do thisArenas LOLZ I haz legendary weapons I WINZ!Battlegrounds BOTS BOTS BOTS GALOREDungeons Ugh Stonecore *drops and reques* YAY HoT dungeonsHeroics See aboveRaids Yay Raid Finder I killed DW first day And, this is what I see in SWTOR. DailiesWarzonesDungeonsHard Modes (with nightmare)OperationsSpace missions Fix'd for ya Edited February 9, 2012 by Logisitcs Link to comment Share on other sites More sharing options...
SpiffyJr Posted February 9, 2012 Author Share Posted February 9, 2012 (edited) Fix'd for ya At least you got the colors right this time. *EDIT* I see what you did thar! Edited February 9, 2012 by SpiffyJr Link to comment Share on other sites More sharing options...
Dantragk Posted February 9, 2012 Share Posted February 9, 2012 I wish I had Valor traded =(. But again, content is way too easy(save a few things). Leveling is way too fast. All encounters are just DPS checks. Link to comment Share on other sites More sharing options...
SpiffyJr Posted February 9, 2012 Author Share Posted February 9, 2012 I wish I had Valor traded =(. But again, content is way too easy(save a few things). Leveling is way too fast. All encounters are just DPS checks. I had a horrible horrible time once I hit 50 PvPing. After 2-3 days of getting gear it wasn't near as bad. After they reduce the affect gear has on PvP it may be even better. Link to comment Share on other sites More sharing options...
RikHar Posted February 9, 2012 Share Posted February 9, 2012 Why waste time even talking about that crap WoW? It seems some folks just can't go a day without mentioning that other game in these forums. I doubt anyone really cares...well...except the usual few who can't get that crap out their systems. Link to comment Share on other sites More sharing options...
Dantragk Posted February 9, 2012 Share Posted February 9, 2012 I had a horrible horrible time once I hit 50 PvPing. After 2-3 days of getting gear it wasn't near as bad. After they reduce the affect gear has on PvP it may be even better. That's another issue I have with this game currently. PVP is Gear > Class > Skill and in some cases Class > Gear > skill This is not a skill based PVP game like they claimed it would be. Link to comment Share on other sites More sharing options...
SpiffyJr Posted February 9, 2012 Author Share Posted February 9, 2012 Why waste time even talking about that crap WoW? It seems some folks just can't go a day without mentioning that other game in these forums. I doubt anyone really cares...well...except the usual few who can't get that crap out their systems. Skip my post next time? People compare it to WoW because it's the game to compare to. It doesn't matter how you feel about the game... the vast majority of MMO players have played it. When you go to Chipotle you don't compare it to bob & joe's shack down the street you compare it to Qdoba because it's the competition. Link to comment Share on other sites More sharing options...
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